Player Matchup

Guan Yu
Guan Yu
Bloodworth6411
Guan Yu
Level 128
God Stats
2W - 0L
1,725 SR
Queue Stats
30W - 20L
1,495 Elo+
Party 2
Hera
Hera
Deku52
Hera
Level 121
God Stats
1W - 2L
1,521 SR
Queue Stats
284W - 293L
1,456 Elo+
Solo
Hades
Hades
Solar Bones
Hades
Level 152
God Stats
17W - 18L
1,389 SR
Queue Stats
616W - 623L
1,470 Elo+
Party 1
Achilles
Achilles
Spellz4Sellz
Achilles
Level 126
God Stats
4W - 11L
1,329 SR
Queue Stats
607W - 627L
1,466 Elo+
Party 1
Chiron
Chiron
TheBrick1599
Chiron
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,498 Elo+
Party 2
Team Averages
Level 124
1,493 SR
1,477 Elo+

VS

Team Averages
Level 76
1,403 SR
1,281 Elo+
Sylvanus
Sylvanus
JUNGLESNAKE13
Sylvanus
Level 144
God Stats
1W - 3L
1,502 SR
Queue Stats
261W - 275L
1,519 Elo+
Party 4
Fafnir
Fafnir
LoneWolf5018
Fafnir
Level 19
God Stats
1W - 2L
1,077 SR
Queue Stats
12W - 38L
1,047 Elo+
Party 3
Sobek
Sobek
Masterharv
Sobek
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 46L
1,265 Elo+
Party 3
Ah Puch
Ah Puch
SnowSelina
Ah Puch
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 40L
1,032 Elo+
Party 3
Martichoras
Martichoras
kaykay468
Martichoras
Level 69
God Stats
3W - 3L
1,434 SR
Queue Stats
294W - 311L
1,542 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 27
11,906
850
13,061
23,329
22,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
Deku52
Hera
18
9 / 1 / 22
11,680
834
20,759
6,153
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 2 / 21
12,295
878
31,173
16,842
10,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Spellz4Sellz
Achilles
18
5 / 5 / 25
11,462
819
9,154
18,510
21,483
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
19
8 / 2 / 25
11,853
847
18,886
14,186
6,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JUNGLESNAKE13
Sylvanus
19
4 / 3 / 10
10,768
769
14,651
26,890
18,923
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
15
2 / 8 / 4
9,135
653
6,310
20,205
22,697
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sobek
16
4 / 10 / 6
9,750
696
9,203
25,009
20,337
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
SnowSelina
Ah Puch
14
0 / 10 / 5
8,714
622
5,463
15,229
6,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
kaykay468
Martichoras
16
4 / 7 / 4
9,747
696
15,446
14,261
6,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
43
38
Kills
14
14
Deaths
38
120
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
4
27
4.63
W
Hera
Deku52
Hera
9
1
22
20
L
Sylvanus
JUNGLESNAKE13
Sylvanus
4
3
10
3
L
Fafnir
2
8
4
0.5
L
Sobek
4
10
6
0.7
L
Ah Puch
SnowSelina
Ah Puch
0
10
5
0.25
W
11
2
21
10.75
W
Achilles
Spellz4Sellz
Achilles
5
5
25
3.5
W
Chiron
8
2
25
10.25
L
Martichoras
kaykay468
Martichoras
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,033
Damage
51,073
79,020
Taken
101,594
64,222
Mitigated
74,111
38,561
Healing
23,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,061
2,142
11,145
7,829
23,329
22,618
254
12,663
10,666
0
20,549
W
Hera
Deku52
Hera
20,759
5,882
786
1,202
6,153
2,864
2,009
2,995
3,158
44,113
0
L
Sylvanus
JUNGLESNAKE13
Sylvanus
14,651
4,022
3,549
12,059
26,890
18,923
0
10,950
15,339
29,665
0
L
Fafnir
6,310
1,996
0
2,254
20,205
22,697
0
9,466
10,589
10,933
0
L
Sobek
9,203
623
835
2,364
25,009
20,337
0
12,389
12,170
23,980
0
L
Ah Puch
SnowSelina
Ah Puch
5,463
1,120
95
349
15,229
6,049
0
9,317
5,713
16,622
0
W
31,173
1,492
4,364
5,230
16,842
10,871
1,310
8,729
8,113
47,780
0
W
Achilles
Spellz4Sellz
Achilles
9,154
1,822
933
1,995
18,510
21,483
596
5,399
13,111
0
14,785
W
Chiron
18,886
6,895
2,342
2,735
14,186
6,386
4,074
5,841
8,345
0
39,368
L
Martichoras
kaykay468
Martichoras
15,446
3,386
783
1,164
14,261
6,105
0
9,810
4,451
0
33,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,196
Gold Earned
48,114
187
Minions Killed
112
0
Camps Cleared
0
1,281,630
Distance Traveled
911,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,906
850
9
1
0
281,083
0
W
Hera
11,680
834
64
5
0
243,934
0
L
Sylvanus
10,768
769
26
2
0
204,813
0
L
Fafnir
9,135
653
14
1
0
167,941
0
L
Sobek
9,750
696
24
2
0
198,218
0
L
Ah Puch
8,714
622
25
2
0
128,926
0
W
Hades
12,295
878
44
3
0
263,148
0
W
Achilles
11,462
819
13
1
0
244,893
0
W
Chiron
11,853
847
57
4
0
248,572
0
L
Martichoras
9,747
696
23
2
0
211,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role