Player Matchup

Xing Tian
Xing Tian
GoodSpirit34
Xing Tian
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 202L
1,403 Elo+
Solo
Bakasura
Bakasura
OlympianSin
Bakasura
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 116L
1,452 Elo+
Solo
Mercury
Mercury
molestonayyy
Mercury
Level 136
God Stats
2W - 1L
1,827 SR
Queue Stats
117W - 124L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
tuallin29
Erlang Shen
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,411 Elo+
Party 2
Discordia
Discordia
violachavos
Discordia
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,384 Elo+
Party 2
Team Averages
Level 107
1,565 SR
1,430 Elo+

VS

Team Averages
Level 127
1,511 SR
1,529 Elo+
Tiamat
Tiamat
 
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ShamrockAlva763
Neith
Level 157
God Stats
3W - 3L
1,707 SR
Queue Stats
412W - 418L
1,444 Elo+
Solo
Cthulhu
Cthulhu
SonicMix7
Cthulhu
Level 37
God Stats
7W - 0L
1,500 SR
Queue Stats
161W - 161L
1,564 Elo+
Party 1
Osiris
Osiris
SoulNihility
Osiris
Level 139
God Stats
3W - 1L
1,246 SR
Queue Stats
232W - 219L
1,580 Elo+
Party 1
Medusa
Medusa
aClickityClack
Medusa
Level 148
God Stats
1W - 1L
1,600 SR
Queue Stats
22W - 14L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GoodSpirit34
Xing Tian
18
2 / 3 / 5
9,465
631
11,984
24,335
21,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
OlympianSin
Bakasura
14
1 / 7 / 3
8,843
590
3,948
13,061
8,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
molestonayyy
Mercury
15
3 / 6 / 3
8,919
595
9,177
14,774
7,089
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Erlang Shen
tuallin29
Erlang Shen
13
1 / 6 / 6
8,289
553
9,813
17,986
15,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
violachavos
Discordia
16
2 / 3 / 3
9,410
627
17,783
8,348
3,652
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
4 / 2 / 13
11,902
793
10,253
16,389
18,523
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 1 / 12
10,640
709
14,025
11,342
6,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
SonicMix7
Cthulhu
16
3 / 4 / 12
10,586
706
11,931
16,520
22,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
18
6 / 2 / 14
11,465
764
16,835
17,993
26,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 2 / 8
11,328
755
17,344
13,674
7,925
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
84
9
Kills
25
25
Deaths
11
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
2
13
5.25
L
Xing Tian
GoodSpirit34
Xing Tian
2
3
5
1.5
L
Bakasura
OlympianSin
Bakasura
1
7
3
0.36
W
4
1
12
10
W
Cthulhu
SonicMix7
Cthulhu
3
4
12
2.25
W
Osiris
6
2
14
6.5
W
8
2
8
6
L
Mercury
molestonayyy
Mercury
3
6
3
0.75
L
Erlang Shen
tuallin29
Erlang Shen
1
6
6
0.67
L
Discordia
violachavos
Discordia
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,705
Damage
70,388
78,504
Taken
75,918
55,576
Mitigated
81,572
21,741
Healing
22,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,253
881
2,161
5,025
16,389
18,523
772
6,749
8,734
24,862
0
L
Xing Tian
GoodSpirit34
Xing Tian
11,984
801
536
7,529
24,335
21,044
0
7,795
16,307
31,043
0
L
Bakasura
OlympianSin
Bakasura
3,948
2,234
624
1,510
13,061
8,593
0
3,725
8,823
0
3,381
W
14,025
3,866
1,139
3,292
11,342
6,132
1,860
5,179
5,808
0
34,743
W
Cthulhu
SonicMix7
Cthulhu
11,931
898
1,462
1,595
16,520
22,090
565
6,490
9,537
20,926
0
W
Osiris
16,835
3,030
730
2,022
17,993
26,902
885
4,497
12,631
0
28,461
W
17,344
7,141
1,750
3,635
13,674
7,925
3,578
6,852
6,548
0
36,216
L
Mercury
molestonayyy
Mercury
9,177
3,019
1,502
2,565
14,774
7,089
0
3,716
10,669
0
19,933
L
Erlang Shen
tuallin29
Erlang Shen
9,813
2,917
651
3,215
17,986
15,198
0
5,841
11,893
0
16,389
L
Discordia
violachavos
Discordia
17,783
860
1,729
1,880
8,348
3,652
0
1,107
6,838
30,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,926
Gold Earned
55,921
117
Minions Killed
172
0
Camps Cleared
0
1,187,371
Distance Traveled
1,380,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,902
793
30
2
0
282,366
0
L
Xing Tian
9,465
631
36
2
0
278,434
0
L
Bakasura
8,843
590
17
1
0
167,256
0
W
Neith
10,640
709
32
2
0
261,607
0
W
Cthulhu
10,586
706
27
2
0
258,140
0
W
Osiris
11,465
764
23
2
0
313,445
0
W
Medusa
11,328
755
60
4
0
265,301
0
L
Mercury
8,919
595
25
2
0
248,207
0
L
Erlang Shen
8,289
553
11
1
0
223,596
0
L
Discordia
9,410
627
28
2
0
269,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role