Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Espanker
Ah Muzen Cab
Level 128
God Stats
4W - 3L
1,593 SR
Queue Stats
116W - 142L
1,458 Elo+
Party 2
Chang'e
Chang'e
Terminnus
Chang'e
Level 44
God Stats
40W - 45L
1,440 SR
Queue Stats
232W - 255L
1,333 Elo+
Solo
Bakasura
Bakasura
lNyelan
Bakasura
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 51L
1,518 Elo+
Party 2
Team Averages
Level 107
1,511 SR
1,436 Elo+

VS

Team Averages
Level 59
1,498 SR
1,269 Elo+
Charon
Charon
I ARTOLO I
Charon
Level 120
God Stats
1W - 2L
1,494 SR
Queue Stats
19W - 39L
1,286 Elo+
Party 1
Raijin
Raijin
M1onzinho
Raijin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,500 Elo+
Party 1
Bellona
Bellona
ReullerRicardo
Bellona
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 13L
1,021 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Espanker
Ah Muzen Cab
14
7 / 1 / 9
11,267
867
12,056
14,145
6,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Terminnus
Chang'e
13
2 / 4 / 12
10,024
771
8,457
13,363
10,917
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
lNyelan
Bakasura
15
10 / 2 / 5
11,971
921
17,324
17,606
9,576
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
I ARTOLO I
Charon
12
1 / 5 / 5
8,992
692
6,938
15,032
11,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
M1onzinho
Raijin
12
2 / 9 / 2
9,058
697
10,270
12,096
3,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 5 / 2
10,028
771
6,929
14,395
12,559
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
19
Kills
6
7
Deaths
19
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Espanker
Ah Muzen Cab
7
1
9
11.5
L
Charon
I ARTOLO I
Charon
1
5
5
0.7
L
Raijin
M1onzinho
Raijin
2
9
2
0.33
L
3
5
2
0.8
W
Chang'e
Terminnus
Chang'e
2
4
12
2
W
Bakasura
lNyelan
Bakasura
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,837
Damage
24,137
45,114
Taken
41,523
26,546
Mitigated
27,409
16,316
Healing
3,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Espanker
Ah Muzen Cab
12,056
5,951
0
3,440
14,145
6,053
2,117
5,497
8,648
0
66,544
L
Charon
I ARTOLO I
Charon
6,938
1,045
0
1,600
15,032
11,147
0
3,720
9,732
22,297
0
L
Raijin
M1onzinho
Raijin
10,270
1,195
0
0
12,096
3,703
0
1,394
8,839
43,154
0
L
6,929
1,648
0
1,926
14,395
12,559
0
3,636
9,326
108
18,500
W
Chang'e
Terminnus
Chang'e
8,457
686
3,833
5,062
13,363
10,917
192
4,872
8,491
23,834
0
W
Bakasura
lNyelan
Bakasura
17,324
11,493
0
3,981
17,606
9,576
383
7,465
10,141
0
36,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,262
Gold Earned
28,078
158
Minions Killed
123
0
Camps Cleared
0
704,500
Distance Traveled
572,171
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,267
867
78
6
0
240,752
1
L
Charon
8,992
692
32
2
0
197,079
0
L
Raijin
9,058
697
65
5
0
187,040
0
L
Bellona
10,028
771
26
2
0
188,052
0
W
Chang'e
10,024
771
19
1
0
196,112
2
W
Bakasura
11,971
921
61
5
0
267,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role