Player Matchup

Serqet
Serqet
Aaron-Terremoto
Serqet
Level 124
God Stats
3W - 1L
1,617 SR
Queue Stats
116W - 106L
1,481 Elo+
Solo
Thoth
Thoth
Ax2u
Thoth
Level 184
God Stats
20W - 11L
1,753 SR
Queue Stats
381W - 326L
1,547 Elo+
Solo
Achilles
Achilles
ExtaticLad
Achilles
Level 86
God Stats
3W - 4L
1,532 SR
Queue Stats
62W - 53L
1,521 Elo+
Solo
Rama
Rama
Kallmur
Rama
Level 197
God Stats
9W - 6L
1,583 SR
Queue Stats
333W - 306L
1,476 Elo+
Solo
Ares
Ares
PieczonyBatat
Ares
Level 127
God Stats
6W - 7L
1,580 SR
Queue Stats
35W - 33L
1,522 Elo+
Solo
Team Averages
Level 144
1,613 SR
1,509 Elo+

VS

Team Averages
Level 126
1,561 SR
1,522 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AzaelTeror
Mercury
Level 148
God Stats
2W - 2L
1,496 SR
Queue Stats
226W - 211L
1,563 Elo+
Solo
Ix Chel
Ix Chel
HarryPjotr
Ix Chel
Level 125
God Stats
20W - 15L
1,726 SR
Queue Stats
1,123W - 1,095L
1,540 Elo+
Solo
Ares
Ares
MightyGlomp
Ares
Level 108
God Stats
11W - 10L
1,582 SR
Queue Stats
463W - 464L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
6,075
506
1,483
8,416
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Ax2u
Thoth
14
5 / 1 / 1
8,076
673
11,296
5,811
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ExtaticLad
Achilles
13
3 / 0 / 0
7,779
648
6,870
7,974
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Rama
Kallmur
Rama
11
1 / 4 / 0
6,872
573
5,595
11,040
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 4 / 5
6,480
540
4,953
10,414
8,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
6 / 0 / 0
7,710
643
10,086
10,579
4,824
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
 
Guan Yu
9
0 / 2 / 1
5,259
438
2,616
9,776
9,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
AzaelTeror
Mercury
13
3 / 4 / 3
7,170
598
6,075
12,106
4,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
HarryPjotr
Ix Chel
10
3 / 2 / 3
6,380
532
5,250
6,389
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 5
6,192
516
3,213
9,784
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
9
Kills
13
13
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
6
0
0
6
L
Guan Yu
 
Guan Yu
0
2
1
0.25
W
0
4
4
0.5
W
Thoth
Ax2u
Thoth
5
1
1
5.5
L
Mercury
AzaelTeror
Mercury
3
4
3
1.13
W
Achilles
ExtaticLad
Achilles
3
0
0
3
L
Ix Chel
HarryPjotr
Ix Chel
3
2
3
2.25
W
Rama
Kallmur
Rama
1
4
0
0.25
L
1
1
5
3.5
W
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,197
Damage
27,240
43,655
Taken
48,634
23,901
Mitigated
28,494
10,265
Healing
15,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,086
6,886
0
5,744
10,579
4,824
325
0
10,579
0
70,951
L
Guan Yu
 
Guan Yu
2,616
398
68
2,974
9,776
9,052
0
254
9,522
0
27,096
W
1,483
429
0
1,670
8,416
3,932
0
948
7,390
0
38,137
W
Thoth
Ax2u
Thoth
11,296
855
0
410
5,811
1,896
0
1,542
4,138
73,858
0
L
Mercury
AzaelTeror
Mercury
6,075
3,222
0
1,100
12,106
4,559
0
4,462
7,644
0
66,534
W
Achilles
ExtaticLad
Achilles
6,870
991
0
1,982
7,974
3,773
360
504
6,994
0
51,645
L
Ix Chel
HarryPjotr
Ix Chel
5,250
934
804
1,588
6,389
2,503
336
4,983
1,406
40,980
0
W
Rama
Kallmur
Rama
5,595
4,387
0
3,073
11,040
5,645
0
307
10,733
0
52,194
L
3,213
598
0
2,977
9,784
7,556
245
6,550
3,234
13,468
0
W
4,953
628
0
3,130
10,414
8,655
86
4,860
5,358
22,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,282
Gold Earned
32,711
388
Minions Killed
308
0
Camps Cleared
0
1,348,379
Distance Traveled
1,333,513
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,710
643
93
8
0
257,278
3
L
Guan Yu
5,259
438
34
3
0
287,964
1
W
Serqet
6,075
506
52
4
0
261,295
0
W
Thoth
8,076
673
133
11
0
282,374
0
L
Mercury
7,170
598
91
8
0
312,639
4
W
Achilles
7,779
648
88
7
0
273,481
6
L
Ix Chel
6,380
532
72
6
0
220,316
0
W
Rama
6,872
573
100
8
0
271,013
0
L
Ares
6,192
516
18
2
0
255,316
2
W
Ares
6,480
540
15
1
0
260,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role