Player Matchup

Zhong Kui
Zhong Kui
DeadCorpseWalkin
Zhong Kui
Level 28
God Stats
1W - 1L
1,708 SR
Queue Stats
15W - 28L
1,268 Elo+
Party 2
Sol
Sol
Dr_Toboggan427
Sol
Level 125
God Stats
9W - 12L
1,411 SR
Queue Stats
443W - 494L
1,432 Elo+
Solo
Guan Yu
Guan Yu
ShenronsNUUTTZZ
Guan Yu
Level 62
God Stats
14W - 19L
1,412 SR
Queue Stats
34W - 57L
1,303 Elo+
Party 2
Team Averages
Level 72
1,510 SR
1,334 Elo+

VS

Team Averages
Level 91
1,570 SR
1,384 Elo+
Bacchus
Bacchus
ButtBurp69
Bacchus
Level 85
God Stats
209W - 150L
1,588 SR
Queue Stats
391W - 346L
1,415 Elo+
Party 1
Vulcan
Vulcan
DocterRad
Vulcan
Level 85
God Stats
3W - 1L
1,532 SR
Queue Stats
21W - 29L
1,309 Elo+
Solo
Awilix
Awilix
bennydrown
Awilix
Level 104
God Stats
54W - 42L
1,590 SR
Queue Stats
915W - 950L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
12
1 / 8 / 1
10,214
681
11,093
16,263
11,560
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 5 / 1
10,196
680
10,948
12,408
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 3 / 2
9,554
637
4,220
22,478
15,922
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ButtBurp69
Bacchus
14
2 / 1 / 12
11,452
763
9,899
16,943
24,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
DocterRad
Vulcan
15
5 / 0 / 8
12,165
811
18,947
5,696
2,971
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
bennydrown
Awilix
15
9 / 1 / 4
12,567
838
13,295
11,660
5,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
16
16
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ButtBurp69
Bacchus
2
1
12
8
L
Zhong Kui
1
8
1
0.19
W
Vulcan
DocterRad
Vulcan
5
0
8
9
L
1
5
1
0.3
L
0
3
2
0.33
W
Awilix
bennydrown
Awilix
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,261
Damage
42,141
51,149
Taken
34,299
32,042
Mitigated
33,350
15,533
Healing
8,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ButtBurp69
Bacchus
9,899
373
0
4,860
16,943
24,428
268
11,429
5,514
26,027
0
L
Zhong Kui
11,093
1,185
0
2,356
16,263
11,560
0
8,839
7,424
33,258
0
W
Vulcan
DocterRad
Vulcan
18,947
5,569
864
2,049
5,696
2,971
780
4,134
1,562
71,400
0
L
10,948
3,119
0
3,029
12,408
4,560
0
8,325
4,083
55,519
3,595
L
4,220
626
2,704
7,444
22,478
15,922
125
12,831
9,647
0
20,375
W
Awilix
bennydrown
Awilix
13,295
5,684
0
919
11,660
5,951
1,761
6,813
4,847
0
46,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,964
Gold Earned
36,184
153
Minions Killed
152
0
Camps Cleared
0
737,335
Distance Traveled
916,209
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,452
763
19
1
0
297,461
0
L
Zhong Kui
10,214
681
42
3
0
230,178
0
W
Vulcan
12,165
811
91
6
0
314,407
0
L
Sol
10,196
680
87
6
0
221,252
6
L
Guan Yu
9,554
637
24
2
0
285,905
0
W
Awilix
12,567
838
42
3
0
304,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role