Player Matchup

Osiris
Osiris
Fireturtle07824
Osiris
Level 104
God Stats
2W - 1L
1,789 SR
Queue Stats
107W - 86L
1,528 Elo+
Solo
Merlin
Merlin
IconicAsp3215
Merlin
Level 159
God Stats
1W - 2L
1,559 SR
Queue Stats
104W - 112L
1,525 Elo+
Party 1
Ullr
Ullr
Joju2Real
Ullr
Level 141
God Stats
20W - 12L
1,665 SR
Queue Stats
245W - 208L
1,594 Elo+
Party 1
Thanatos
Thanatos
fabriciopg28
Thanatos
Level 106
God Stats
2W - 3L
1,954 SR
Queue Stats
105W - 96L
1,468 Elo+
Solo
Ares
Ares
xMysticxWolfx
Ares
Level 138
God Stats
2W - 4L
1,500 SR
Queue Stats
190W - 163L
1,552 Elo+
Party 1
Team Averages
Level 130
1,694 SR
1,533 Elo+

VS

Team Averages
Level 141
1,582 SR
1,548 Elo+
Arachne
Arachne
 
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Astrayed-
Jing Wei
Level 122
God Stats
143W - 105L
1,564 SR
Queue Stats
391W - 335L
1,546 Elo+
Solo
Amaterasu
Amaterasu
HonorInOmerta
Amaterasu
Level 155
God Stats
1W - 0L
1,718 SR
Queue Stats
34W - 35L
1,509 Elo+
Solo
Maui
Maui
RedShark617
Maui
Level 164
God Stats
9W - 7L
1,608 SR
Queue Stats
146W - 123L
1,591 Elo+
Party 2
Merlin
Merlin
TitanAaeri
Merlin
Level 158
God Stats
4W - 1L
1,518 SR
Queue Stats
149W - 125L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
6,162
474
5,333
8,454
7,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 5 / 3
7,305
562
4,729
8,412
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
15
2 / 1 / 0
8,255
635
5,985
9,506
4,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
fabriciopg28
Thanatos
13
2 / 4 / 3
7,323
563
5,076
14,746
6,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 3
7,650
588
8,846
15,382
14,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
10 / 3 / 5
9,842
757
9,850
11,702
4,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Astrayed-
Jing Wei
15
3 / 2 / 0
8,854
681
6,741
8,722
3,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
HonorInOmerta
Amaterasu
14
2 / 2 / 7
8,704
670
4,662
11,704
8,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 1 / 8
7,548
581
4,249
13,402
11,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
TitanAaeri
Merlin
12
0 / 2 / 8
7,329
564
8,574
5,542
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
15
15
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
3
5
4.17
W
Jing Wei
Astrayed-
Jing Wei
3
2
0
1.5
L
1
2
1
0.75
W
Amaterasu
HonorInOmerta
Amaterasu
2
2
7
2.75
L
2
5
3
0.7
L
Ullr
2
1
0
2
W
0
1
8
4
W
Merlin
TitanAaeri
Merlin
0
2
8
2
L
Thanatos
fabriciopg28
Thanatos
2
4
3
0.88
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,969
Damage
34,076
56,500
Taken
51,072
37,564
Mitigated
30,715
18,142
Healing
14,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,850
7,445
0
2,665
11,702
4,815
108
2,691
9,011
0
70,221
W
Jing Wei
Astrayed-
Jing Wei
6,741
4,645
0
2,414
8,722
3,694
0
991
7,731
0
78,301
L
5,333
1,694
0
1,000
8,454
7,797
0
0
8,454
0
32,581
W
Amaterasu
HonorInOmerta
Amaterasu
4,662
1,808
0
5,364
11,704
8,070
1,357
1,285
10,419
0
61,703
L
4,729
340
0
1,123
8,412
3,524
0
2,947
5,186
57,767
0
L
Ullr
5,985
2,311
0
2,853
9,506
4,859
970
485
9,021
0
77,927
W
4,249
1,335
0
3,676
13,402
11,742
203
6,006
7,396
19,215
0
W
Merlin
TitanAaeri
Merlin
8,574
610
0
625
5,542
2,394
697
2,784
2,758
54,912
0
L
Thanatos
fabriciopg28
Thanatos
5,076
1,196
0
9,201
14,746
6,433
0
2,590
11,936
0
59,636
L
8,846
564
0
3,965
15,382
14,951
0
5,801
9,080
26,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,695
Gold Earned
42,277
407
Minions Killed
466
0
Camps Cleared
0
1,220,817
Distance Traveled
1,378,007
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,842
757
92
7
0
329,008
1
W
Jing Wei
8,854
681
147
11
0
268,524
0
L
Osiris
6,162
474
45
3
0
160,357
0
W
Amaterasu
8,704
670
108
8
0
254,384
2
L
Merlin
7,305
562
110
8
0
229,158
0
L
Ullr
8,255
635
125
10
0
253,423
0
W
Maui
7,548
581
19
1
0
266,812
0
W
Merlin
7,329
564
100
8
0
259,279
1
L
Thanatos
7,323
563
97
7
0
299,833
0
L
Ares
7,650
588
30
2
0
278,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role