Player Matchup

Scylla
Scylla
Platinum V
Bigman DmL
Scylla
Platinum V
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 156L
1,764 MMR
Solo
Mercury
Mercury
Platinum V
Supernaru64
Mercury
Platinum V
Level 156
God Stats
2W - 4L
1,670 SR
Queue Stats
58W - 56L
1,759 MMR
Solo
Jormungandr
Jormungandr
Gold I
lxTZayaSTxl
Jormungandr
Gold I
Level 136
God Stats
10W - 17L
1,368 SR
Queue Stats
475W - 482L
1,755 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
naruto0001
Kumbhakarna
Platinum I
Level 125
God Stats
0W - 2L
1,176 SR
Queue Stats
81W - 74L
1,583 MMR
Solo
Rama
Rama
Gold I
sk8boardp
Rama
Gold I
Level 101
God Stats
1W - 3L
1,574 SR
Queue Stats
103W - 107L
1,626 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,458 SR
1,697 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 113
1,585 SR
1,697 MMR
King Arthur
King Arthur
Platinum I
DarkraiYami
King Arthur
Platinum I
Level 157
God Stats
19W - 24L
1,425 SR
Queue Stats
130W - 130L
1,874 MMR
Party 1
Artemis
Artemis
Gold II
DizzyRGN
Artemis
Gold II
Level 82
God Stats
11W - 5L
1,742 SR
Queue Stats
185W - 185L
1,587 MMR
Party 2
Athena
Athena
Platinum IV
Qdcr
Athena
Platinum IV
Level 118
God Stats
11W - 3L
1,979 SR
Queue Stats
220W - 216L
1,711 MMR
Party 1
Pele
Pele
Platinum V
TheSh4d0w
Pele
Platinum V
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
352W - 354L
1,765 MMR
Solo
Nox
Nox
Gold III
ZentiRGN
Nox
Gold III
Level 48
God Stats
3W - 2L
1,280 SR
Queue Stats
111W - 124L
1,548 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bigman DmL
Scylla
11
1 / 4 / 1
6,813
454
3,091
8,113
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Supernaru64
Mercury
16
2 / 3 / 1
8,766
584
5,865
12,321
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
lxTZayaSTxl
Jormungandr
15
4 / 4 / 1
9,409
627
16,353
14,452
12,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kumbhakarna
naruto0001
Kumbhakarna
12
1 / 1 / 1
7,559
504
3,796
13,294
9,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
13
1 / 4 / 0
7,856
524
3,401
13,285
5,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Sun WukongThorAo Kuang

VS

Bans
ThanatosRaijinKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkraiYami
King Arthur
13
3 / 3 / 1
7,978
532
9,035
19,741
17,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
DizzyRGN
Artemis
13
2 / 1 / 2
7,930
529
10,098
8,245
3,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
Qdcr
Athena
12
0 / 1 / 5
7,508
501
4,387
12,906
10,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
15
9 / 4 / 2
9,419
628
13,322
12,603
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 0 / 4
8,794
586
3,300
4,993
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
9
Kills
16
16
Deaths
9
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bigman DmL
Scylla
1
4
1
0.38
W
King Arthur
DarkraiYami
King Arthur
3
3
1
1.17
W
Artemis
DizzyRGN
Artemis
2
1
2
3
W
Athena
Qdcr
Athena
0
1
5
2.5
L
Mercury
Supernaru64
Mercury
2
3
1
0.83
W
Pele
9
4
2
2.5
W
2
0
4
4
L
Jormungandr
lxTZayaSTxl
Jormungandr
4
4
1
1.13
L
Kumbhakarna
naruto0001
Kumbhakarna
1
1
1
1.5
L
Rama
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,506
Damage
40,142
61,465
Taken
58,488
34,475
Mitigated
38,913
14,733
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bigman DmL
Scylla
3,091
407
0
1,140
8,113
2,524
0
3,231
4,882
34,121
0
W
King Arthur
DarkraiYami
King Arthur
9,035
1,024
0
5,489
19,741
17,530
0
13,557
6,111
0
61,328
W
Artemis
DizzyRGN
Artemis
10,098
2,605
0
1,130
8,245
3,645
312
754
7,491
0
64,829
W
Athena
Qdcr
Athena
4,387
1,655
0
2,349
12,906
10,097
126
3,342
9,498
24,269
0
L
Mercury
Supernaru64
Mercury
5,865
2,666
0
2,260
12,321
4,459
0
1,095
11,226
0
87,966
W
Pele
13,322
3,175
0
2,964
12,603
5,229
0
2,930
9,637
0
74,693
W
3,300
326
0
500
4,993
2,412
834
1,848
3,099
78,069
0
L
Jormungandr
lxTZayaSTxl
Jormungandr
16,353
4,425
0
3,580
14,452
12,875
32
157
14,295
82,980
588
L
Kumbhakarna
naruto0001
Kumbhakarna
3,796
241
0
2,625
13,294
9,604
0
2,436
10,858
21,115
0
L
Rama
3,401
2,502
0
5,128
13,285
5,013
0
768
12,517
0
62,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,403
Gold Earned
41,629
473
Minions Killed
463
0
Camps Cleared
0
1,418,385
Distance Traveled
1,552,946
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,813
454
73
5
0
204,861
0
W
King Arthur
7,978
532
85
6
0
299,259
2
W
Artemis
7,930
529
102
7
0
278,112
4
W
Athena
7,508
501
29
2
0
333,734
3
L
Mercury
8,766
584
125
8
0
394,046
0
W
Pele
9,419
628
102
7
0
351,282
0
W
Nox
8,794
586
145
10
0
290,559
4
L
Jormungandr
9,409
627
130
9
0
265,842
4
L
Kumbhakarna
7,559
504
30
2
0
303,744
4
L
Rama
7,856
524
115
8
0
249,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role