Player Matchup

Janus
Janus
OzKnight666
Janus
Level 176
God Stats
25W - 23L
1,470 SR
Queue Stats
1,030W - 1,054L
1,561 Elo+
Solo
Cthulhu
Cthulhu
Vortis48
Cthulhu
Level 147
God Stats
4W - 0L
1,759 SR
Queue Stats
252W - 231L
1,595 Elo+
Party 1
Neith
Neith
bimmer_flow
Neith
Level 152
God Stats
16W - 7L
1,731 SR
Queue Stats
812W - 801L
1,532 Elo+
Party 2
King Arthur
King Arthur
cntDoIt
King Arthur
Level 123
God Stats
22W - 16L
1,619 SR
Queue Stats
442W - 441L
1,453 Elo+
Party 2
Mulan
Mulan
schwedisch1771
Mulan
Level 104
God Stats
3W - 0L
1,616 SR
Queue Stats
152W - 130L
1,558 Elo+
Party 1
Team Averages
Level 140
1,639 SR
1,540 Elo+

VS

Team Averages
Level 127
1,409 SR
1,457 Elo+
Zhong Kui
Zhong Kui
BAUDELAIRESr
Zhong Kui
Level 149
God Stats
0W - 1L
1,223 SR
Queue Stats
20W - 32L
1,358 Elo+
Party 3
Arachne
Arachne
BeEasy83
Arachne
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
306W - 307L
1,400 Elo+
Solo
Tyr
Tyr
DukeSwellington
Tyr
Level 163
God Stats
0W - 1L
1,325 SR
Queue Stats
8W - 10L
1,549 Elo+
Party 3
Heimdallr
Heimdallr
Sokka 2Tough
Heimdallr
Level 157
God Stats
2W - 3L
1,499 SR
Queue Stats
136W - 157L
1,476 Elo+
Party 3
Maui
Maui
Vision5295
Maui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 12
9,771
888
11,031
7,156
3,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Vortis48
Cthulhu
16
4 / 3 / 13
9,541
867
16,589
10,313
15,102
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
3 / 3 / 16
9,539
867
16,682
9,586
4,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
cntDoIt
King Arthur
16
3 / 2 / 8
9,946
904
6,556
17,118
16,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
7 / 5 / 11
9,937
903
7,948
11,680
9,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BAUDELAIRESr
Zhong Kui
16
4 / 4 / 8
8,648
786
14,824
15,558
12,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
BeEasy83
Arachne
15
3 / 4 / 8
8,424
766
7,510
10,514
8,853
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 4 / 7
8,711
792
9,863
15,317
13,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
Sokka 2Tough
Heimdallr
13
2 / 5 / 8
7,580
689
9,544
9,589
4,574
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 8
7,138
649
2,780
12,709
7,913
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
52
21
Kills
13
14
Deaths
21
60
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BAUDELAIRESr
Zhong Kui
4
4
8
2
L
Arachne
BeEasy83
Arachne
3
4
8
1.75
L
4
4
7
1.88
W
4
1
12
10
L
Heimdallr
Sokka 2Tough
Heimdallr
2
5
8
1.2
L
0
4
8
1
W
Cthulhu
Vortis48
Cthulhu
4
3
13
3.5
W
3
3
16
3.67
W
King Arthur
cntDoIt
King Arthur
3
2
8
3.5
W
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,806
Damage
44,521
55,853
Taken
63,687
49,633
Mitigated
47,767
20,714
Healing
19,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BAUDELAIRESr
Zhong Kui
14,824
334
997
5,878
15,558
12,676
0
5,443
9,886
29,434
0
L
Arachne
BeEasy83
Arachne
7,510
5,240
1,112
2,016
10,514
8,853
0
2,846
7,619
0
14,621
L
9,863
1,333
746
5,586
15,317
13,751
0
7,167
7,725
0
16,351
W
11,031
884
2,151
2,871
7,156
3,087
1,186
3,241
3,915
31,355
0
L
Heimdallr
Sokka 2Tough
Heimdallr
9,544
4,295
596
849
9,589
4,574
0
5,131
4,225
0
21,272
L
2,780
676
0
2,102
12,709
7,913
0
5,676
6,760
5,915
0
W
Cthulhu
Vortis48
Cthulhu
16,589
237
786
1,074
10,313
15,102
290
3,154
7,090
30,935
521
W
16,682
2,207
1,450
2,670
9,586
4,600
1,443
3,666
5,872
0
39,759
W
King Arthur
cntDoIt
King Arthur
6,556
589
590
6,723
17,118
16,942
207
3,265
13,546
0
16,226
W
7,948
1,440
520
1,879
11,680
9,902
482
4,278
7,304
513
14,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,734
Gold Earned
40,501
198
Minions Killed
106
0
Camps Cleared
0
1,065,798
Distance Traveled
829,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,648
786
42
4
0
163,498
0
L
Arachne
8,424
766
19
2
0
202,841
0
L
Tyr
8,711
792
11
1
0
153,417
0
W
Janus
9,771
888
64
6
0
220,795
0
L
Heimdallr
7,580
689
25
2
0
157,616
0
L
Maui
7,138
649
9
1
0
152,074
0
W
Cthulhu
9,541
867
43
4
0
210,091
0
W
Neith
9,539
867
59
5
0
203,693
0
W
King Arthur
9,946
904
21
2
0
240,308
0
W
Mulan
9,937
903
11
1
0
190,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role