Player Matchup

Neith
Neith
Gerardo11011
Neith
Level 129
God Stats
1W - 0L
1,132 SR
Queue Stats
98W - 64L
1,575 Elo+
Party 1
Serqet
Serqet
Hugoemgil
Serqet
Level 87
God Stats
58W - 45L
1,613 SR
Queue Stats
209W - 163L
1,606 Elo+
Party 1
Discordia
Discordia
Nikkalmoon
Discordia
Level 143
God Stats
438W - 404L
1,445 SR
Queue Stats
679W - 682L
1,420 Elo+
Party 2
Baron Samedi
Baron Samedi
PimpcaneCharles
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 189L
1,421 Elo+
Party 2
Odin
Odin
Snow_25_Warrior
Odin
Level 45
God Stats
11W - 14L
1,296 SR
Queue Stats
90W - 120L
1,433 Elo+
Solo
Team Averages
Level 106
1,397 SR
1,491 Elo+

VS

Team Averages
Level 119
1,604 SR
1,496 Elo+
Hel
Hel
AnthonyDSS
Hel
Level 154
God Stats
125W - 84L
1,596 SR
Queue Stats
262W - 245L
1,465 Elo+
Solo
Amaterasu
Amaterasu
FakkuFreddy
Amaterasu
Level 125
God Stats
0W - 1L
1,681 SR
Queue Stats
110W - 114L
1,506 Elo+
Party 3
Cabrakan
Cabrakan
Juriiti
Cabrakan
Level 214
God Stats
1W - 2L
1,484 SR
Queue Stats
108W - 115L
1,559 Elo+
Solo
Cernunnos
Cernunnos
KoalaBe4r
Cernunnos
Level 83
God Stats
3W - 2L
1,757 SR
Queue Stats
164W - 149L
1,490 Elo+
Party 3
Hachiman
Hachiman
sosussysobaka
Hachiman
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 37L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 8
13,519
1,229
28,379
14,132
6,497
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Hugoemgil
Serqet
17
3 / 3 / 8
11,297
1,027
11,850
18,477
15,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Nikkalmoon
Discordia
18
1 / 1 / 11
11,505
1,046
15,922
7,166
3,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
PimpcaneCharles
Baron Samedi
18
2 / 0 / 14
12,016
1,092
19,173
10,425
7,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 2 / 9
12,241
1,113
8,827
19,373
17,997
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

225

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 2
10,860
987
10,622
18,108
8,567
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amaterasu
FakkuFreddy
Amaterasu
17
0 / 2 / 4
10,403
946
10,825
20,130
24,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
Juriiti
Cabrakan
17
1 / 3 / 5
11,894
1,081
7,345
20,176
26,861
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
KoalaBe4r
Cernunnos
17
2 / 4 / 5
11,431
1,039
20,235
15,412
8,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
sosussysobaka
Hachiman
18
5 / 4 / 1
12,627
1,148
14,842
17,828
8,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
20
Kills
8
8
Deaths
20
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Amaterasu
FakkuFreddy
Amaterasu
0
2
4
1
W
10
2
8
7
W
Serqet
Hugoemgil
Serqet
3
3
8
2.33
L
Cabrakan
Juriiti
Cabrakan
1
3
5
1.17
L
Cernunnos
KoalaBe4r
Cernunnos
2
4
5
1.13
W
Discordia
Nikkalmoon
Discordia
1
1
11
6.5
W
Baron Samedi
PimpcaneCharles
Baron Samedi
2
0
14
9
W
4
2
9
4.25
L
Hachiman
sosussysobaka
Hachiman
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,151
Damage
63,869
69,573
Taken
91,654
51,424
Mitigated
76,271
19,575
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,622
164
1,530
3,590
18,108
8,567
0
4,760
12,748
38,762
0
L
Amaterasu
FakkuFreddy
Amaterasu
10,825
3,190
0
1,737
20,130
24,460
0
8,957
10,336
654
16,966
W
28,379
18,154
0
3,606
14,132
6,497
0
4,840
9,142
0
60,862
W
Serqet
Hugoemgil
Serqet
11,850
1,507
0
3,669
18,477
15,356
0
4,183
13,994
274
17,173
L
Cabrakan
Juriiti
Cabrakan
7,345
800
0
2,236
20,176
26,861
0
9,584
9,132
16,808
0
L
Cernunnos
KoalaBe4r
Cernunnos
20,235
10,266
0
1,703
15,412
8,066
0
6,013
9,050
0
48,942
W
Discordia
Nikkalmoon
Discordia
15,922
368
0
1,612
7,166
3,893
0
3,370
3,496
40,145
0
W
Baron Samedi
PimpcaneCharles
Baron Samedi
19,173
1,840
3,377
5,645
10,425
7,681
0
3,149
7,276
41,614
0
W
8,827
3,546
0
1,666
19,373
17,997
0
4,078
14,995
114
11,637
L
Hachiman
sosussysobaka
Hachiman
14,842
10,905
0
2,154
17,828
8,317
0
7,678
9,850
0
38,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,578
Gold Earned
57,215
234
Minions Killed
257
11
Camps Cleared
6
1,128,127
Distance Traveled
1,046,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,860
987
74
7
3
184,685
0
L
Amaterasu
10,403
946
17
2
0
251,879
0
W
Neith
13,519
1,229
82
7
3
200,023
0
W
Serqet
11,297
1,027
20
2
6
245,260
0
L
Cabrakan
11,894
1,081
36
3
0
207,604
0
L
Cernunnos
11,431
1,039
69
6
2
220,486
0
W
Discordia
11,505
1,046
57
5
1
241,072
0
W
Baron Samedi
12,016
1,092
69
6
0
213,106
0
W
Odin
12,241
1,113
6
1
1
228,666
0
L
Hachiman
12,627
1,148
61
6
1
182,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role