Player Matchup

Apollo
Apollo
Gold II
BilbosEichel
Apollo
Gold II
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
422W - 423L
1,547 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
CSW01
Gilgamesh
Gold I
Level 144
God Stats
2W - 1L
1,861 SR
Queue Stats
149W - 151L
1,526 MMR
Solo
Thor
Thor
Gold II
Miltoche
Thor
Gold II
Level 122
God Stats
8W - 8L
1,552 SR
Queue Stats
442W - 434L
1,574 MMR
Solo
Thoth
Thoth
Silver III
iTTzxInFaMoUsx
Thoth
Silver III
Level 124
God Stats
0W - 1L
1,485 SR
Queue Stats
5W - 5L
1,599 MMR
Solo
Cabrakan
Cabrakan
Platinum V
ℊreentea
Cabrakan
Platinum V
Level 118
God Stats
1W - 5L
1,363 SR
Queue Stats
93W - 99L
1,551 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,552 SR
1,560 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 160
1,584 SR
1,501 MMR
Xbalanque
Xbalanque
Platinum IV
 
Xbalanque
Platinum IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
Mystical-Sun-Tzu
Mulan
Gold V
Level 157
God Stats
5W - 6L
1,465 SR
Queue Stats
406W - 416L
1,324 MMR
Party 1
Nu Wa
Nu Wa
Gold II
X_Gundogan_X
Nu Wa
Gold II
Level 158
God Stats
239W - 181L
1,690 SR
Queue Stats
346W - 359L
1,597 MMR
Solo
King Arthur
King Arthur
Gold I
alexfromindiana
King Arthur
Gold I
Level 137
God Stats
4W - 2L
1,766 SR
Queue Stats
128W - 120L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 5 / 2
6,591
507
6,515
11,454
4,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
CSW01
Gilgamesh
12
2 / 3 / 1
7,051
542
7,088
12,633
5,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
11
0 / 2 / 0
6,520
502
4,458
13,895
10,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
0 / 1 / 1
6,111
470
5,238
6,808
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
ℊreentea
Cabrakan
8
2 / 4 / 2
5,840
449
3,340
11,234
9,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
JanusPeleAgniSun Wukong

VS

Bans
KaliSusanoArachneRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
4 / 2 / 4
8,113
624
9,055
8,633
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
 
Cerberus
11
2 / 0 / 8
7,207
554
4,556
9,264
7,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 1 / 4
7,490
576
6,593
10,155
4,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 2 / 6
7,575
583
7,473
6,812
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
alexfromindiana
King Arthur
14
2 / 0 / 1
8,233
633
9,274
10,022
8,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
15
15
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
2
4
3
W
Cerberus
 
Cerberus
2
0
8
6
L
Apollo
1
5
2
0.4
L
Gilgamesh
CSW01
Gilgamesh
2
3
1
0.83
L
Thor
0
2
0
0
W
5
1
4
7
W
2
2
6
2.5
W
King Arthur
alexfromindiana
King Arthur
2
0
1
2.5
L
0
1
1
0.5
L
Cabrakan
ℊreentea
Cabrakan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,639
Damage
36,951
56,024
Taken
44,886
31,847
Mitigated
27,182
9,974
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,055
5,547
0
3,789
8,633
3,583
452
1,110
7,523
0
58,826
W
Cerberus
 
Cerberus
4,556
328
0
3,717
9,264
7,194
0
4,092
5,172
21,203
0
L
Apollo
6,515
4,108
0
1,081
11,454
4,323
0
1,514
9,940
0
47,006
L
Gilgamesh
CSW01
Gilgamesh
7,088
2,701
0
1,753
12,633
5,569
0
2,639
9,994
0
63,001
L
Thor
4,458
575
0
3,257
13,895
10,776
0
717
13,178
0
50,777
W
6,593
751
0
3,147
10,155
4,991
0
1,966
8,189
0
60,390
W
7,473
1,966
0
820
6,812
2,591
512
1,410
5,402
70,805
0
W
King Arthur
alexfromindiana
King Arthur
9,274
1,609
0
2,310
10,022
8,823
0
0
10,022
0
66,172
L
5,238
281
0
1,651
6,808
1,922
0
2,878
3,930
61,107
0
L
Cabrakan
ℊreentea
Cabrakan
3,340
682
0
2,232
11,234
9,257
0
4,281
6,953
12,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,113
Gold Earned
38,618
384
Minions Killed
437
0
Camps Cleared
0
1,274,079
Distance Traveled
1,339,259
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,113
624
101
8
0
256,843
4
W
Cerberus
7,207
554
41
3
0
257,682
2
L
Apollo
6,591
507
77
6
0
244,188
0
L
Gilgamesh
7,051
542
103
8
0
292,374
2
L
Thor
6,520
502
91
7
0
233,100
1
W
Mulan
7,490
576
76
6
0
314,633
1
W
Nu Wa
7,575
583
110
8
0
237,404
1
W
King Arthur
8,233
633
109
8
0
272,697
0
L
Thoth
6,111
470
97
7
0
248,636
1
L
Cabrakan
5,840
449
16
1
0
255,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role