Player Matchup

Eset
Eset
BLOODR3INA
Eset
Level 110
God Stats
4W - 3L
1,354 SR
Queue Stats
327W - 306L
1,554 Elo+
Party 1
Ganesha
Ganesha
Bhaddieryne
Ganesha
Level 104
God Stats
3W - 3L
1,128 SR
Queue Stats
253W - 234L
1,486 Elo+
Party 1
Fenrir
Fenrir
ChaosGr3nade
Fenrir
Level 91
God Stats
2W - 0L
1,696 SR
Queue Stats
47W - 44L
1,503 Elo+
Solo
Cernunnos
Cernunnos
Str8tBagg1n3m
Cernunnos
Level 87
God Stats
1W - 0L
1,342 SR
Queue Stats
43W - 50L
1,463 Elo+
Party 4
Danzaburou
Danzaburou
TFL Sweet
Danzaburou
Level 127
God Stats
1W - 2L
1,572 SR
Queue Stats
98W - 98L
1,493 Elo+
Party 4
Team Averages
Level 104
1,418 SR
1,500 Elo+

VS

Team Averages
Level 68
1,514 SR
1,348 Elo+
King Arthur
King Arthur
ColdxReed
King Arthur
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
371W - 371L
1,477 Elo+
Party 3
Sun Wukong
Sun Wukong
MarioAc24
Sun Wukong
Level 117
God Stats
0W - 1L
1,569 SR
Queue Stats
6W - 3L
1,270 Elo+
Party 2
Awilix
Awilix
Vitaah
Awilix
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,148 Elo+
Party 2
Da Ji
Da Ji
Vxper97
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,378 Elo+
Party 2
Artio
Artio
Zothium
Artio
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
352W - 349L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
8,716
872
12,828
6,301
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Bhaddieryne
Ganesha
15
0 / 3 / 16
8,256
826
6,535
12,530
12,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
13
2 / 3 / 7
7,743
774
6,395
9,962
10,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Str8tBagg1n3m
Cernunnos
14
6 / 2 / 10
8,904
890
12,575
7,560
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
TFL Sweet
Danzaburou
17
8 / 1 / 10
10,629
1,063
15,812
7,197
3,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ColdxReed
King Arthur
13
1 / 5 / 3
7,102
710
3,496
12,413
10,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
MarioAc24
Sun Wukong
15
4 / 2 / 7
7,803
780
8,958
14,433
12,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Vitaah
Awilix
13
3 / 4 / 5
7,559
756
5,406
8,910
4,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
Vxper97
Da Ji
12
2 / 3 / 4
6,862
686
6,676
9,278
6,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
Zothium
Artio
13
2 / 5 / 7
7,706
771
7,212
16,606
21,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
18
Kills
12
12
Deaths
19
54
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
W
Ganesha
Bhaddieryne
Ganesha
0
3
16
2.67
W
Fenrir
2
3
7
1.83
L
King Arthur
ColdxReed
King Arthur
1
5
3
0.5
L
Sun Wukong
MarioAc24
Sun Wukong
4
2
7
3.75
W
Cernunnos
Str8tBagg1n3m
Cernunnos
6
2
10
5.5
W
Danzaburou
TFL Sweet
Danzaburou
8
1
10
13
L
Awilix
Vitaah
Awilix
3
4
5
1.38
L
Da Ji
Vxper97
Da Ji
2
3
4
1.33
L
Artio
Zothium
Artio
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,145
Damage
31,748
43,550
Taken
61,640
33,316
Mitigated
56,022
15,490
Healing
18,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,828
617
2,051
1,125
6,301
2,684
659
498
5,803
27,007
0
W
Ganesha
Bhaddieryne
Ganesha
6,535
495
735
3,534
12,530
12,986
82
2,105
10,374
13,097
104
W
Fenrir
6,395
2,105
1,060
2,273
9,962
10,327
168
1,557
8,405
0
8,835
L
King Arthur
ColdxReed
King Arthur
3,496
631
282
127
12,413
10,810
0
3,195
8,761
0
7,562
L
Sun Wukong
MarioAc24
Sun Wukong
8,958
1,322
451
5,030
14,433
12,827
0
3,607
10,434
0
21,071
W
Cernunnos
Str8tBagg1n3m
Cernunnos
12,575
7,274
0
1,670
7,560
3,544
1,275
1,900
5,660
0
20,470
W
Danzaburou
TFL Sweet
Danzaburou
15,812
8,772
552
2,490
7,197
3,775
1,968
1,152
6,045
0
26,667
L
Awilix
Vitaah
Awilix
5,406
1,084
797
344
8,910
4,381
0
2,263
6,485
0
13,346
L
Da Ji
Vxper97
Da Ji
6,676
1,117
896
1,583
9,278
6,122
93
3,636
5,298
0
10,917
L
Artio
Zothium
Artio
7,212
1,353
4,539
4,325
16,606
21,882
0
4,733
11,403
12,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,248
Gold Earned
37,032
107
Minions Killed
70
0
Camps Cleared
0
910,746
Distance Traveled
843,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,716
872
48
5
0
196,621
0
W
Ganesha
8,256
826
0
0
0
188,698
0
W
Fenrir
7,743
774
5
1
0
183,980
0
L
King Arthur
7,102
710
13
1
0
166,531
0
L
Sun Wukong
7,803
780
12
1
0
191,181
0
W
Cernunnos
8,904
890
17
2
0
163,902
0
W
Danzaburou
10,629
1,063
37
4
0
177,545
0
L
Awilix
7,559
756
17
2
0
168,191
0
L
Da Ji
6,862
686
14
1
0
149,394
0
L
Artio
7,706
771
14
1
0
168,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role