Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Collpet
Hel
Level 51
God Stats
3W - 4L
1,498 SR
Queue Stats
170W - 143L
1,596 Elo+
Solo
Serqet
Serqet
Rebsquit
Serqet
Level 90
God Stats
3W - 5L
1,483 SR
Queue Stats
343W - 319L
1,541 Elo+
Solo
Apollo
Apollo
iCeDorian59
Apollo
Level 105
God Stats
4W - 3L
1,735 SR
Queue Stats
135W - 137L
1,400 Elo+
Solo
Hercules
Hercules
mellamanpaco
Hercules
Level 49
God Stats
1W - 3L
1,556 SR
Queue Stats
74W - 67L
1,557 Elo+
Solo
Team Averages
Level 91
1,555 SR
1,519 Elo+

VS

Team Averages
Level 127
1,464 SR
1,538 Elo+
Izanami
Izanami
Ariadnes
Izanami
Level 107
God Stats
1W - 0L
1,300 SR
Queue Stats
70W - 58L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
BigBoyTingz1853
Zhong Kui
Level 144
God Stats
22W - 18L
1,630 SR
Queue Stats
443W - 417L
1,530 Elo+
Solo
Surtr
Surtr
Runkelis420
Surtr
Level 88
God Stats
25W - 29L
1,463 SR
Queue Stats
648W - 639L
1,484 Elo+
Solo
Arachne
Arachne
cheehacker95
Arachne
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
402W - 386L
1,554 Elo+
Solo
Poseidon
Poseidon
吾好舟不用楫
Poseidon
Level 169
God Stats
51W - 39L
1,425 SR
Queue Stats
229W - 206L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
3 / 2 / 1
7,167
551
6,167
12,054
14,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
11
0 / 4 / 0
6,148
473
5,049
9,611
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
Rebsquit
Serqet
10
0 / 4 / 3
5,843
449
3,487
12,040
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
11
1 / 1 / 1
6,160
474
4,547
5,845
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
mellamanpaco
Hercules
13
0 / 0 / 1
6,726
517
4,609
8,939
6,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ariadnes
Izanami
14
1 / 0 / 0
8,431
649
5,815
9,231
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
BigBoyTingz1853
Zhong Kui
13
3 / 1 / 1
7,510
578
6,875
8,566
6,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 6
7,054
543
5,769
11,572
8,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
cheehacker95
Arachne
12
3 / 1 / 4
7,351
565
5,351
10,395
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
3 / 1 / 2
7,992
615
5,765
6,363
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
11
11
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
2
1
1.75
W
Izanami
Ariadnes
Izanami
1
0
0
1
W
Zhong Kui
BigBoyTingz1853
Zhong Kui
3
1
1
3.5
L
Hel
0
4
0
0
L
Serqet
Rebsquit
Serqet
0
4
3
0.38
W
1
1
6
4
W
Arachne
cheehacker95
Arachne
3
1
4
5
L
Apollo
1
1
1
1.5
L
Hercules
mellamanpaco
Hercules
0
0
1
0.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,859
Damage
29,575
48,489
Taken
46,127
31,377
Mitigated
25,142
13,942
Healing
23,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,167
1,660
0
3,270
12,054
14,445
0
4,261
7,793
23,679
0
W
Izanami
Ariadnes
Izanami
5,815
4,506
0
4,684
9,231
3,703
115
1,275
7,956
0
77,699
W
Zhong Kui
BigBoyTingz1853
Zhong Kui
6,875
1,404
0
6,263
8,566
6,546
683
1,062
7,186
59,265
3,370
L
Hel
5,049
736
1,656
3,164
9,611
3,539
0
2,468
7,143
53,707
0
L
Serqet
Rebsquit
Serqet
3,487
1,185
0
1,100
12,040
4,693
0
3,714
8,326
0
37,360
W
5,769
1,541
0
4,067
11,572
8,438
0
3,616
7,956
482
26,675
W
Arachne
cheehacker95
Arachne
5,351
4,062
0
6,580
10,395
4,213
0
2,242
8,153
0
46,317
L
Apollo
4,547
2,326
0
2,696
5,845
2,210
0
2,426
3,419
0
39,077
L
Hercules
mellamanpaco
Hercules
4,609
1,972
0
2,056
8,939
6,490
0
0
8,939
0
53,159
W
5,765
1,007
0
1,977
6,363
2,242
0
3,021
3,342
78,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,044
Gold Earned
38,338
367
Minions Killed
488
0
Camps Cleared
0
1,213,615
Distance Traveled
1,261,845
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,167
551
27
2
0
234,773
3
W
Izanami
8,431
649
136
10
0
245,202
0
W
Zhong Kui
7,510
578
113
9
0
220,093
2
L
Hel
6,148
473
96
7
0
223,239
0
L
Serqet
5,843
449
67
5
0
270,979
0
W
Surtr
7,054
543
31
2
0
254,321
2
W
Arachne
7,351
565
76
6
0
294,978
2
L
Apollo
6,160
474
79
6
0
247,341
0
L
Hercules
6,726
517
98
8
0
237,283
0
W
Poseidon
7,992
615
132
10
0
247,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role