Player Matchup

King Arthur
King Arthur
GreasyPhil507
King Arthur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 111L
1,543 Elo+
Party 1
Hel
Hel
GreasySupa
Hel
Level 112
God Stats
7W - 6L
1,636 SR
Queue Stats
250W - 249L
1,519 Elo+
Party 1
Chronos
Chronos
InvaderVader88
Chronos
Level 69
God Stats
2W - 4L
1,307 SR
Queue Stats
118W - 125L
1,511 Elo+
Party 1
Zeus
Zeus
SULCLDALTURTLE
Zeus
Level 126
God Stats
3W - 1L
1,725 SR
Queue Stats
90W - 102L
1,490 Elo+
Party 1
Persephone
Persephone
Zephrr
Persephone
Level 97
God Stats
10W - 6L
1,688 SR
Queue Stats
252W - 254L
1,516 Elo+
Party 1
Team Averages
Level 102
1,571 SR
1,516 Elo+

VS

Team Averages
Level 146
1,528 SR
1,431 Elo+
Vamana
Vamana
 
Vamana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AsdrubalOL
Kumbhakarna
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 49L
1,234 Elo+
Solo
Mulan
Mulan
WCFxEz Money
Mulan
Level 171
God Stats
1W - 3L
1,477 SR
Queue Stats
90W - 102L
1,447 Elo+
Solo
Loki
Loki
xSteven Segalx
Loki
Level 147
God Stats
5W - 4L
1,664 SR
Queue Stats
157W - 171L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GreasyPhil507
King Arthur
9
0 / 2 / 6
4,967
993
1,618
5,982
4,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 1 / 5
5,828
1,166
2,913
4,072
1,506
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 7
5,589
1,118
2,712
1,913
720
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 4
5,648
1,130
4,798
5,332
2,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
Zephrr
Persephone
11
4 / 1 / 2
6,247
1,249
4,311
2,806
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
3 / 3 / 3
5,453
1,091
4,108
6,345
6,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
 
Hel
5
0 / 0 / 0
4,208
842
0
0
0
Kumbhakarna
AsdrubalOL
Kumbhakarna
9
0 / 2 / 4
4,883
977
2,237
4,863
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 2 / 3
5,559
1,112
3,490
6,243
6,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 2 / 3
5,323
1,065
3,211
2,981
1,164
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
9
Kills
6
6
Deaths
9
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
3
3
1.5
L
Hel
 
Hel
0
0
0
0
L
Kumbhakarna
AsdrubalOL
Kumbhakarna
0
2
4
1
W
King Arthur
GreasyPhil507
King Arthur
0
2
6
1.5
W
3
1
5
5.5
W
1
0
7
4.5
W
1
2
4
1.5
L
1
2
3
1.25
W
Persephone
Zephrr
Persephone
4
1
2
5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,352
Damage
13,046
20,105
Taken
20,432
10,665
Mitigated
19,123
7,648
Healing
4,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,108
1,673
83
1,632
6,345
6,416
0
4,483
1,593
0
8,581
L
Hel
 
Hel
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
AsdrubalOL
Kumbhakarna
2,237
49
435
705
4,863
5,276
0
3,466
1,320
4,148
0
W
King Arthur
GreasyPhil507
King Arthur
1,618
279
0
34
5,982
4,893
83
565
5,380
0
3,424
W
2,913
707
3,105
2,233
4,072
1,506
0
415
3,489
8,642
0
W
2,712
1,352
11
184
1,913
720
0
179
1,734
4,565
0
W
4,798
466
174
675
5,332
2,551
0
766
4,448
9,831
0
L
3,490
558
0
1,611
6,243
6,267
58
4,772
1,363
0
9,167
W
Persephone
Zephrr
Persephone
4,311
700
404
828
2,806
995
0
312
2,366
11,499
0
L
3,211
202
0
8
2,981
1,164
0
1,520
1,422
0
8,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,279
Gold Earned
25,426
54
Minions Killed
29
0
Camps Cleared
0
459,394
Distance Traveled
344,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,453
1,091
7
1
0
105,858
0
L
Hel
4,208
842
0
0
0
0
0
L
Kumbhakarna
4,883
977
2
0
0
82,185
0
W
King Arthur
4,967
993
5
1
0
85,530
0
W
Hel
5,828
1,166
9
2
0
96,049
0
W
Chronos
5,589
1,118
6
1
0
97,458
0
W
Zeus
5,648
1,130
18
4
0
87,182
0
L
Mulan
5,559
1,112
14
3
0
80,121
0
W
Persephone
6,247
1,249
16
3
0
93,175
0
L
Loki
5,323
1,065
6
1
0
76,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role