Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Forster299
Ao Kuang
Level 127
God Stats
8W - 9L
1,625 SR
Queue Stats
853W - 856L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
I-AKD-I
Ah Muzen Cab
Level 254
God Stats
28W - 20L
1,583 SR
Queue Stats
1,836W - 1,898L
1,510 Elo+
Solo
Xing Tian
Xing Tian
MajstroHraj
Xing Tian
Level 148
God Stats
2W - 0L
1,769 SR
Queue Stats
72W - 72L
1,489 Elo+
Solo
Vamana
Vamana
Tireur de litr
Vamana
Level 149
God Stats
5W - 7L
1,383 SR
Queue Stats
827W - 820L
1,489 Elo+
Solo
Team Averages
Level 160
1,572 SR
1,487 Elo+

VS

Team Averages
Level 109
1,361 SR
1,453 Elo+
Medusa
Medusa
 
Medusa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
IxSami
Gilgamesh
Level 88
God Stats
2W - 6L
1,217 SR
Queue Stats
185W - 187L
1,439 Elo+
Solo
Geb
Geb
Saint_Wardog
Geb
Level 127
God Stats
19W - 12L
1,384 SR
Queue Stats
713W - 728L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
marix-lara
Zhong Kui
Level 127
God Stats
1W - 3L
1,306 SR
Queue Stats
29W - 39L
1,310 Elo+
Solo
Mercury
Mercury
rrus2
Mercury
Level 158
God Stats
3W - 3L
1,398 SR
Queue Stats
146W - 159L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
4 / 0 / 5
7,590
949
6,129
5,091
2,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Forster299
Ao Kuang
12
2 / 2 / 6
6,810
851
5,780
6,065
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
I-AKD-I
Ah Muzen Cab
12
3 / 1 / 5
7,078
885
8,706
6,332
2,605
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
MajstroHraj
Xing Tian
11
2 / 1 / 7
6,903
863
2,946
7,605
8,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 1 / 11
7,009
876
3,890
6,098
5,643
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 3 / 1
6,410
801
6,091
6,683
2,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
IxSami
Gilgamesh
8
0 / 3 / 1
5,489
686
4,064
5,788
4,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 1
6,428
804
5,083
7,963
7,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
marix-lara
Zhong Kui
12
1 / 2 / 0
6,558
820
4,933
6,375
4,776
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
rrus2
Mercury
12
2 / 1 / 1
6,937
867
3,390
4,388
1,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
11
Kills
4
5
Deaths
11
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
5
6.5
L
Medusa
 
Medusa
1
3
1
0.5
W
Ao Kuang
Forster299
Ao Kuang
2
2
6
2.5
W
Ah Muzen Cab
I-AKD-I
Ah Muzen Cab
3
1
5
5.5
L
Gilgamesh
IxSami
Gilgamesh
0
3
1
0.17
W
Xing Tian
MajstroHraj
Xing Tian
2
1
7
5.5
L
0
2
1
0.25
W
0
1
11
5.5
L
Zhong Kui
marix-lara
Zhong Kui
1
2
0
0.5
L
Mercury
rrus2
Mercury
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,451
Damage
23,561
31,191
Taken
31,197
21,770
Mitigated
21,446
11,059
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,129
3,558
772
1,854
5,091
2,220
632
1,796
3,295
0
16,181
L
Medusa
 
Medusa
6,091
2,347
289
954
6,683
2,867
0
1,855
4,828
0
14,821
W
Ao Kuang
Forster299
Ao Kuang
5,780
1,489
1,239
1,793
6,065
2,836
0
1,504
4,561
9,317
0
W
Ah Muzen Cab
I-AKD-I
Ah Muzen Cab
8,706
4,333
0
10
6,332
2,605
712
1,337
4,995
0
17,247
L
Gilgamesh
IxSami
Gilgamesh
4,064
866
349
223
5,788
4,723
0
2,094
3,575
0
5,836
W
Xing Tian
MajstroHraj
Xing Tian
2,946
432
2,571
1,599
7,605
8,466
0
2,937
4,668
4,557
0
L
5,083
83
15
1,373
7,963
7,164
0
1,721
6,018
10,981
149
W
3,890
1,680
399
822
6,098
5,643
348
2,293
3,805
0
14,798
L
Zhong Kui
marix-lara
Zhong Kui
4,933
789
721
1,428
6,375
4,776
0
1,563
4,590
14,983
0
L
Mercury
rrus2
Mercury
3,390
1,786
1,255
1,039
4,388
1,916
0
1,493
2,895
0
8,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,390
Gold Earned
31,822
83
Minions Killed
79
0
Camps Cleared
0
746,334
Distance Traveled
671,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,590
949
31
4
0
157,670
0
L
Medusa
6,410
801
17
2
0
149,261
0
W
Ao Kuang
6,810
851
9
1
0
125,861
0
W
Ah Muzen Cab
7,078
885
15
2
0
135,216
0
L
Gilgamesh
5,489
686
5
1
0
86,409
0
W
Xing Tian
6,903
863
7
1
0
161,711
0
L
Geb
6,428
804
5
1
0
150,810
0
W
Vamana
7,009
876
21
3
0
165,876
0
L
Zhong Kui
6,558
820
35
4
0
146,787
0
L
Mercury
6,937
867
17
2
0
138,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role