Player Matchup

Thanatos
Thanatos
Bubba Lou xD
Thanatos
Level 152
God Stats
2W - 4L
1,143 SR
Queue Stats
735W - 747L
1,502 Elo+
Party 2
Chang'e
Chang'e
DonkeyCheeks
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 33L
1,570 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Lv99Strength
Kumbhakarna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 Elo+
Party 2
Artemis
Artemis
Puhsified
Artemis
Level 48
God Stats
6W - 2L
1,818 SR
Queue Stats
169W - 154L
1,499 Elo+
Party 2
Thoth
Thoth
SheerHope
Thoth
Level 128
God Stats
1W - 3L
1,188 SR
Queue Stats
86W - 90L
1,507 Elo+
Party 2
Team Averages
Level 74
1,430 SR
1,507 Elo+

VS

Team Averages
Level 132
1,535 SR
1,505 Elo+
Sylvanus
Sylvanus
Gong00zler
Sylvanus
Level 139
God Stats
5W - 6L
1,557 SR
Queue Stats
302W - 276L
1,537 Elo+
Party 1
Cernunnos
Cernunnos
Kinky_Finky_
Cernunnos
Level 84
God Stats
3W - 2L
1,757 SR
Queue Stats
113W - 109L
1,519 Elo+
Solo
Odin
Odin
RGFREEK
Odin
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,516 Elo+
Solo
Izanami
Izanami
joeº
Izanami
Level 128
God Stats
8W - 4L
1,561 SR
Queue Stats
374W - 358L
1,507 Elo+
Party 1
Ymir
Ymir
xZonoriakx
Ymir
Level 154
God Stats
1W - 1L
1,300 SR
Queue Stats
265W - 274L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bubba Lou xD
Thanatos
15
5 / 7 / 6
9,043
696
8,980
16,130
8,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
DonkeyCheeks
Chang'e
16
5 / 6 / 7
9,888
761
14,817
20,988
11,858
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Lv99Strength
Kumbhakarna
14
1 / 6 / 11
8,439
649
7,332
21,900
29,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Puhsified
Artemis
15
1 / 6 / 13
8,981
691
13,172
14,374
7,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
SheerHope
Thoth
15
2 / 6 / 9
8,965
690
14,240
13,233
6,850
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gong00zler
Sylvanus
15
2 / 3 / 25
9,621
740
13,737
18,150
23,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Kinky_Finky_
Cernunnos
19
9 / 2 / 15
11,277
867
18,913
12,624
7,137
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
RGFREEK
Odin
17
7 / 3 / 18
10,677
821
12,362
15,802
19,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
joeº
Izanami
16
9 / 3 / 16
10,533
810
20,133
12,578
7,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 3 / 23
11,534
887
12,948
19,722
28,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
128
14
Kills
31
31
Deaths
14
46
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bubba Lou xD
Thanatos
5
7
6
1.14
L
Chang'e
DonkeyCheeks
Chang'e
5
6
7
1.42
W
Sylvanus
Gong00zler
Sylvanus
2
3
25
4.83
W
Cernunnos
Kinky_Finky_
Cernunnos
9
2
15
8.25
L
Kumbhakarna
Lv99Strength
Kumbhakarna
1
6
11
1.08
L
Artemis
Puhsified
Artemis
1
6
13
1.25
W
Odin
RGFREEK
Odin
7
3
18
5.33
L
Thoth
SheerHope
Thoth
2
6
9
1.08
W
Izanami
joeº
Izanami
9
3
16
5.67
W
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,541
Damage
78,093
86,625
Taken
78,876
64,724
Mitigated
86,018
32,479
Healing
31,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bubba Lou xD
Thanatos
8,980
1,481
835
5,525
16,130
8,730
206
5,622
10,508
0
13,807
L
Chang'e
DonkeyCheeks
Chang'e
14,817
2,045
12,740
7,893
20,988
11,858
599
5,887
15,101
28,957
0
W
Sylvanus
Gong00zler
Sylvanus
13,737
5,849
10,020
4,680
18,150
23,740
771
9,959
8,191
18,058
1,692
W
Cernunnos
Kinky_Finky_
Cernunnos
18,913
9,850
1,061
2,084
12,624
7,137
2,865
4,238
8,386
0
41,597
L
Kumbhakarna
Lv99Strength
Kumbhakarna
7,332
629
617
541
21,900
29,808
0
5,603
16,297
12,978
0
L
Artemis
Puhsified
Artemis
13,172
3,989
1,279
1,168
14,374
7,478
0
5,261
9,113
0
25,363
W
Odin
RGFREEK
Odin
12,362
1,901
1,157
1,695
15,802
19,367
459
6,578
9,224
0
21,753
L
Thoth
SheerHope
Thoth
14,240
1,023
344
1,537
13,233
6,850
0
3,428
9,805
28,222
0
W
Izanami
joeº
Izanami
20,133
14,785
2,878
2,424
12,578
7,418
4,901
8,107
4,471
0
37,580
W
12,948
825
2,531
3,251
19,722
28,356
397
7,507
12,215
27,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,316
Gold Earned
53,642
119
Minions Killed
111
0
Camps Cleared
0
1,053,754
Distance Traveled
1,042,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,043
696
11
1
0
222,226
0
L
Chang'e
9,888
761
40
3
0
193,494
0
W
Sylvanus
9,621
740
11
1
0
176,722
0
W
Cernunnos
11,277
867
41
3
0
220,382
0
L
Kumbhakarna
8,439
649
16
1
0
217,194
0
L
Artemis
8,981
691
23
2
0
199,370
0
W
Odin
10,677
821
14
1
0
238,218
0
L
Thoth
8,965
690
29
2
0
221,470
0
W
Izanami
10,533
810
15
1
0
202,101
0
W
Ymir
11,534
887
30
2
0
204,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role