Player Matchup

Sun Wukong
Sun Wukong
Diamond II
 
Sun Wukong
Diamond II
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Diamond III
ItsBlizzy
Raijin
Diamond III
Level 69
God Stats
6W - 3L
1,779 SR
Queue Stats
75W - 47L
2,510 MMR
Solo
Ishtar
Ishtar
Masters
Khastik
Ishtar
Masters
Level 298
God Stats
61W - 56L
1,626 SR
Queue Stats
1,059W - 1,037L
2,580 MMR
Solo
Cerberus
Cerberus
Diamond III
SmokCrack
Cerberus
Diamond III
Level 69
God Stats
2W - 0L
1,921 SR
Queue Stats
51W - 15L
2,382 MMR
Party 2
Fenrir
Fenrir
Masters
demisereact
Fenrir
Masters
Level 202
God Stats
264W - 175L
1,740 SR
Queue Stats
780W - 733L
2,633 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 168
1,713 SR
2,321 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,662 SR
2,321 MMR
Chernobog
Chernobog
Diamond V
 
Chernobog
Diamond V
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Grandmaster
AutοSpeed
Cliodhna
Grandmaster
Level 180
God Stats
95W - 120L
1,541 SR
Queue Stats
1,921W - 1,823L
3,150 MMR
Solo
Sobek
Sobek
Diamond II
Kukuxumushu
Sobek
Diamond II
Level 185
God Stats
12W - 10L
1,722 SR
Queue Stats
93W - 64L
2,269 MMR
Party 1
Pele
Pele
Masters
TikiDooo
Pele
Masters
Level 144
God Stats
16W - 8L
1,874 SR
Queue Stats
265W - 242L
2,461 MMR
Solo
Ra
Ra
Diamond II
Vunn
Ra
Diamond II
Level 172
God Stats
15W - 12L
1,671 SR
Queue Stats
313W - 299L
2,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 1 / 2
5,574
697
3,450
6,244
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
ItsBlizzy
Raijin
10
2 / 0 / 1
5,821
728
3,996
2,544
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Khastik
Ishtar
9
0 / 2 / 3
5,115
639
3,404
5,754
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SmokCrack
Cerberus
8
1 / 0 / 4
5,145
643
3,584
6,588
2,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
9
5 / 1 / 0
5,628
704
4,963
5,004
1,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SusanoArachneMartichoras

VS

Bans
CharonHe BoSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
2 / 1 / 1
5,270
659
4,158
5,658
1,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
AutοSpeed
Cliodhna
8
0 / 2 / 0
4,442
555
1,277
4,954
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
1 / 1 / 1
4,446
556
1,857
7,108
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Pele
9
1 / 2 / 0
5,056
632
4,128
7,558
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
Vunn
Ra
7
0 / 2 / 0
4,228
529
2,724
4,308
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
8
Kills
4
4
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
2
1
L
Chernobog
 
Chernobog
2
1
1
2.5
L
Cliodhna
AutοSpeed
Cliodhna
0
2
0
0
W
Raijin
ItsBlizzy
Raijin
2
0
1
2.5
W
Ishtar
Khastik
Ishtar
0
2
3
0.75
L
1
1
1
1.5
W
Cerberus
SmokCrack
Cerberus
1
0
4
3
L
Pele
1
2
0
0.5
L
Ra
Vunn
Ra
0
2
0
0
W
Fenrir
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,397
Damage
14,144
26,134
Taken
29,586
10,499
Mitigated
12,622
9,508
Healing
11,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,450
523
0
2,188
6,244
2,865
0
0
6,244
0
43,051
L
Chernobog
 
Chernobog
4,158
2,986
0
2,808
5,658
1,684
0
1,202
4,456
0
34,972
L
Cliodhna
AutοSpeed
Cliodhna
1,277
0
0
1,384
4,954
1,540
0
2,123
2,763
0
26,113
W
Raijin
ItsBlizzy
Raijin
3,996
480
0
818
2,544
915
0
969
1,575
49,043
0
W
Ishtar
Khastik
Ishtar
3,404
2,633
0
1,644
5,754
2,065
318
1,203
4,495
0
39,385
L
1,857
407
156
3,517
7,108
5,264
0
2,682
4,360
11,488
0
W
Cerberus
SmokCrack
Cerberus
3,584
248
953
2,762
6,588
2,815
0
1,639
4,881
11,219
0
L
Pele
4,128
757
0
2,311
7,558
2,792
0
0
7,558
0
34,029
L
Ra
Vunn
Ra
2,724
254
192
1,327
4,308
1,342
0
1,344
2,869
28,556
0
W
Fenrir
4,963
1,934
0
1,143
5,004
1,839
0
646
4,358
0
30,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,283
Gold Earned
23,442
313
Minions Killed
240
0
Camps Cleared
0
844,919
Distance Traveled
851,390
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,574
697
78
10
0
153,896
0
L
Chernobog
5,270
659
66
8
0
162,912
0
L
Cliodhna
4,442
555
50
6
0
207,537
0
W
Raijin
5,821
728
108
14
0
168,599
1
W
Ishtar
5,115
639
75
9
0
155,576
0
L
Sobek
4,446
556
14
2
0
181,867
0
W
Cerberus
5,145
643
6
1
0
182,077
2
L
Pele
5,056
632
63
8
0
176,327
1
L
Ra
4,228
529
47
6
0
122,747
1
W
Fenrir
5,628
704
46
6
0
184,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role