Player Matchup

The Morrigan
The Morrigan
Cartofior2112
The Morrigan
Level 108
God Stats
1W - 6L
1,401 SR
Queue Stats
118W - 89L
1,569 Elo+
Solo
Ymir
Ymir
ComradeCreep
Ymir
Level 158
God Stats
9W - 12L
1,572 SR
Queue Stats
138W - 129L
1,605 Elo+
Party 1
Jing Wei
Jing Wei
DerkDerm
Jing Wei
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
105W - 100L
1,625 Elo+
Party 1
Hel
Hel
Whippyk10
Hel
Level 118
God Stats
0W - 4L
1,500 SR
Queue Stats
93W - 104L
1,498 Elo+
Solo
Horus
Horus
xBlackspellx
Horus
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 137L
1,492 Elo+
Party 1
Team Averages
Level 138
1,494 SR
1,558 Elo+

VS

Team Averages
Level 125
1,618 SR
1,551 Elo+
Izanami
Izanami
Airsoftdarco
Izanami
Level 156
God Stats
117W - 107L
1,600 SR
Queue Stats
158W - 148L
1,546 Elo+
Party 3
Sun Wukong
Sun Wukong
Menaa04
Sun Wukong
Level 88
God Stats
4W - 0L
1,888 SR
Queue Stats
217W - 177L
1,571 Elo+
Party 2
Ne Zha
Ne Zha
TuPanchitoFav
Ne Zha
Level 100
God Stats
10W - 6L
1,490 SR
Queue Stats
320W - 268L
1,564 Elo+
Party 2
Raijin
Raijin
ivan2312xd
Raijin
Level 123
God Stats
14W - 19L
1,553 SR
Queue Stats
184W - 187L
1,496 Elo+
Party 3
Set
Set
zach145zach
Set
Level 157
God Stats
2W - 2L
1,562 SR
Queue Stats
65W - 45L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cartofior2112
The Morrigan
8
1 / 2 / 0
3,980
796
2,132
5,232
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 0 / 0
3,909
782
1,145
4,769
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
DerkDerm
Jing Wei
6
2 / 2 / 0
3,483
697
2,712
3,595
799
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
2,503
501
0
0
0
5
0 / 0 / 1
3,614
723
1,853
3,587
2,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Airsoftdarco
Izanami
6
1 / 1 / 0
3,803
761
2,570
3,199
787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Menaa04
Sun Wukong
6
0 / 0 / 0
3,526
705
2,887
3,146
1,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 1 / 3
3,769
754
2,298
4,250
1,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
ivan2312xd
Raijin
7
1 / 1 / 0
3,951
790
1,285
1,780
549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
2 / 0 / 1
4,089
818
1,636
4,091
1,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
4
4
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Airsoftdarco
Izanami
1
1
0
1
L
The Morrigan
Cartofior2112
The Morrigan
1
2
0
0.5
L
0
0
0
0
L
Jing Wei
DerkDerm
Jing Wei
2
2
0
1
W
Sun Wukong
Menaa04
Sun Wukong
0
0
0
0
W
0
1
3
1.5
L
0
0
0
0
W
Raijin
ivan2312xd
Raijin
1
1
0
1
L
0
0
1
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,842
Damage
10,676
17,183
Taken
16,466
6,851
Mitigated
6,255
7,124
Healing
4,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Airsoftdarco
Izanami
2,570
2,109
0
1,634
3,199
787
0
0
3,199
0
24,723
L
The Morrigan
Cartofior2112
The Morrigan
2,132
837
0
1,816
5,232
1,654
0
1,285
3,947
22,573
0
L
1,145
806
0
2,308
4,769
2,156
0
0
4,769
19,632
0
L
Jing Wei
DerkDerm
Jing Wei
2,712
2,065
0
978
3,595
799
0
0
3,595
0
18,721
W
Sun Wukong
Menaa04
Sun Wukong
2,887
389
0
1,102
3,146
1,318
0
1,145
2,001
0
18,260
W
2,298
664
0
1,186
4,250
1,974
0
298
3,952
0
9,960
L
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
ivan2312xd
Raijin
1,285
90
0
330
1,780
549
0
1,066
714
27,439
0
L
1,853
1,058
280
1,742
3,587
2,242
0
0
3,587
0
8,451
W
1,636
690
0
125
4,091
1,627
0
768
3,323
0
22,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,489
Gold Earned
19,138
122
Minions Killed
179
0
Camps Cleared
0
443,915
Distance Traveled
549,487
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,803
761
46
9
0
100,844
0
L
The Morrigan
3,980
796
48
10
0
101,326
0
L
Ymir
3,909
782
40
8
0
111,521
1
L
Jing Wei
3,483
697
18
4
0
105,918
0
W
Sun Wukong
3,526
705
35
7
0
117,637
0
W
Ne Zha
3,769
754
14
3
0
118,485
0
L
Hel
2,503
501
0
0
0
0
0
W
Raijin
3,951
790
44
9
0
102,938
0
L
Horus
3,614
723
16
3
0
125,150
0
W
Set
4,089
818
40
8
0
109,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role