Player Matchup

Lancelot
Lancelot
Calikev428
Lancelot
Level 18
God Stats
0W - 1L
1,336 SR
Queue Stats
1W - 3L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
SbunjbobSgwrpanz
Sun Wukong
Level 28
God Stats
0W - 1L
1,394 SR
Queue Stats
2W - 3L
1,483 Elo+
Party 1
Ao Kuang
Ao Kuang
TwilightStrawhat
Ao Kuang
Level 101
God Stats
0W - 1L
1,558 SR
Queue Stats
2W - 3L
1,483 Elo+
Party 1
Team Averages
Level 49
1,430 SR
1,445 Elo+

VS

Team Averages
Level 85
1,543 SR
1,440 Elo+
Chiron
Chiron
Bobinopoly
Chiron
Level 75
God Stats
1W - 1L
1,380 SR
Queue Stats
8W - 10L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
KingBurbo
Baron Samedi
Level 131
God Stats
12W - 7L
1,690 SR
Queue Stats
54W - 48L
1,591 Elo+
Solo
Terra
Terra
zXGoldenStrikeXz
Terra
Level 48
God Stats
1W - 0L
1,559 SR
Queue Stats
11W - 9L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Calikev428
Lancelot
9
0 / 5 / 2
7,398
617
4,355
12,070
4,935
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SbunjbobSgwrpanz
Sun Wukong
11
1 / 4 / 1
7,998
667
3,985
15,860
13,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

11
3 / 5 / 1
8,837
736
9,930
16,266
15,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bobinopoly
Chiron
13
7 / 1 / 6
10,139
845
15,068
8,006
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
KingBurbo
Baron Samedi
13
5 / 1 / 9
10,216
851
16,145
8,103
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 2 / 12
9,558
797
5,677
14,664
15,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
14
14
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bobinopoly
Chiron
7
1
6
10
L
Lancelot
Calikev428
Lancelot
0
5
2
0.2
W
Baron Samedi
KingBurbo
Baron Samedi
5
1
9
9.5
L
Sun Wukong
SbunjbobSgwrpanz
Sun Wukong
1
4
1
0.38
L
3
5
1
0.7
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,270
Damage
36,890
44,196
Taken
30,773
33,710
Mitigated
22,394
2,939
Healing
13,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bobinopoly
Chiron
15,068
9,384
791
3,059
8,006
3,086
1,452
3,205
4,800
0
56,907
L
Lancelot
Calikev428
Lancelot
4,355
974
0
434
12,070
4,935
0
5,048
7,022
0
16,950
W
Baron Samedi
KingBurbo
Baron Samedi
16,145
2,320
1,628
3,827
8,103
4,039
851
3,449
4,654
54,832
0
L
Sun Wukong
SbunjbobSgwrpanz
Sun Wukong
3,985
539
0
1,196
15,860
13,363
0
8,605
7,255
0
19,955
L
9,930
2,929
0
1,309
16,266
15,412
0
8,169
8,097
19,869
0
W
5,677
700
506
3,303
14,664
15,269
517
3,864
10,800
15,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,233
Gold Earned
29,913
47
Minions Killed
148
0
Camps Cleared
0
649,606
Distance Traveled
635,676
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,139
845
57
5
0
205,945
4
L
Lancelot
7,398
617
14
1
0
215,376
0
W
Baron Samedi
10,216
851
75
6
0
197,428
0
L
Sun Wukong
7,998
667
18
2
0
218,734
0
L
Ao Kuang
8,837
736
15
1
0
215,496
0
W
Terra
9,558
797
16
1
0
232,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role