Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ahadiel
Kukulkan
Level 137
God Stats
1W - 1L
1,313 SR
Queue Stats
40W - 35L
1,483 Elo+
Party 1
Odin
Odin
Booggle
Odin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,541 Elo+
Party 2
Hun Batz
Hun Batz
PrimJellyfish
Hun Batz
Level 159
God Stats
6W - 3L
1,629 SR
Queue Stats
386W - 375L
1,544 Elo+
Party 2
Khepri
Khepri
VolatileKuma
Khepri
Level 60
God Stats
5W - 0L
1,834 SR
Queue Stats
72W - 63L
1,458 Elo+
Party 1
Team Averages
Level 125
1,555 SR
1,505 Elo+

VS

Team Averages
Level 112
1,413 SR
1,459 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
GrimGreenRaven
The Morrigan
Level 149
God Stats
0W - 2L
1,261 SR
Queue Stats
141W - 169L
1,463 Elo+
Solo
Chronos
Chronos
Lobodek65
Chronos
Level 87
God Stats
0W - 1L
1,372 SR
Queue Stats
15W - 18L
1,445 Elo+
Solo
Loki
Loki
loxarar2469
Loki
Level 41
God Stats
1W - 1L
1,770 SR
Queue Stats
17W - 28L
1,383 Elo+
Solo
Cabrakan
Cabrakan
menticidal
Cabrakan
Level 123
God Stats
1W - 7L
1,160 SR
Queue Stats
467W - 482L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 1 / 7
8,054
671
3,815
5,953
3,198
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Ahadiel
Kukulkan
17
4 / 1 / 13
10,157
846
14,846
5,063
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Booggle
Odin
17
7 / 2 / 10
10,468
872
8,577
9,393
10,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
PrimJellyfish
Hun Batz
18
10 / 3 / 8
10,810
901
17,419
13,259
8,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
14
1 / 2 / 11
8,426
702
4,416
8,935
10,378
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 5 / 6
8,088
674
4,741
9,778
6,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
GrimGreenRaven
The Morrigan
13
0 / 6 / 5
7,589
632
4,892
8,712
3,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Lobodek65
Chronos
18
7 / 3 / 1
10,123
844
9,955
13,672
6,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 4 / 6
7,939
662
3,948
8,637
3,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
menticidal
Cabrakan
11
0 / 6 / 5
7,546
629
7,492
13,157
15,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
23
Kills
7
9
Deaths
24
49
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
7
4.5
L
Scylla
 
Scylla
0
5
6
0.6
W
Kukulkan
Ahadiel
Kukulkan
4
1
13
10.5
W
Odin
Booggle
Odin
7
2
10
6
L
The Morrigan
GrimGreenRaven
The Morrigan
0
6
5
0.42
L
Chronos
Lobodek65
Chronos
7
3
1
2.5
W
Hun Batz
PrimJellyfish
Hun Batz
10
3
8
4.67
W
Khepri
1
2
11
3.25
L
0
4
6
0.75
L
Cabrakan
menticidal
Cabrakan
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,073
Damage
31,028
42,603
Taken
53,956
35,886
Mitigated
34,626
14,136
Healing
9,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,815
1,575
966
2,484
5,953
3,198
274
3,585
2,368
0
11,575
L
Scylla
 
Scylla
4,741
914
253
345
9,778
6,022
0
2,983
6,795
15,620
0
W
Kukulkan
Ahadiel
Kukulkan
14,846
1,308
365
706
5,063
3,530
504
3,033
2,030
46,969
0
W
Odin
Booggle
Odin
8,577
1,294
495
1,544
9,393
10,638
207
6,741
2,652
2,664
11,780
L
The Morrigan
GrimGreenRaven
The Morrigan
4,892
767
23
332
8,712
3,688
448
2,209
6,374
15,291
0
L
Chronos
Lobodek65
Chronos
9,955
2,898
330
3,858
13,672
6,421
1,173
7,286
6,386
31,005
502
W
Hun Batz
PrimJellyfish
Hun Batz
17,419
3,142
2,262
4,340
13,259
8,142
70
7,667
5,592
0
29,057
W
Khepri
4,416
445
584
390
8,935
10,378
322
5,958
2,977
8,474
0
L
3,948
755
706
1,069
8,637
3,315
325
2,659
5,978
0
12,833
L
Cabrakan
menticidal
Cabrakan
7,492
1,155
1,024
2,055
13,157
15,180
0
5,673
7,484
9,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,915
Gold Earned
41,285
147
Minions Killed
117
0
Camps Cleared
0
966,314
Distance Traveled
985,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,054
671
17
1
0
136,566
0
L
Scylla
8,088
674
17
1
0
165,535
0
W
Kukulkan
10,157
846
81
7
0
214,776
0
W
Odin
10,468
872
18
2
0
207,578
0
L
The Morrigan
7,589
632
24
2
0
183,605
0
L
Chronos
10,123
844
56
5
0
223,025
0
W
Hun Batz
10,810
901
24
2
0
206,556
0
W
Khepri
8,426
702
7
1
0
200,838
0
L
Loki
7,939
662
14
1
0
233,317
0
L
Cabrakan
7,546
629
6
1
0
180,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role