Player Matchup

Fafnir
Fafnir
BAWGPRO
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,251 Elo+
Solo
Tiamat
Tiamat
BIakeXiaoLong
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 99L
1,422 Elo+
Solo
Sylvanus
Sylvanus
HasaiPL
Sylvanus
Level 111
God Stats
3W - 9L
1,225 SR
Queue Stats
368W - 352L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Kamcios
Gilgamesh
Level 101
God Stats
2W - 7L
1,446 SR
Queue Stats
117W - 136L
1,426 Elo+
Solo
He Bo
He Bo
tafabey
He Bo
Level 67
God Stats
0W - 4L
1,263 SR
Queue Stats
280W - 281L
1,456 Elo+
Solo
Team Averages
Level 83
1,387 SR
1,414 Elo+

VS

Team Averages
Level 113
1,497 SR
1,451 Elo+
Kali
Kali
EgoAeon
Kali
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Terra
Terra
EraAcu
Terra
Level 109
God Stats
1W - 1L
1,266 SR
Queue Stats
99W - 102L
1,488 Elo+
Solo
Chronos
Chronos
PeteTheBatman
Chronos
Level 148
God Stats
1W - 0L
1,717 SR
Queue Stats
8W - 15L
1,421 Elo+
Solo
Fafnir
Fafnir
TheJokerKing1000
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 38L
1,385 Elo+
Solo
Charybdis
Charybdis
tormoond
Charybdis
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 111L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BAWGPRO
Fafnir
16
3 / 4 / 5
9,634
741
6,866
17,002
25,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 5 / 4
8,599
661
11,988
13,619
12,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
HasaiPL
Sylvanus
15
2 / 4 / 4
9,253
712
7,689
20,958
24,634
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Gilgamesh
Kamcios
Gilgamesh
14
1 / 9 / 5
8,391
645
18,482
19,735
15,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
tafabey
He Bo
16
3 / 4 / 4
9,066
697
10,691
11,943
6,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
EgoAeon
Kali
16
10 / 5 / 10
11,129
856
14,405
16,027
8,494
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
EraAcu
Terra
15
2 / 2 / 14
10,085
776
9,330
14,232
12,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
20
6 / 0 / 16
11,650
896
21,026
13,124
6,835
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
1 / 2 / 21
11,186
860
9,083
17,849
25,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
tormoond
Charybdis
17
7 / 2 / 11
10,816
832
22,146
12,447
6,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
98
11
Kills
26
26
Deaths
11
22
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BAWGPRO
Fafnir
3
4
5
1.38
L
2
5
4
0.8
W
Kali
EgoAeon
Kali
10
5
10
3
W
Terra
EraAcu
Terra
2
2
14
4.5
L
Sylvanus
HasaiPL
Sylvanus
2
4
4
1
L
Gilgamesh
Kamcios
Gilgamesh
1
9
5
0.39
W
Chronos
6
0
16
14
W
1
2
21
5.75
L
He Bo
tafabey
He Bo
3
4
4
1.25
W
Charybdis
tormoond
Charybdis
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,716
Damage
75,990
83,257
Taken
73,679
83,438
Mitigated
60,245
31,213
Healing
36,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BAWGPRO
Fafnir
6,866
2,658
2,025
4,089
17,002
25,039
0
7,094
9,908
14,873
0
L
11,988
1,383
1,148
1,799
13,619
12,160
0
5,969
7,650
30,401
0
W
Kali
EgoAeon
Kali
14,405
6,258
419
4,009
16,027
8,494
0
8,794
7,233
0
20,234
W
Terra
EraAcu
Terra
9,330
459
6,050
4,080
14,232
12,567
663
6,633
7,599
11,941
0
L
Sylvanus
HasaiPL
Sylvanus
7,689
1,353
8,637
8,950
20,958
24,634
0
9,583
11,375
14,201
0
L
Gilgamesh
Kamcios
Gilgamesh
18,482
3,171
850
1,595
19,735
15,167
0
10,637
9,098
0
25,412
W
Chronos
21,026
6,074
1,992
4,544
13,124
6,835
3,437
7,190
5,934
54,787
0
W
9,083
2,717
4,171
5,146
17,849
25,953
381
9,113
8,736
14,383
0
L
He Bo
tafabey
He Bo
10,691
513
693
1,427
11,943
6,438
0
6,156
5,787
22,716
0
W
Charybdis
tormoond
Charybdis
22,146
8,748
2,179
3,461
12,447
6,396
2,733
5,504
6,943
0
46,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,943
Gold Earned
54,866
121
Minions Killed
164
0
Camps Cleared
0
1,083,820
Distance Traveled
1,214,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,634
741
16
1
0
208,862
0
L
Tiamat
8,599
661
41
3
0
205,689
0
W
Kali
11,129
856
9
1
0
241,607
0
W
Terra
10,085
776
18
1
0
269,280
0
L
Sylvanus
9,253
712
13
1
0
211,707
0
L
Gilgamesh
8,391
645
20
2
0
223,085
0
W
Chronos
11,650
896
77
6
0
241,624
0
W
Fafnir
11,186
860
14
1
0
240,369
0
L
He Bo
9,066
697
31
2
0
234,477
0
W
Charybdis
10,816
832
46
4
0
221,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role