Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CUBANxBLOOD
Anubis
Level 146
God Stats
14W - 6L
1,680 SR
Queue Stats
228W - 222L
1,525 Elo+
Solo
Bakasura
Bakasura
Dhespair
Bakasura
Level 146
God Stats
6W - 5L
1,667 SR
Queue Stats
226W - 183L
1,592 Elo+
Solo
Ullr
Ullr
WorthlessHooman
Ullr
Level 157
God Stats
9W - 13L
1,337 SR
Queue Stats
343W - 304L
1,556 Elo+
Party 1
Yu Huang
Yu Huang
b3yond h3av3n
Yu Huang
Level 150
God Stats
4W - 6L
1,670 SR
Queue Stats
283W - 252L
1,560 Elo+
Party 1
Team Averages
Level 146
1,571 SR
1,546 Elo+

VS

Team Averages
Level 129
1,637 SR
1,537 Elo+
Zhong Kui
Zhong Kui
AAGods
Zhong Kui
Level 84
God Stats
4W - 4L
1,571 SR
Queue Stats
97W - 86L
1,535 Elo+
Party 2
Apollo
Apollo
GodisBilly
Apollo
Level 159
God Stats
4W - 2L
1,600 SR
Queue Stats
109W - 102L
1,554 Elo+
Solo
Ares
Ares
Orsteyn
Ares
Level 173
God Stats
2W - 0L
1,632 SR
Queue Stats
230W - 198L
1,523 Elo+
Solo
Thanatos
Thanatos
SoBently
Thanatos
Level 149
God Stats
6W - 5L
1,640 SR
Queue Stats
97W - 78L
1,540 Elo+
Party 2
Chronos
Chronos
vJayy
Chronos
Level 80
God Stats
1W - 0L
1,743 SR
Queue Stats
122W - 110L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 1 / 1
5,939
495
4,240
7,949
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
11
1 / 7 / 0
6,658
555
6,286
10,814
5,628
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Dhespair
Bakasura
11
0 / 2 / 0
6,102
509
3,856
11,188
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 2 / 0
6,301
525
4,426
8,082
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
b3yond h3av3n
Yu Huang
12
0 / 0 / 0
6,651
554
4,354
4,563
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AAGods
Zhong Kui
14
4 / 1 / 2
8,141
678
7,397
8,854
6,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apollo
GodisBilly
Apollo
13
2 / 1 / 1
7,627
636
5,845
9,202
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Orsteyn
Ares
8
0 / 2 / 5
5,865
489
3,345
9,839
6,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
SoBently
Thanatos
12
4 / 1 / 3
7,045
587
6,073
11,536
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
vJayy
Chronos
13
1 / 0 / 0
7,356
613
3,164
6,682
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
11
12
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
1
0.5
W
Zhong Kui
AAGods
Zhong Kui
4
1
2
5
L
Anubis
1
7
0
0.14
L
Bakasura
Dhespair
Bakasura
0
2
0
0
W
Apollo
GodisBilly
Apollo
2
1
1
2.5
W
Ares
Orsteyn
Ares
0
2
5
1.25
W
Thanatos
SoBently
Thanatos
4
1
3
5.5
L
3
2
0
1.5
L
Yu Huang
b3yond h3av3n
Yu Huang
0
0
0
0
W
Chronos
vJayy
Chronos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,162
Damage
25,824
42,596
Taken
46,113
23,753
Mitigated
23,939
12,794
Healing
21,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,240
725
0
2,219
7,949
8,248
0
2,460
5,489
13,270
0
W
Zhong Kui
AAGods
Zhong Kui
7,397
1,717
0
3,530
8,854
6,848
0
6,614
2,240
55,625
8,878
L
Anubis
6,286
240
0
2,828
10,814
5,628
0
7,303
3,511
48,410
0
L
Bakasura
Dhespair
Bakasura
3,856
2,362
0
6,231
11,188
5,613
0
1,015
10,173
0
45,321
W
Apollo
GodisBilly
Apollo
5,845
3,706
0
4,779
9,202
3,506
448
1,363
7,279
0
70,251
W
Ares
Orsteyn
Ares
3,345
292
0
2,631
9,839
6,987
24
2,238
7,451
13,126
0
W
Thanatos
SoBently
Thanatos
6,073
840
0
8,365
11,536
4,107
0
1,495
9,787
0
48,652
L
4,426
1,740
0
603
8,082
2,586
0
1,073
7,009
0
46,711
L
Yu Huang
b3yond h3av3n
Yu Huang
4,354
293
0
913
4,563
1,678
0
1,670
2,893
60,693
0
W
Chronos
vJayy
Chronos
3,164
1,580
0
2,645
6,682
2,491
0
2,866
3,486
68,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
36,034
425
Minions Killed
443
0
Camps Cleared
0
1,224,693
Distance Traveled
1,264,974
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,939
495
14
1
0
262,406
0
W
Zhong Kui
8,141
678
106
9
0
218,719
0
L
Anubis
6,658
555
100
8
0
216,046
0
L
Bakasura
6,102
509
96
8
0
278,050
0
W
Apollo
7,627
636
118
10
0
231,660
0
W
Ares
5,865
489
22
2
0
259,926
0
W
Thanatos
7,045
587
66
6
0
299,734
0
L
Ullr
6,301
525
96
8
0
235,575
0
L
Yu Huang
6,651
554
119
10
0
232,616
1
W
Chronos
7,356
613
131
11
0
254,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role