Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Continental1965
Neith
Level 128
God Stats
265W - 248L
1,539 SR
Queue Stats
276W - 265L
1,475 Elo+
Solo
Cerberus
Cerberus
RRmadman
Cerberus
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 21L
1,327 Elo+
Solo
Ra
Ra
ZstrikesAgain
Ra
Level 96
God Stats
4W - 4L
1,475 SR
Queue Stats
135W - 156L
1,370 Elo+
Party 1
Osiris
Osiris
chaosthetruth
Osiris
Level 157
God Stats
3W - 3L
1,475 SR
Queue Stats
138W - 156L
1,405 Elo+
Party 1
Team Averages
Level 118
1,498 SR
1,415 Elo+

VS

Team Averages
Level 83
1,420 SR
1,377 Elo+
Gilgamesh
Gilgamesh
Pezimizt
Gilgamesh
Level 86
God Stats
2W - 0L
1,379 SR
Queue Stats
48W - 66L
1,366 Elo+
Party 2
Chernobog
Chernobog
SNAKEBITE690
Chernobog
Level 38
God Stats
2W - 6L
1,233 SR
Queue Stats
47W - 70L
1,347 Elo+
Party 2
Zhong Kui
Zhong Kui
Sucks4Bucks323
Zhong Kui
Level 82
God Stats
5W - 5L
1,375 SR
Queue Stats
45W - 64L
1,365 Elo+
Party 2
Hades
Hades
Tj_ElMonares664
Hades
Level 124
God Stats
11W - 7L
1,646 SR
Queue Stats
139W - 136L
1,477 Elo+
Solo
Arachne
Arachne
scottybizzel
Arachne
Level 87
God Stats
5W - 3L
1,468 SR
Queue Stats
41W - 66L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
1 / 1 / 0
3,429
686
1,808
4,042
1,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 1 / 0
2,595
519
732
986
277
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cerberus
RRmadman
Cerberus
4
0 / 2 / 0
2,674
535
601
4,264
2,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 2 / 0
3,588
718
1,220
2,695
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 0
3,633
727
2,345
4,679
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pezimizt
Gilgamesh
4
0 / 1 / 0
2,944
589
1,463
3,772
2,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
SNAKEBITE690
Chernobog
4
1 / 0 / 1
3,224
645
1,211
1,709
382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Sucks4Bucks323
Zhong Kui
6
0 / 0 / 0
3,047
609
491
2,317
1,388
5
2 / 0 / 0
3,521
704
1,894
2,873
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
scottybizzel
Arachne
5
3 / 1 / 0
3,766
753
2,834
4,976
1,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
6
6
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
0
1
L
0
1
0
0
W
Gilgamesh
Pezimizt
Gilgamesh
0
1
0
0
L
Cerberus
RRmadman
Cerberus
0
2
0
0
W
Chernobog
SNAKEBITE690
Chernobog
1
0
1
1.5
W
Zhong Kui
Sucks4Bucks323
Zhong Kui
0
0
0
0
W
2
0
0
2
L
0
2
0
0
L
1
0
0
1
W
Arachne
scottybizzel
Arachne
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,706
Damage
7,893
16,666
Taken
15,647
7,441
Mitigated
6,265
4,898
Healing
4,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,808
926
0
1,134
4,042
1,033
0
325
3,717
0
14,026
L
732
412
0
106
986
277
0
507
479
0
4,275
W
Gilgamesh
Pezimizt
Gilgamesh
1,463
392
0
192
3,772
2,227
0
0
3,772
0
8,647
L
Cerberus
RRmadman
Cerberus
601
141
0
542
4,264
2,430
0
1,297
2,967
5,837
0
W
Chernobog
SNAKEBITE690
Chernobog
1,211
564
0
89
1,709
382
364
59
1,650
0
11,208
W
Zhong Kui
Sucks4Bucks323
Zhong Kui
491
41
0
1,568
2,317
1,388
0
642
1,675
15,109
0
W
1,894
632
235
1,407
2,873
863
348
542
2,331
17,038
0
L
1,220
84
55
677
2,695
737
0
256
2,439
22,148
0
L
2,345
1,279
0
2,384
4,679
2,964
0
0
4,406
0
17,859
W
Arachne
scottybizzel
Arachne
2,834
2,483
0
1,187
4,976
1,405
0
578
4,398
0
14,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,919
Gold Earned
16,502
119
Minions Killed
110
0
Camps Cleared
0
458,421
Distance Traveled
541,027
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,429
686
29
6
0
127,500
0
L
Neith
2,595
519
4
1
0
29,840
0
W
Gilgamesh
2,944
589
14
3
0
130,452
0
L
Cerberus
2,674
535
11
2
0
102,221
0
W
Chernobog
3,224
645
18
4
0
101,096
0
W
Zhong Kui
3,047
609
25
5
0
96,865
0
W
Hades
3,521
704
31
6
0
86,136
0
L
Ra
3,588
718
46
9
0
96,440
0
L
Osiris
3,633
727
29
6
0
102,420
2
W
Arachne
3,766
753
22
4
0
126,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role