Player Matchup

Merlin
Merlin
WilCapalot
Merlin
Level 56
God Stats
1W - 6L
1,559 SR
Queue Stats
19W - 25L
1,392 Elo+
Party 1
Hades
Hades
xMarkaveil1
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
xV Wes
Bellona
Level 66
God Stats
1W - 1L
1,732 SR
Queue Stats
1W - 7L
1,484 Elo+
Party 1
Team Averages
Level 42
1,597 SR
1,459 Elo+

VS

Team Averages
Level 124
1,567 SR
1,512 Elo+
Artemis
Artemis
AphroMainUwU
Artemis
Level 145
God Stats
38W - 22L
1,693 SR
Queue Stats
451W - 462L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DarK4IS3R
Morgan Le Fay
Level 117
God Stats
1W - 0L
1,545 SR
Queue Stats
2W - 1L
1,590 Elo+
Solo
Sun Wukong
Sun Wukong
Vatican04
Sun Wukong
Level 111
God Stats
22W - 26L
1,463 SR
Queue Stats
42W - 60L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
WilCapalot
Merlin
9
3 / 9 / 0
8,104
810
9,613
10,440
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 10 / 1
6,841
684
2,365
12,701
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bellona
xV Wes
Bellona
10
0 / 4 / 2
7,140
714
3,985
13,079
8,587
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AphroMainUwU
Artemis
13
5 / 0 / 12
9,969
997
8,945
4,803
1,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
DarK4IS3R
Morgan Le Fay
13
11 / 1 / 9
9,948
995
15,030
7,289
3,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Vatican04
Sun Wukong
12
7 / 2 / 13
9,749
975
6,970
9,782
6,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
3
Kills
23
23
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artemis
AphroMainUwU
Artemis
5
0
12
11
W
Morgan Le Fay
DarK4IS3R
Morgan Le Fay
11
1
9
15.5
W
Sun Wukong
Vatican04
Sun Wukong
7
2
13
6.75
L
Merlin
WilCapalot
Merlin
3
9
0
0.33
L
0
10
1
0.05
L
Bellona
xV Wes
Bellona
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,963
Damage
30,945
36,220
Taken
21,874
17,145
Mitigated
11,573
2,752
Healing
5,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AphroMainUwU
Artemis
8,945
2,478
0
1,282
4,803
1,873
1,385
2,985
1,818
0
37,695
W
Morgan Le Fay
DarK4IS3R
Morgan Le Fay
15,030
2,428
0
683
7,289
3,056
456
3,870
3,419
38,414
0
W
Sun Wukong
Vatican04
Sun Wukong
6,970
1,943
98
3,258
9,782
6,644
396
5,405
4,377
0
31,637
L
Merlin
WilCapalot
Merlin
9,613
558
0
756
10,440
3,738
0
5,082
5,358
25,004
0
L
2,365
704
150
466
12,701
4,820
10
3,448
9,253
9,973
0
L
Bellona
xV Wes
Bellona
3,985
564
0
1,380
13,079
8,587
0
6,500
6,579
0
22,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,085
Gold Earned
29,666
74
Minions Killed
139
0
Camps Cleared
0
477,688
Distance Traveled
585,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,969
997
59
6
0
184,496
0
W
Morgan Le Fay
9,948
995
41
4
0
196,087
0
W
Sun Wukong
9,749
975
39
4
0
205,214
0
L
Merlin
8,104
810
23
2
0
142,810
0
L
Hades
6,841
684
17
2
0
151,076
0
L
Bellona
7,140
714
34
3
0
183,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role