Player Matchup

Ymir
Ymir
 
Ymir
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Elfydias
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 199L
1,460 Elo+
Solo
Jormungandr
Jormungandr
PlamenaCZek
Jormungandr
Level 65
God Stats
1W - 1L
1,756 SR
Queue Stats
95W - 110L
1,433 Elo+
Solo
Bacchus
Bacchus
tareco_pufff
Bacchus
Level 123
God Stats
2W - 4L
1,435 SR
Queue Stats
349W - 367L
1,482 Elo+
Solo
Hera
Hera
vfl-2015
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,471 Elo+
Solo
Team Averages
Level 76
1,538 SR
1,469 Elo+

VS

Team Averages
Level 117
1,537 SR
1,487 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
JK_1103
Ne Zha
Level 126
God Stats
3W - 2L
1,498 SR
Queue Stats
251W - 252L
1,466 Elo+
Solo
Chronos
Chronos
Lotucat
Chronos
Level 191
God Stats
12W - 11L
1,495 SR
Queue Stats
1,074W - 1,152L
1,461 Elo+
Solo
Ares
Ares
Oggn
Ares
Level 159
God Stats
12W - 5L
1,690 SR
Queue Stats
242W - 257L
1,405 Elo+
Solo
Chernobog
Chernobog
SukoBlia
Chernobog
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 2 / 4
8,120
738
2,969
8,613
9,174
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Elfydias
Fenrir
16
6 / 6 / 2
9,131
830
13,473
15,891
17,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
PlamenaCZek
Jormungandr
5
0 / 1 / 1
5,793
527
86
1,336
1,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
tareco_pufff
Bacchus
17
3 / 3 / 5
8,752
796
11,393
12,729
21,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
12
3 / 9 / 4
7,793
708
8,747
11,439
5,149
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
7 / 3 / 10
10,475
952
8,851
10,762
5,757
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
JK_1103
Ne Zha
16
4 / 3 / 9
9,627
875
7,472
8,234
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chronos
Lotucat
Chronos
16
3 / 2 / 11
9,255
841
9,614
11,590
5,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ares
Oggn
Ares
16
5 / 3 / 11
9,689
881
7,957
15,255
17,586
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
SukoBlia
Chernobog
16
2 / 3 / 13
9,459
860
10,587
7,668
3,900
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
14
Kills
21
21
Deaths
14
16
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
4
2
W
Hou Yi
 
Hou Yi
7
3
10
4
L
Fenrir
Elfydias
Fenrir
6
6
2
1.17
W
Ne Zha
JK_1103
Ne Zha
4
3
9
2.83
W
Chronos
Lotucat
Chronos
3
2
11
4.25
W
Ares
Oggn
Ares
5
3
11
3.5
L
Jormungandr
PlamenaCZek
Jormungandr
0
1
1
0.5
W
Chernobog
SukoBlia
Chernobog
2
3
13
2.83
L
Bacchus
tareco_pufff
Bacchus
3
3
5
1.83
L
Hera
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,668
Damage
44,481
50,008
Taken
53,509
54,757
Mitigated
37,540
13,987
Healing
15,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,969
202
666
1,823
8,613
9,174
0
2,994
5,619
9,241
0
W
Hou Yi
 
Hou Yi
8,851
5,839
581
3,002
10,762
5,757
2,914
5,793
4,969
0
25,711
L
Fenrir
Elfydias
Fenrir
13,473
3,647
624
4,625
15,891
17,689
0
5,740
10,151
1,660
21,569
W
Ne Zha
JK_1103
Ne Zha
7,472
2,214
568
2,097
8,234
4,484
0
3,430
4,804
0
21,440
W
Chronos
Lotucat
Chronos
9,614
1,484
501
4,568
11,590
5,813
2,341
4,427
7,163
23,036
0
W
Ares
Oggn
Ares
7,957
968
560
3,825
15,255
17,586
672
5,333
9,922
12,763
0
L
Jormungandr
PlamenaCZek
Jormungandr
86
86
0
0
1,336
1,184
0
478
858
86
0
W
Chernobog
SukoBlia
Chernobog
10,587
6,002
0
208
7,668
3,900
2,120
4,870
2,798
0
24,076
L
Bacchus
tareco_pufff
Bacchus
11,393
803
861
4,478
12,729
21,561
0
4,149
8,580
26,993
0
L
Hera
8,747
2,660
831
79
11,439
5,149
0
4,210
7,229
15,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,589
Gold Earned
48,505
80
Minions Killed
119
0
Camps Cleared
0
625,780
Distance Traveled
954,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,120
738
18
2
0
138,307
0
W
Hou Yi
10,475
952
26
2
0
184,201
0
L
Fenrir
9,131
830
24
2
0
179,377
0
W
Ne Zha
9,627
875
22
2
0
158,094
0
W
Chronos
9,255
841
27
2
0
199,226
0
W
Ares
9,689
881
16
1
0
212,873
0
L
Jormungandr
5,793
527
0
0
0
12,078
0
W
Chernobog
9,459
860
28
3
0
200,276
0
L
Bacchus
8,752
796
21
2
0
169,873
0
L
Hera
7,793
708
17
2
0
126,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role