Player Matchup

Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Chromaticllama
Bacchus
Level 140
God Stats
25W - 22L
1,542 SR
Queue Stats
488W - 433L
1,560 Elo+
Solo
Hou Yi
Hou Yi
Mr_EIitekiIIer
Hou Yi
Level 114
God Stats
21W - 23L
1,591 SR
Queue Stats
395W - 379L
1,521 Elo+
Party 1
Achilles
Achilles
Okamiyeah
Achilles
Level 163
God Stats
6W - 3L
1,681 SR
Queue Stats
335W - 304L
1,598 Elo+
Party 4
Nu Wa
Nu Wa
THE WARLORD BOX
Nu Wa
Level 155
God Stats
4W - 7L
1,556 SR
Queue Stats
359W - 351L
1,564 Elo+
Party 4
Team Averages
Level 136
1,574 SR
1,549 Elo+

VS

Team Averages
Level 117
1,615 SR
1,559 Elo+
Awilix
Awilix
Apathy is Cool
Awilix
Level 109
God Stats
162W - 128L
1,568 SR
Queue Stats
193W - 167L
1,542 Elo+
Solo
Rama
Rama
ReMournz
Rama
Level 121
God Stats
1W - 1L
1,527 SR
Queue Stats
124W - 129L
1,494 Elo+
Party 3
King Arthur
King Arthur
Tehutle master
King Arthur
Level 158
God Stats
12W - 6L
1,714 SR
Queue Stats
133W - 133L
1,552 Elo+
Party 2
Ares
Ares
Tog5058
Ares
Level 95
God Stats
1W - 1L
1,808 SR
Queue Stats
28W - 14L
1,660 Elo+
Party 2
Ix Chel
Ix Chel
tuiyin
Ix Chel
Level 103
God Stats
5W - 6L
1,460 SR
Queue Stats
43W - 38L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 3 / 2
4,979
498
3,898
8,994
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 1 / 2
5,084
508
4,592
8,421
6,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 3 / 1
4,766
477
2,036
6,264
2,109
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Okamiyeah
Achilles
9
0 / 4 / 0
5,019
502
2,997
8,583
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
0 / 1 / 1
5,622
562
3,226
2,566
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,765
577
3,248
5,464
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
10
4 / 2 / 0
6,151
615
6,489
6,160
2,293
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Tehutle master
King Arthur
12
5 / 0 / 0
7,187
719
5,899
8,471
7,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Tog5058
Ares
9
1 / 2 / 5
6,017
602
5,402
10,519
6,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
tuiyin
Ix Chel
11
1 / 0 / 0
5,926
593
2,293
4,032
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
12
12
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
2
0.33
W
1
0
1
1.5
L
2
1
2
3
L
2
3
1
0.83
L
Achilles
Okamiyeah
Achilles
0
4
0
0
W
Rama
4
2
0
2
L
0
1
1
0.5
W
King Arthur
Tehutle master
King Arthur
5
0
0
5
W
Ares
Tog5058
Ares
1
2
5
1.75
W
Ix Chel
tuiyin
Ix Chel
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,749
Damage
23,331
34,828
Taken
34,646
16,112
Mitigated
19,756
7,775
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,898
1,353
0
1,080
8,994
3,175
0
1,804
7,180
0
35,448
W
3,248
1,586
0
3,711
5,464
2,056
0
1,178
4,286
0
47,959
L
4,592
1,035
763
2,488
8,421
6,505
0
2,975
5,379
12,159
0
L
2,036
1,193
0
859
6,264
2,109
0
1,294
4,970
0
23,552
L
Achilles
Okamiyeah
Achilles
2,997
1,002
0
1,940
8,583
3,462
0
0
8,583
0
26,352
W
Rama
6,489
5,277
0
2,445
6,160
2,293
523
1,402
4,758
0
45,500
L
3,226
591
0
645
2,566
861
0
1,519
1,021
41,467
0
W
King Arthur
Tehutle master
King Arthur
5,899
1,003
0
2,719
8,471
7,339
0
300
8,171
0
45,864
W
Ares
Tog5058
Ares
5,402
1,431
1,084
3,178
10,519
6,439
0
3,206
7,313
20,500
0
W
Ix Chel
tuiyin
Ix Chel
2,293
393
447
1,268
4,032
1,629
0
1,732
2,300
43,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,470
Gold Earned
31,046
236
Minions Killed
321
0
Camps Cleared
0
1,031,271
Distance Traveled
949,503
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,979
498
54
5
0
226,694
0
W
Awilix
5,765
577
79
8
0
231,120
0
L
Bacchus
5,084
508
9
1
0
211,296
0
L
Hou Yi
4,766
477
35
4
0
204,945
0
L
Achilles
5,019
502
55
6
0
194,286
1
W
Rama
6,151
615
70
7
0
177,357
3
L
Nu Wa
5,622
562
83
8
0
194,050
0
W
King Arthur
7,187
719
61
6
0
166,336
4
W
Ares
6,017
602
17
2
0
184,648
0
W
Ix Chel
5,926
593
94
9
0
190,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role