Player Matchup

Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
AgonyOfWar
Athena
Level 11
God Stats
6W - 5L
1,556 SR
Queue Stats
10W - 11L
1,426 Elo+
Party 2
Discordia
Discordia
LilBiceps
Discordia
Level 142
God Stats
1W - 1L
1,745 SR
Queue Stats
20W - 9L
1,900 Elo+
Party 3
Lancelot
Lancelot
MammothTie46532
Lancelot
Level 144
God Stats
33W - 29L
1,603 SR
Queue Stats
251W - 261L
1,457 Elo+
Solo
Cabrakan
Cabrakan
breaksz
Cabrakan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 9L
1,943 Elo+
Party 3
Team Averages
Level 114
1,581 SR
1,645 Elo+

VS

Team Averages
Level 98
1,658 SR
1,591 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bizzareta
Morgan Le Fay
Level 88
God Stats
15W - 7L
1,646 SR
Queue Stats
168W - 151L
1,576 Elo+
Solo
Hercules
Hercules
JOTILLALOKA
Hercules
Level 95
God Stats
4W - 1L
1,655 SR
Queue Stats
62W - 34L
1,574 Elo+
Party 1
Geb
Geb
MisterManso
Geb
Level 35
God Stats
3W - 0L
1,728 SR
Queue Stats
7W - 2L
1,676 Elo+
Party 1
Anhur
Anhur
Olvinogma2004
Anhur
Level 98
God Stats
4W - 0L
1,760 SR
Queue Stats
23W - 10L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 3 / 2
6,004
500
3,475
7,485
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
AgonyOfWar
Athena
10
1 / 3 / 2
6,266
522
3,039
7,836
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
LilBiceps
Discordia
12
1 / 3 / 1
6,766
564
7,969
8,411
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
13
4 / 2 / 1
7,322
610
8,373
12,092
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
breaksz
Cabrakan
9
1 / 3 / 0
5,946
496
2,473
8,252
5,140
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 2 / 4
7,344
612
7,677
13,257
7,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Bizzareta
Morgan Le Fay
11
1 / 3 / 1
6,226
519
7,199
9,857
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
JOTILLALOKA
Hercules
13
3 / 1 / 0
7,682
640
5,937
9,299
7,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 0 / 2
6,960
580
2,234
9,421
5,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
5 / 2 / 1
7,924
660
8,371
7,329
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
14
14
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
2
0.33
W
Gilgamesh
 
Gilgamesh
3
2
4
2.5
L
Athena
AgonyOfWar
Athena
1
3
2
0.67
W
Morgan Le Fay
Bizzareta
Morgan Le Fay
1
3
1
0.5
W
Hercules
JOTILLALOKA
Hercules
3
1
0
3
L
Discordia
LilBiceps
Discordia
1
3
1
0.5
L
Lancelot
4
2
1
2.25
W
2
0
2
3
W
5
2
1
2.75
L
Cabrakan
breaksz
Cabrakan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,329
Damage
31,418
44,076
Taken
49,163
19,619
Mitigated
26,878
14,394
Healing
11,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,475
3,010
0
2,732
7,485
1,564
0
658
6,827
0
43,787
W
Gilgamesh
 
Gilgamesh
7,677
3,234
0
1,880
13,257
7,437
0
2,882
10,123
0
58,877
L
Athena
AgonyOfWar
Athena
3,039
677
0
1,080
7,836
5,240
18
1,193
6,643
17,305
0
W
Morgan Le Fay
Bizzareta
Morgan Le Fay
7,199
409
0
1,375
9,857
3,575
0
4,260
5,273
53,179
0
W
Hercules
JOTILLALOKA
Hercules
5,937
2,634
0
3,259
9,299
7,700
89
3,058
6,183
0
53,204
L
Discordia
LilBiceps
Discordia
7,969
395
0
3,128
8,411
2,659
0
4,297
4,114
51,542
0
L
Lancelot
8,373
2,274
0
4,403
12,092
5,016
0
3,285
8,807
0
52,387
W
2,234
233
0
2,734
9,421
5,752
87
1,672
7,619
19,579
0
W
8,371
5,961
0
2,743
7,329
2,414
744
845
6,484
0
60,780
L
Cabrakan
breaksz
Cabrakan
2,473
196
0
3,051
8,252
5,140
0
0
8,252
19,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,304
Gold Earned
36,136
306
Minions Killed
369
0
Camps Cleared
0
1,134,641
Distance Traveled
1,239,965
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,004
500
68
6
0
180,044
0
W
Gilgamesh
7,344
612
73
6
0
276,375
0
L
Athena
6,266
522
19
2
0
285,479
0
W
Morgan Le Fay
6,226
519
67
6
0
247,338
5
W
Hercules
7,682
640
90
8
0
243,863
4
L
Discordia
6,766
564
89
7
0
250,749
0
L
Lancelot
7,322
610
91
8
0
289,920
0
W
Geb
6,960
580
21
2
0
252,190
6
W
Anhur
7,924
660
118
10
0
220,199
1
L
Cabrakan
5,946
496
39
3
0
128,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role