Player Matchup

Erlang Shen
Erlang Shen
Bolillo_boi
Erlang Shen
Level 87
God Stats
1W - 4L
1,188 SR
Queue Stats
59W - 98L
1,335 Elo+
Party 3
Loki
Loki
Jovanny 2K
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,417 Elo+
Party 1
Sol
Sol
Sweaty Wraith
Sol
Level 51
God Stats
4W - 3L
1,500 SR
Queue Stats
175W - 174L
1,440 Elo+
Party 1
Apollo
Apollo
TheGhostRider_15
Apollo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,344 Elo+
Party 3
Khepri
Khepri
robskrrrrt
Khepri
Level 59
God Stats
2W - 7L
1,288 SR
Queue Stats
31W - 55L
1,358 Elo+
Party 3
Team Averages
Level 56
1,395 SR
1,379 Elo+

VS

Team Averages
Level 74
1,479 SR
1,463 Elo+
Nu Wa
Nu Wa
Acssin_Sebas
Nu Wa
Level 40
God Stats
5W - 7L
1,479 SR
Queue Stats
194W - 177L
1,423 Elo+
Solo
Athena
Athena
SoldierinJeans
Athena
Level 92
God Stats
30W - 23L
1,496 SR
Queue Stats
110W - 135L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
Stunnakidv2
Danzaburou
Level 101
God Stats
34W - 27L
1,510 SR
Queue Stats
139W - 140L
1,529 Elo+
Party 2
Hercules
Hercules
TreeTopScopin
Hercules
Level 66
God Stats
1W - 3L
1,180 SR
Queue Stats
65W - 91L
1,466 Elo+
Party 2
Arachne
Arachne
waterhawk12
Arachne
Level 70
God Stats
11W - 5L
1,727 SR
Queue Stats
51W - 72L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bolillo_boi
Erlang Shen
15
0 / 1 / 3
9,518
476
14,861
21,964
19,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 7 / 3
8,127
406
11,211
17,631
6,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 2 / 0
10,597
530
11,229
15,086
5,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 0
7,927
396
7,154
14,143
7,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
robskrrrrt
Khepri
13
0 / 2 / 0
8,318
416
2,936
15,216
15,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 3
10,756
538
11,965
9,405
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 0 / 3
10,766
538
6,259
14,659
16,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Stunnakidv2
Danzaburou
16
5 / 0 / 3
10,599
530
17,850
9,909
4,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
TreeTopScopin
Hercules
16
2 / 2 / 1
10,639
532
10,000
21,795
20,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
waterhawk12
Arachne
18
3 / 2 / 3
11,016
551
13,877
17,934
8,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
15
15
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Erlang Shen
Bolillo_boi
Erlang Shen
0
1
3
1.5
L
1
7
3
0.36
W
3
0
3
4.5
W
Danzaburou
Stunnakidv2
Danzaburou
5
0
3
6.5
L
5
2
0
2.5
L
0
3
0
0
W
Hercules
TreeTopScopin
Hercules
2
2
1
1.25
L
Khepri
robskrrrrt
Khepri
0
2
0
0
W
Arachne
waterhawk12
Arachne
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,391
Damage
59,951
84,040
Taken
73,702
54,201
Mitigated
52,978
28,788
Healing
26,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,965
3,385
513
2,169
9,405
2,987
1,754
2,579
6,826
73,136
0
L
Erlang Shen
Bolillo_boi
Erlang Shen
14,861
9,156
0
10,965
21,964
19,661
418
1,382
20,582
0
75,485
L
11,211
3,355
0
0
17,631
6,357
0
3,698
13,933
0
44,927
W
6,259
1,968
0
4,319
14,659
16,536
639
3,191
11,468
29,964
0
W
Danzaburou
Stunnakidv2
Danzaburou
17,850
9,641
0
7,113
9,909
4,453
4,577
1,108
8,801
0
92,495
L
11,229
2,636
0
7,119
15,086
5,281
1,093
4,475
10,611
103,215
0
L
7,154
5,781
0
6,388
14,143
7,022
0
3,578
10,565
0
60,616
W
Hercules
TreeTopScopin
Hercules
10,000
4,822
0
5,014
21,795
20,698
302
2,877
18,918
0
64,381
L
Khepri
robskrrrrt
Khepri
2,936
599
308
4,008
15,216
15,880
0
5,091
10,125
36,142
0
W
Arachne
waterhawk12
Arachne
13,877
9,883
0
7,105
17,934
8,304
0
4,410
13,524
0
116,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,487
Gold Earned
53,776
480
Minions Killed
559
0
Camps Cleared
0
1,857,929
Distance Traveled
1,881,154
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,756
538
138
7
0
378,370
0
L
Erlang Shen
9,518
476
100
5
0
407,465
9
L
Loki
8,127
406
45
2
0
426,833
0
W
Athena
10,766
538
49
2
0
365,805
6
W
Danzaburou
10,599
530
131
7
0
349,400
0
L
Sol
10,597
530
171
9
0
386,204
0
L
Apollo
7,927
396
111
6
0
319,902
2
W
Hercules
10,639
532
108
5
0
326,747
2
L
Khepri
8,318
416
53
3
0
317,525
0
W
Arachne
11,016
551
133
7
0
460,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role