Player Matchup

Kukulkan
Kukulkan
GengarGeng
Kukulkan
Level 6
God Stats
0W - 4L
1,158 SR
Queue Stats
2W - 15L
1,090 Elo+
Party 2
Cthulhu
Cthulhu
TheSoloKing48
Cthulhu
Level 55
God Stats
1W - 5L
1,444 SR
Queue Stats
4W - 21L
1,090 Elo+
Party 2
Fenrir
Fenrir
jlac7
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,090 Elo+
Party 2
Team Averages
Level 29
1,368 SR
1,090 Elo+

VS

Team Averages
Level 139
1,520 SR
1,565 Elo+
Heimdallr
Heimdallr
KrazyReaper7
Heimdallr
Level 116
God Stats
2W - 0L
1,668 SR
Queue Stats
24W - 19L
1,596 Elo+
Party 1
Pele
Pele
boywonder900242
Pele
Level 148
God Stats
3W - 0L
1,304 SR
Queue Stats
44W - 39L
1,520 Elo+
Party 1
Charon
Charon
randomperson170
Charon
Level 152
God Stats
3W - 1L
1,588 SR
Queue Stats
39W - 28L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GengarGeng
Kukulkan
10
1 / 3 / 0
7,826
711
7,160
8,509
3,203
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
9
0 / 3 / 2
7,208
655
5,175
15,730
13,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
jlac7
Fenrir
10
1 / 7 / 1
7,702
700
5,013
16,452
13,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KrazyReaper7
Heimdallr
12
6 / 1 / 4
9,475
861
13,795
9,374
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 7
9,304
846
15,120
9,960
5,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

12
2 / 0 / 10
9,025
820
7,555
7,847
7,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
13
13
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
GengarGeng
Kukulkan
1
3
0
0.33
W
Heimdallr
KrazyReaper7
Heimdallr
6
1
4
8
L
Cthulhu
0
3
2
0.33
W
5
2
7
4.25
L
Fenrir
jlac7
Fenrir
1
7
1
0.21
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,348
Damage
36,470
40,691
Taken
27,181
29,628
Mitigated
16,467
2,134
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
GengarGeng
Kukulkan
7,160
732
0
199
8,509
3,203
0
1,868
6,430
32,501
0
W
Heimdallr
KrazyReaper7
Heimdallr
13,795
6,224
0
3,629
9,374
4,224
804
4,311
5,063
0
47,633
L
Cthulhu
5,175
273
259
1,402
15,730
13,014
0
2,968
12,323
12,827
188
W
15,120
7,106
0
3,075
9,960
5,010
159
5,170
4,790
0
37,231
L
Fenrir
jlac7
Fenrir
5,013
1,573
0
274
16,452
13,411
0
2,895
13,268
0
10,780
W
7,555
1,876
0
1,318
7,847
7,233
246
3,295
4,552
18,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,736
Gold Earned
27,804
71
Minions Killed
104
0
Camps Cleared
0
709,568
Distance Traveled
589,755
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,826
711
47
4
0
236,199
0
W
Heimdallr
9,475
861
62
6
0
177,153
0
L
Cthulhu
7,208
655
18
2
0
251,200
0
W
Pele
9,304
846
33
3
0
194,043
0
L
Fenrir
7,702
700
6
1
0
222,169
0
W
Charon
9,025
820
9
1
0
218,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role