Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AleM5065
Ravana
Level 60
God Stats
5W - 8L
1,388 SR
Queue Stats
45W - 41L
1,451 Elo+
Party 3
Persephone
Persephone
Candelas13S
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,431 Elo+
Party 3
Chaac
Chaac
Forsenix
Chaac
Level 46
God Stats
0W - 3L
1,299 SR
Queue Stats
142W - 154L
1,341 Elo+
Solo
Jing Wei
Jing Wei
Lezalit2012
Jing Wei
Level 42
God Stats
121W - 104L
1,482 SR
Queue Stats
389W - 346L
1,397 Elo+
Solo
Team Averages
Level 53
1,434 SR
1,424 Elo+

VS

Team Averages
Level 48
1,415 SR
1,304 Elo+
Surtr
Surtr
BBN_BHD
Surtr
Level 47
God Stats
6W - 6L
1,395 SR
Queue Stats
101W - 103L
1,320 Elo+
Party 2
Artio
Artio
Dragon_of_sol
Artio
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 34L
1,262 Elo+
Solo
Sol
Sol
IHanabi-_-
Sol
Level 46
God Stats
8W - 10L
1,335 SR
Queue Stats
297W - 305L
1,343 Elo+
Party 1
Arachne
Arachne
Raptor_Of_Death1
Arachne
Level 88
God Stats
12W - 7L
1,623 SR
Queue Stats
73W - 81L
1,327 Elo+
Party 2
Agni
Agni
handletheforce
Agni
Level 17
God Stats
1W - 3L
1,221 SR
Queue Stats
171W - 168L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
8 / 4 / 5
13,818
494
22,983
26,723
31,575
Ravana
AleM5065
Ravana
17
1 / 10 / 5
11,179
399
12,988
21,148
11,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Candelas13S
Persephone
17
2 / 9 / 3
12,460
445
11,902
23,169
11,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Forsenix
Chaac
20
4 / 10 / 3
14,011
500
24,809
35,055
45,270
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Lezalit2012
Jing Wei
19
5 / 7 / 6
12,979
464
17,383
26,152
13,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BBN_BHD
Surtr
20
9 / 4 / 7
16,162
577
26,166
30,840
22,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 6 / 15
13,343
477
8,127
33,380
50,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 5 / 8
13,924
497
29,549
23,787
11,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
26 / 2 / 7
17,428
622
32,805
27,634
19,509
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 4 / 11
12,656
452
9,727
18,083
9,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
20
Kills
41
40
Deaths
21
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
8
4
5
2.63
L
Ravana
AleM5065
Ravana
1
10
5
0.35
W
Surtr
BBN_BHD
Surtr
9
4
7
3.13
L
Persephone
Candelas13S
Persephone
2
9
3
0.39
W
1
6
15
1.42
L
Chaac
Forsenix
Chaac
4
10
3
0.55
W
3
5
8
1.4
L
Jing Wei
Lezalit2012
Jing Wei
5
7
6
1.14
W
26
2
7
14.75
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,065
Damage
106,374
132,247
Taken
133,724
112,832
Mitigated
112,845
33,787
Healing
43,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
22,983
4,251
2,559
10,249
26,723
31,575
209
14,146
12,577
88,442
0
L
Ravana
AleM5065
Ravana
12,988
2,833
0
4,798
21,148
11,609
0
6,619
14,529
0
73,448
W
Surtr
BBN_BHD
Surtr
26,166
15,919
0
6,803
30,840
22,205
759
6,505
24,335
1,069
138,699
L
Persephone
Candelas13S
Persephone
11,902
2,861
0
2,880
23,169
11,139
281
6,173
16,797
78,497
0
W
8,127
643
6,034
9,281
33,380
50,516
874
9,259
24,121
38,553
0
L
Chaac
Forsenix
Chaac
24,809
4,913
0
7,400
35,055
45,270
245
10,167
24,888
2,653
120,756
W
29,549
13,790
0
9,099
23,787
11,187
3,897
9,501
14,286
127,737
0
L
Jing Wei
Lezalit2012
Jing Wei
17,383
13,669
0
5,901
26,152
13,239
660
10,854
15,298
0
106,042
W
32,805
22,955
22
11,265
27,634
19,509
456
5,604
22,030
0
144,892
W
9,727
1,141
0
591
18,083
9,428
1,755
7,222
10,861
77,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,447
Gold Earned
73,513
642
Minions Killed
630
0
Camps Cleared
0
2,388,968
Distance Traveled
2,718,019
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,818
494
122
4
0
337,412
13
L
Ravana
11,179
399
89
3
0
573,155
2
W
Surtr
16,162
577
162
6
0
522,905
0
L
Persephone
12,460
445
121
4
0
461,508
0
W
Artio
13,343
477
30
1
0
537,232
0
L
Chaac
14,011
500
179
6
0
494,466
0
W
Sol
13,924
497
181
6
0
485,704
0
L
Jing Wei
12,979
464
131
5
0
522,427
0
W
Arachne
17,428
622
148
5
0
630,446
0
W
Agni
12,656
452
109
4
0
541,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role