Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bakello
Loki
Level 62
God Stats
28W - 15L
1,634 SR
Queue Stats
280W - 281L
1,489 Elo+
Solo
Janus
Janus
DBaena96
Janus
Level 157
God Stats
7W - 2L
1,826 SR
Queue Stats
170W - 153L
1,567 Elo+
Party 2
Nike
Nike
ExtaticLad
Nike
Level 86
God Stats
22W - 13L
1,605 SR
Queue Stats
62W - 53L
1,510 Elo+
Solo
Skadi
Skadi
Firidrin
Skadi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 59L
1,495 Elo+
Party 2
Team Averages
Level 114
1,613 SR
1,512 Elo+

VS

Team Averages
Level 108
1,452 SR
1,517 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Infinity Ra1nZ
Ne Zha
Level 136
God Stats
0W - 5L
1,202 SR
Queue Stats
279W - 292L
1,533 Elo+
Party 1
King Arthur
King Arthur
rdragonball
King Arthur
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 91L
1,527 Elo+
Solo
Anhur
Anhur
taroo10
Anhur
Level 104
God Stats
29W - 40L
1,522 SR
Queue Stats
344W - 370L
1,549 Elo+
Party 1
Chronos
Chronos
她馋我身子
Chronos
Level 69
God Stats
9W - 13L
1,536 SR
Queue Stats
244W - 271L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 0 / 6
5,642
564
4,136
5,406
2,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Bakello
Loki
10
3 / 0 / 3
5,652
565
2,502
5,624
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
DBaena96
Janus
11
4 / 1 / 1
6,409
641
4,015
4,658
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 0 / 2
7,367
737
7,580
8,499
4,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Firidrin
Skadi
10
2 / 1 / 2
5,458
546
6,412
6,451
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 3 / 0
5,191
519
4,864
10,169
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 1
5,475
548
2,699
6,860
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
rdragonball
King Arthur
7
0 / 6 / 0
4,593
459
3,970
9,410
6,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
taroo10
Anhur
8
0 / 2 / 0
4,604
460
2,948
6,121
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 1
5,381
538
1,780
7,149
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
2
2
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
6
3
L
Chaac
 
Chaac
1
3
0
0.33
W
Loki
Bakello
Loki
3
0
3
4.5
W
Janus
DBaena96
Janus
4
1
1
4.5
W
6
0
2
7
W
Skadi
Firidrin
Skadi
2
1
2
3
L
1
1
1
1.5
L
King Arthur
rdragonball
King Arthur
0
6
0
0
L
Anhur
taroo10
Anhur
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,645
Damage
16,261
30,638
Taken
39,709
11,823
Mitigated
19,606
12,553
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,136
864
1,689
3,952
5,406
2,418
0
631
4,775
23,981
0
L
Chaac
 
Chaac
4,864
409
0
3,048
10,169
5,873
0
2,022
8,083
0
24,961
W
Loki
Bakello
Loki
2,502
830
0
2,342
5,624
1,727
0
0
5,624
0
34,800
W
Janus
DBaena96
Janus
4,015
390
0
750
4,658
1,555
0
1,149
3,509
46,055
0
W
7,580
1,573
0
3,260
8,499
4,331
129
240
8,259
0
53,667
W
Skadi
Firidrin
Skadi
6,412
2,796
0
560
6,451
1,792
0
0
6,451
0
38,380
L
2,699
945
0
4,131
6,860
2,396
0
1,285
5,523
0
33,137
L
King Arthur
rdragonball
King Arthur
3,970
759
0
580
9,410
6,944
0
0
9,410
800
27,152
L
Anhur
taroo10
Anhur
2,948
1,329
0
1,354
6,121
1,832
0
1,251
4,830
0
28,829
L
1,780
416
0
1,146
7,149
2,561
0
3,329
3,712
41,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,528
Gold Earned
25,244
331
Minions Killed
263
0
Camps Cleared
0
1,089,138
Distance Traveled
1,005,788
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,642
564
39
4
0
193,214
0
L
Chaac
5,191
519
34
3
0
205,907
0
W
Loki
5,652
565
62
6
0
254,508
0
W
Janus
6,409
641
87
9
0
214,558
0
W
Nike
7,367
737
80
8
0
216,083
5
W
Skadi
5,458
546
63
6
0
210,775
0
L
Ne Zha
5,475
548
63
6
0
246,203
3
L
King Arthur
4,593
459
38
4
0
159,098
1
L
Anhur
4,604
460
46
5
0
194,110
1
L
Chronos
5,381
538
82
8
0
200,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role