Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Deydreys
Martichoras
Level 125
God Stats
4W - 3L
1,382 SR
Queue Stats
340W - 329L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
Dull3r-_-
Jormungandr
Level 190
God Stats
8W - 7L
1,422 SR
Queue Stats
657W - 651L
1,502 Elo+
Party 1
Yemoja
Yemoja
PatrickKun
Yemoja
Level 123
God Stats
3W - 2L
1,574 SR
Queue Stats
92W - 93L
1,469 Elo+
Party 1
Amaterasu
Amaterasu
SinCease
Amaterasu
Level 203
God Stats
5W - 5L
1,656 SR
Queue Stats
231W - 218L
1,503 Elo+
Solo
Team Averages
Level 154
1,507 SR
1,493 Elo+

VS

Team Averages
Level 119
1,621 SR
1,502 Elo+
Yemoja
Yemoja
BigOleBiddy
Yemoja
Level 120
God Stats
0W - 2L
1,280 SR
Queue Stats
17W - 23L
1,362 Elo+
Solo
Xing Tian
Xing Tian
Creatureslayer6
Xing Tian
Level 140
God Stats
3W - 2L
1,860 SR
Queue Stats
71W - 69L
1,578 Elo+
Party 2
Susano
Susano
JuicyBoi96
Susano
Level 141
God Stats
11W - 16L
1,405 SR
Queue Stats
626W - 639L
1,527 Elo+
Solo
Izanami
Izanami
KAUFF60
Izanami
Level 86
God Stats
3W - 3L
1,793 SR
Queue Stats
559W - 522L
1,475 Elo+
Solo
Mulan
Mulan
epicslayerxx
Mulan
Level 109
God Stats
3W - 2L
1,767 SR
Queue Stats
106W - 98L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 2 / 17
9,261
772
16,144
9,803
5,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Deydreys
Martichoras
17
7 / 1 / 11
10,476
873
13,257
12,409
7,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Dull3r-_-
Jormungandr
18
8 / 2 / 14
10,256
855
21,666
18,502
25,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
PatrickKun
Yemoja
14
0 / 0 / 14
9,246
771
3,115
8,121
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amaterasu
SinCease
Amaterasu
16
6 / 1 / 10
9,697
808
11,608
20,662
24,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 3 / 5
9,009
751
6,479
15,975
12,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xing Tian
Creatureslayer6
Xing Tian
15
1 / 4 / 5
8,792
733
11,724
14,678
14,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
JuicyBoi96
Susano
11
0 / 5 / 4
6,996
583
10,947
10,903
4,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
KAUFF60
Izanami
13
1 / 7 / 3
7,358
613
7,943
13,648
6,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 3
8,323
694
13,413
17,454
17,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
25
23
Kills
5
6
Deaths
23
66
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
2
17
5.25
L
Yemoja
1
3
5
1.17
L
Xing Tian
Creatureslayer6
Xing Tian
1
4
5
0.88
W
Martichoras
Deydreys
Martichoras
7
1
11
12.5
W
Jormungandr
Dull3r-_-
Jormungandr
8
2
14
7.5
L
Susano
JuicyBoi96
Susano
0
5
4
0.4
L
Izanami
KAUFF60
Izanami
1
7
3
0.36
W
Yemoja
PatrickKun
Yemoja
0
0
14
7
W
Amaterasu
SinCease
Amaterasu
6
1
10
11
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,790
Damage
50,506
69,497
Taken
72,658
68,323
Mitigated
55,441
42,244
Healing
24,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,144
284
0
1,257
9,803
5,181
1,183
3,588
6,215
28,301
0
L
Yemoja
6,479
1,328
5,928
4,538
15,975
12,820
0
9,269
5,637
16,439
0
L
Xing Tian
Creatureslayer6
Xing Tian
11,724
795
1,522
1,354
14,678
14,559
0
7,058
6,771
20,888
0
W
Martichoras
Deydreys
Martichoras
13,257
3,558
1,027
2,050
12,409
7,241
1,491
3,667
8,742
0
30,434
W
Jormungandr
Dull3r-_-
Jormungandr
21,666
4,213
2,673
2,658
18,502
25,037
372
4,731
13,771
36,658
1,705
L
Susano
JuicyBoi96
Susano
10,947
373
1,015
1,529
10,903
4,846
0
5,458
5,052
0
17,767
L
Izanami
KAUFF60
Izanami
7,943
3,748
1,151
1,129
13,648
6,139
0
6,975
6,060
0
16,361
W
Yemoja
PatrickKun
Yemoja
3,115
1,063
17,427
3,604
8,121
6,490
431
2,587
5,534
5,404
0
W
Amaterasu
SinCease
Amaterasu
11,608
3,478
3,884
7,664
20,662
24,374
855
3,630
17,032
0
15,219
L
13,413
2,220
837
5,399
17,454
17,077
0
7,888
8,973
0
21,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,936
Gold Earned
40,478
138
Minions Killed
101
0
Camps Cleared
0
1,045,901
Distance Traveled
963,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,261
772
41
3
0
203,558
0
L
Yemoja
9,009
751
21
2
0
175,933
0
L
Xing Tian
8,792
733
18
2
0
206,406
0
W
Martichoras
10,476
873
42
4
0
198,461
0
W
Jormungandr
10,256
855
33
3
0
191,731
0
L
Susano
6,996
583
6
1
0
178,949
0
L
Izanami
7,358
613
32
3
0
182,788
0
W
Yemoja
9,246
771
4
0
0
197,325
0
W
Amaterasu
9,697
808
18
2
0
254,826
0
L
Mulan
8,323
694
24
2
0
218,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role