Player Matchup

Hel
Hel
Silver I
imfumetsu
Hel
Silver I
Level 130
God Stats
0W - 2L
1,562 SR
Queue Stats
13W - 12L
1,782 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,562 SR
1,782 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,659 SR
1,778 MMR
Zhong Kui
Zhong Kui
Platinum IV
edudivince
Zhong Kui
Platinum IV
Level 158
God Stats
35W - 41L
1,659 SR
Queue Stats
199W - 213L
1,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
8,354
835
6,148
10,544
8,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArachneAnubisBakasuraBastetAh Muzen Cab

VS

Bans
KaliHadesHeraHou YiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
edudivince
Zhong Kui
15
4 / 1 / 0
10,708
1,071
8,797
11,420
11,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
edudivince
Zhong Kui
4
1
0
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,148
Damage
8,797
10,544
Taken
11,420
8,354
Mitigated
11,002
2,860
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
edudivince
Zhong Kui
8,797
1,666
0
8,562
11,420
11,002
2,216
6,782
4,638
60,476
0
L
6,148
225
0
2,860
10,544
8,354
132
8,901
1,643
31,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,354
Gold Earned
10,708
62
Minions Killed
116
1
Camps Cleared
7
197,910
Distance Traveled
181,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,708
1,071
116
12
7
181,623
0
L
Hel
8,354
835
62
6
1
197,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role