Player Matchup

Bacchus
Bacchus
Silver IV
Dp_games_92
Bacchus
Silver IV
Level 145
God Stats
6W - 5L
1,625 SR
Queue Stats
44W - 57L
1,179 MMR
Solo
Skadi
Skadi
Silver IV
HarmanM44
Skadi
Silver IV
Level 68
God Stats
34W - 38L
1,448 SR
Queue Stats
57W - 74L
1,080 MMR
Solo
Ne Zha
Ne Zha
Silver III
br0k0ly0
Ne Zha
Silver III
Level 123
God Stats
11W - 14L
1,532 SR
Queue Stats
148W - 148L
1,098 MMR
Party 1
Surtr
Surtr
Bronze IV
cB Radiation
Surtr
Bronze IV
Level 64
God Stats
0W - 3L
1,853 SR
Queue Stats
18W - 34L
1,155 MMR
Solo
Discordia
Discordia
Silver I
juansebasl835
Discordia
Silver I
Level 119
God Stats
13W - 15L
1,522 SR
Queue Stats
301W - 315L
1,230 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,596 SR
1,149 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,445 SR
1,152 MMR
Chernobog
Chernobog
Silver III
DaedricGriz
Chernobog
Silver III
Level 159
God Stats
4W - 4L
1,555 SR
Queue Stats
94W - 111L
1,004 MMR
Solo
Merlin
Merlin
Gold V
Finesse_On_You
Merlin
Gold V
Level 108
God Stats
4W - 4L
1,451 SR
Queue Stats
194W - 202L
1,315 MMR
Solo
Chaac
Chaac
Silver II
SeizeGod
Chaac
Silver II
Level 69
God Stats
76W - 77L
1,497 SR
Queue Stats
144W - 162L
1,132 MMR
Solo
Thanatos
Thanatos
Silver V
highspdviolence
Thanatos
Silver V
Level 67
God Stats
2W - 2L
1,253 SR
Queue Stats
19W - 27L
1,313 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
kokefg
Baron Samedi
Silver III
Level 104
God Stats
5W - 3L
1,470 SR
Queue Stats
86W - 100L
993 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dp_games_92
Bacchus
13
0 / 2 / 8
8,889
404
8,864
16,655
18,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
HarmanM44
Skadi
16
4 / 6 / 0
10,614
482
9,995
14,830
5,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
br0k0ly0
Ne Zha
18
6 / 7 / 7
10,946
498
12,859
24,960
11,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 5 / 3
11,188
509
8,384
19,837
13,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
juansebasl835
Discordia
19
7 / 6 / 5
12,237
556
19,774
14,285
6,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MulanHadesThothAnubis

VS

Bans
AthenaPeleArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DaedricGriz
Chernobog
19
4 / 2 / 6
12,180
554
9,593
14,688
6,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 6 / 9
11,809
537
9,987
16,502
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
SeizeGod
Chaac
20
8 / 3 / 7
13,562
616
21,926
24,813
23,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
19
11 / 3 / 4
12,741
579
13,427
20,773
9,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
kokefg
Baron Samedi
16
2 / 5 / 11
11,320
515
10,990
17,679
13,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
63
19
Kills
26
26
Deaths
19
23
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DaedricGriz
Chernobog
4
2
6
3.5
L
Bacchus
Dp_games_92
Bacchus
0
2
8
2
W
1
6
9
0.92
L
Skadi
HarmanM44
Skadi
4
6
0
0.67
W
Chaac
SeizeGod
Chaac
8
3
7
3.83
L
Ne Zha
br0k0ly0
Ne Zha
6
7
7
1.36
L
2
5
3
0.7
W
Thanatos
11
3
4
4.33
L
Discordia
juansebasl835
Discordia
7
6
5
1.58
W
Baron Samedi
kokefg
Baron Samedi
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,876
Damage
65,923
90,567
Taken
94,455
55,933
Mitigated
59,744
19,426
Healing
42,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DaedricGriz
Chernobog
9,593
5,428
0
5,251
14,688
6,827
3,249
4,431
10,257
0
88,912
L
Bacchus
Dp_games_92
Bacchus
8,864
1,218
0
4,602
16,655
18,950
0
5,209
11,446
27,595
0
W
9,987
117
0
2,730
16,502
6,539
219
7,421
9,081
99,171
0
L
Skadi
HarmanM44
Skadi
9,995
4,391
0
3,117
14,830
5,449
1,403
4,312
10,518
0
77,299
W
Chaac
SeizeGod
Chaac
21,926
5,835
0
10,449
24,813
23,847
342
6,480
18,333
0
107,485
L
Ne Zha
br0k0ly0
Ne Zha
12,859
5,599
0
4,918
24,960
11,749
0
3,400
21,560
0
82,554
L
8,384
3,399
0
4,368
19,837
13,511
18
1,823
18,014
1,364
81,416
W
Thanatos
13,427
2,969
0
18,351
20,773
9,033
1,120
5,321
15,452
0
80,969
L
Discordia
juansebasl835
Discordia
19,774
996
0
2,421
14,285
6,274
445
5,844
8,441
104,801
0
W
Baron Samedi
kokefg
Baron Samedi
10,990
569
1,523
4,449
17,679
13,498
372
5,624
12,055
44,603
389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,874
Gold Earned
61,612
552
Minions Killed
625
0
Camps Cleared
0
2,065,769
Distance Traveled
2,120,615
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,180
554
134
6
0
439,251
3
L
Bacchus
8,889
404
38
2
0
434,780
0
W
Merlin
11,809
537
158
7
0
395,504
1
L
Skadi
10,614
482
139
6
0
362,063
7
W
Chaac
13,562
616
163
7
0
403,193
4
L
Ne Zha
10,946
498
89
4
0
469,882
2
L
Surtr
11,188
509
127
6
0
408,258
0
W
Thanatos
12,741
579
105
5
0
477,116
3
L
Discordia
12,237
556
159
7
0
390,786
0
W
Baron Samedi
11,320
515
65
3
0
405,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role