Player Matchup

Pele
Pele
JupitersReign
Pele
Level 159
God Stats
4W - 2L
1,715 SR
Queue Stats
183W - 164L
1,518 Elo+
Solo
Xing Tian
Xing Tian
KyySoulo
Xing Tian
Level 214
God Stats
13W - 15L
1,578 SR
Queue Stats
301W - 295L
1,520 Elo+
Solo
Skadi
Skadi
LOCOLUIS
Skadi
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 82L
1,602 Elo+
Solo
Olorun
Olorun
MistXJinx
Olorun
Level 69
God Stats
0W - 3L
1,528 SR
Queue Stats
62W - 47L
1,614 Elo+
Solo
Ishtar
Ishtar
R1k369
Ishtar
Level 154
God Stats
0W - 1L
1,422 SR
Queue Stats
41W - 60L
1,455 Elo+
Solo
Team Averages
Level 144
1,549 SR
1,542 Elo+

VS

Team Averages
Level 117
1,521 SR
1,514 Elo+
Sol
Sol
 
Sol
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CF_Donkey_Kong
Zhong Kui
Level 124
God Stats
8W - 11L
1,447 SR
Queue Stats
871W - 923L
1,439 Elo+
Party 1
Surtr
Surtr
DUHitsDUH
Surtr
Level 108
God Stats
8W - 1L
1,762 SR
Queue Stats
531W - 526L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
joebalz
Sun Wukong
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 45L
1,546 Elo+
Solo
Eset
Eset
moka_412
Eset
Level 128
God Stats
5W - 8L
1,395 SR
Queue Stats
681W - 702L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 8
8,392
763
10,845
13,279
13,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
KyySoulo
Xing Tian
14
2 / 4 / 8
8,540
776
5,353
17,000
17,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Skadi
LOCOLUIS
Skadi
15
5 / 3 / 5
8,849
804
12,280
9,544
4,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
MistXJinx
Olorun
17
5 / 4 / 7
9,525
866
11,561
11,099
5,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
R1k369
Ishtar
1
0 / 0 / 0
2,680
244
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 1 / 9
9,422
857
14,053
7,646
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
CF_Donkey_Kong
Zhong Kui
16
4 / 5 / 7
9,286
844
12,004
15,835
13,293
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
DUHitsDUH
Surtr
16
3 / 4 / 10
9,255
841
8,733
15,803
16,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
joebalz
Sun Wukong
15
3 / 3 / 9
8,794
799
6,262
10,177
7,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
16
2 / 3 / 12
9,297
845
6,802
7,170
2,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
62
15
Kills
15
15
Deaths
16
28
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
9
7.5
W
Zhong Kui
CF_Donkey_Kong
Zhong Kui
4
5
7
1.5
W
Surtr
DUHitsDUH
Surtr
3
4
10
2
L
3
4
8
1.75
L
Xing Tian
KyySoulo
Xing Tian
2
4
8
1.5
L
Skadi
LOCOLUIS
Skadi
5
3
5
2.5
L
Olorun
MistXJinx
Olorun
5
4
7
2.13
L
Ishtar
R1k369
Ishtar
0
0
0
0
W
Sun Wukong
joebalz
Sun Wukong
3
3
9
2.5
W
Eset
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,039
Damage
47,854
50,922
Taken
56,631
40,772
Mitigated
43,845
14,648
Healing
17,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,053
2,475
715
3,032
7,646
3,335
3,473
1,091
6,418
30,924
0
W
Zhong Kui
CF_Donkey_Kong
Zhong Kui
12,004
382
324
5,277
15,835
13,293
212
6,279
9,149
21,368
0
W
Surtr
DUHitsDUH
Surtr
8,733
1,225
223
2,803
15,803
16,999
288
4,910
10,800
3,717
16,651
L
10,845
1,017
1,689
2,114
13,279
13,049
0
9,321
3,958
0
19,987
L
Xing Tian
KyySoulo
Xing Tian
5,353
148
921
3,691
17,000
17,502
0
10,189
6,811
11,693
0
L
Skadi
LOCOLUIS
Skadi
12,280
2,823
740
1,407
9,544
4,555
0
7,349
2,195
0
25,953
L
Olorun
MistXJinx
Olorun
11,561
5,510
994
3,092
11,099
5,666
0
8,270
2,829
34,158
0
L
Ishtar
R1k369
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
joebalz
Sun Wukong
6,262
426
533
2,046
10,177
7,277
0
2,652
7,438
0
12,355
W
Eset
6,802
453
1,417
1,087
7,170
2,941
586
1,982
5,067
16,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,986
Gold Earned
46,054
137
Minions Killed
127
0
Camps Cleared
0
720,963
Distance Traveled
1,001,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,422
857
42
4
0
211,862
0
W
Zhong Kui
9,286
844
26
2
0
182,198
0
W
Surtr
9,255
841
20
2
0
206,097
0
L
Pele
8,392
763
21
2
0
196,093
0
L
Xing Tian
8,540
776
20
2
0
158,608
0
L
Skadi
8,849
804
32
3
0
195,782
0
L
Olorun
9,525
866
64
6
0
170,480
0
L
Ishtar
2,680
244
0
0
0
0
0
W
Sun Wukong
8,794
799
14
1
0
204,595
0
W
Eset
9,297
845
25
2
0
196,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role