Player Matchup

Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Laoialicas
Bakasura
Level 105
God Stats
11W - 5L
1,674 SR
Queue Stats
44W - 40L
1,534 Elo+
Solo
Ganesha
Ganesha
M0rrighan
Ganesha
Level 189
God Stats
1W - 1L
1,776 SR
Queue Stats
231W - 192L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
NatPinkerton
Zhong Kui
Level 135
God Stats
2W - 3L
1,588 SR
Queue Stats
513W - 446L
1,594 Elo+
Solo
Danzaburou
Danzaburou
Serpent7054
Danzaburou
Level 121
God Stats
3W - 5L
1,586 SR
Queue Stats
133W - 135L
1,452 Elo+
Solo
Team Averages
Level 128
1,625 SR
1,524 Elo+

VS

Team Averages
Level 122
1,556 SR
1,468 Elo+
Persephone
Persephone
 
Persephone
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
itsmewaters
Kuzenbo
Level 89
God Stats
3W - 0L
1,859 SR
Queue Stats
10W - 13L
1,401 Elo+
Solo
Awilix
Awilix
kamyk220
Awilix
Level 119
God Stats
8W - 13L
1,419 SR
Queue Stats
50W - 39L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 6 / 0
5,507
424
1,320
8,872
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Laoialicas
Bakasura
12
2 / 3 / 0
6,777
521
6,857
16,582
7,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
M0rrighan
Ganesha
10
0 / 0 / 1
6,458
497
3,589
9,022
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
NatPinkerton
Zhong Kui
12
2 / 3 / 0
7,382
568
13,369
14,033
15,388
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Serpent7054
Danzaburou
9
0 / 3 / 1
5,642
434
4,912
10,127
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
5 / 0 / 3
9,129
702
12,778
6,769
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
 
Pele
14
3 / 1 / 0
8,692
669
8,039
15,484
13,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
 
Cernunnos
13
4 / 1 / 1
7,409
570
8,159
9,260
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
itsmewaters
Kuzenbo
9
1 / 1 / 2
6,569
505
3,593
10,227
9,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
kamyk220
Awilix
12
2 / 1 / 3
6,901
531
6,485
10,441
4,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
15
15
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
6
0
0
W
Persephone
 
Persephone
5
0
3
6.5
W
Pele
 
Pele
3
1
0
3
W
Cernunnos
 
Cernunnos
4
1
1
4.5
L
Bakasura
Laoialicas
Bakasura
2
3
0
0.67
L
Ganesha
M0rrighan
Ganesha
0
0
1
0.5
L
Zhong Kui
NatPinkerton
Zhong Kui
2
3
0
0.67
L
Danzaburou
Serpent7054
Danzaburou
0
3
1
0.17
W
Kuzenbo
itsmewaters
Kuzenbo
1
1
2
2
W
Awilix
kamyk220
Awilix
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,047
Damage
39,054
58,636
Taken
52,181
36,186
Mitigated
32,398
21,507
Healing
18,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,320
44
0
565
8,872
3,040
0
4,521
4,123
29,549
0
W
Persephone
 
Persephone
12,778
326
0
2,336
6,769
2,316
66
1,462
4,877
82,936
0
W
Pele
 
Pele
8,039
2,731
0
9,655
15,484
13,106
0
11,002
4,482
0
72,126
W
Cernunnos
 
Cernunnos
8,159
4,614
0
2,323
9,260
3,145
1,164
1,147
7,833
0
55,119
L
Bakasura
Laoialicas
Bakasura
6,857
5,044
0
6,274
16,582
7,032
0
6,684
9,614
0
49,739
L
Ganesha
M0rrighan
Ganesha
3,589
280
0
2,281
9,022
7,563
0
3,045
5,895
23,002
0
L
Zhong Kui
NatPinkerton
Zhong Kui
13,369
2,228
0
9,035
14,033
15,388
0
245
13,788
65,116
0
L
Danzaburou
Serpent7054
Danzaburou
4,912
1,628
93
3,259
10,127
3,163
0
1,240
8,845
0
36,104
W
Kuzenbo
itsmewaters
Kuzenbo
3,593
1,953
0
2,383
10,227
9,678
184
2,272
7,515
18,270
0
W
Awilix
kamyk220
Awilix
6,485
2,897
0
1,982
10,441
4,153
0
2,867
7,534
0
52,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,766
Gold Earned
38,700
340
Minions Killed
438
0
Camps Cleared
0
1,244,951
Distance Traveled
1,402,707
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,507
424
59
5
0
223,632
0
W
Persephone
9,129
702
141
11
0
281,154
1
W
Pele
8,692
669
110
8
0
280,901
2
W
Cernunnos
7,409
570
91
7
0
235,802
0
L
Bakasura
6,777
521
105
8
0
284,672
0
L
Ganesha
6,458
497
11
1
0
262,341
2
L
Zhong Kui
7,382
568
91
7
0
251,482
0
L
Danzaburou
5,642
434
74
6
0
222,824
0
W
Kuzenbo
6,569
505
22
2
0
288,908
3
W
Awilix
6,901
531
74
6
0
315,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role