Player Matchup

Ravana
Ravana
Alexgg_26
Ravana
Level 129
God Stats
6W - 5L
1,826 SR
Queue Stats
82W - 79L
1,544 Elo+
Solo
Kukulkan
Kukulkan
AngryAllastor
Kukulkan
Level 111
God Stats
4W - 4L
1,482 SR
Queue Stats
136W - 156L
1,414 Elo+
Party 1
Da Ji
Da Ji
Smo59260
Da Ji
Level 139
God Stats
5W - 5L
1,500 SR
Queue Stats
382W - 447L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
XvonXrivaX
Cthulhu
Level 100
God Stats
26W - 25L
1,507 SR
Queue Stats
140W - 162L
1,466 Elo+
Solo
Sol
Sol
kobzz0902
Sol
Level 108
God Stats
4W - 5L
1,589 SR
Queue Stats
87W - 131L
1,423 Elo+
Solo
Team Averages
Level 117
1,581 SR
1,443 Elo+

VS

Team Averages
Level 124
1,502 SR
1,433 Elo+
Osiris
Osiris
AdrenalinoGM
Osiris
Level 134
God Stats
3W - 5L
1,394 SR
Queue Stats
264W - 255L
1,467 Elo+
Solo
Horus
Horus
Carreraaaaa55
Horus
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 165L
1,328 Elo+
Solo
Loki
Loki
MantalopeCowGirl
Loki
Level 138
God Stats
26W - 23L
1,529 SR
Queue Stats
654W - 627L
1,504 Elo+
Solo
Zeus
Zeus
morichhh
Zeus
Level 141
God Stats
4W - 1L
1,586 SR
Queue Stats
133W - 133L
1,429 Elo+
Solo
Artemis
Artemis
广西尊尚主题茶
Artemis
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 51L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Alexgg_26
Ravana
14
0 / 1 / 3
8,497
607
11,339
9,437
6,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
AngryAllastor
Kukulkan
13
1 / 3 / 3
7,819
559
5,083
7,932
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Smo59260
Da Ji
15
7 / 1 / 0
8,307
593
7,590
13,356
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
XvonXrivaX
Cthulhu
5
0 / 2 / 0
5,280
377
1,243
5,054
2,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 0
7,863
562
7,482
9,649
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
0 / 3 / 0
7,966
569
5,707
16,952
16,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 6
7,722
552
5,870
11,240
8,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 1 / 3
8,483
606
3,957
11,295
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
13
1 / 3 / 3
7,734
552
5,860
8,485
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 2
8,923
637
7,638
8,197
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
9
Kills
10
10
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
0
3
0
0
L
Ravana
Alexgg_26
Ravana
0
1
3
1.5
L
Kukulkan
AngryAllastor
Kukulkan
1
3
3
0.83
W
2
1
6
5
W
3
1
3
4.5
L
Da Ji
Smo59260
Da Ji
7
1
0
7
L
Cthulhu
XvonXrivaX
Cthulhu
0
2
0
0
L
1
3
0
0.33
W
Zeus
1
3
3
0.83
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,737
Damage
29,032
45,428
Taken
56,169
20,051
Mitigated
35,712
16,910
Healing
12,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
5,707
1,745
0
2,940
16,952
16,882
376
0
16,952
837
60,772
L
Ravana
Alexgg_26
Ravana
11,339
3,915
0
3,378
9,437
6,470
0
933
8,504
0
76,241
L
Kukulkan
AngryAllastor
Kukulkan
5,083
436
0
1,977
7,932
2,980
0
2,577
5,355
64,315
0
W
5,870
2,403
920
3,496
11,240
8,122
42
4,081
7,159
0
20,852
W
3,957
650
0
1,502
11,295
4,202
548
3,102
8,193
0
59,999
L
Da Ji
Smo59260
Da Ji
7,590
1,140
0
4,684
13,356
5,567
0
2,363
10,993
0
54,132
L
Cthulhu
XvonXrivaX
Cthulhu
1,243
379
0
1,307
5,054
2,367
0
225
4,829
9,332
0
L
7,482
3,806
0
5,564
9,649
2,667
1,506
0
9,649
62,454
6,217
W
Zeus
5,860
789
0
980
8,485
3,028
0
2,300
6,185
58,514
0
W
7,638
3,176
0
2,804
8,197
3,478
1,132
4,249
3,948
0
77,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,766
Gold Earned
40,828
435
Minions Killed
444
0
Camps Cleared
0
1,257,870
Distance Traveled
1,386,278
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,966
569
105
8
0
261,658
0
L
Ravana
8,497
607
126
9
0
259,817
0
L
Kukulkan
7,819
559
111
8
0
272,360
0
W
Horus
7,722
552
22
2
0
312,827
4
W
Loki
8,483
606
79
6
0
316,862
0
L
Da Ji
8,307
593
77
6
0
318,714
0
L
Cthulhu
5,280
377
14
1
0
128,295
0
L
Sol
7,863
562
107
8
0
278,684
0
W
Zeus
7,734
552
107
8
0
239,661
0
W
Artemis
8,923
637
131
9
0
255,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role