Player Matchup

Cernunnos
Cernunnos
CabbageVendor
Cernunnos
Level 108
God Stats
31W - 12L
1,620 SR
Queue Stats
51W - 28L
1,577 Elo+
Party 2
Sol
Sol
CorruptWarrior4
Sol
Level 124
God Stats
5W - 8L
1,515 SR
Queue Stats
46W - 58L
1,432 Elo+
Party 2
Osiris
Osiris
SgtXan
Osiris
Level 24
God Stats
2W - 1L
1,481 SR
Queue Stats
78W - 85L
1,499 Elo+
Party 3
Athena
Athena
T3o38
Athena
Level 105
God Stats
14W - 11L
1,423 SR
Queue Stats
256W - 274L
1,480 Elo+
Party 3
Bakasura
Bakasura
samgood1
Bakasura
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,577 Elo+
Party 2
Team Averages
Level 92
1,508 SR
1,513 Elo+

VS

Team Averages
Level 89
1,527 SR
1,568 Elo+
Loki
Loki
NESS_RJ97
Loki
Level 84
God Stats
20W - 26L
1,499 SR
Queue Stats
226W - 210L
1,538 Elo+
Solo
Charon
Charon
QiGuard
Charon
Level 17
God Stats
7W - 6L
1,579 SR
Queue Stats
24W - 18L
1,587 Elo+
Party 1
Amaterasu
Amaterasu
Viniluck
Amaterasu
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
1,102W - 1,007L
1,561 Elo+
Party 1
Nu Wa
Nu Wa
Wolfxie
Nu Wa
Level 129
God Stats
13W - 13L
1,558 SR
Queue Stats
484W - 471L
1,518 Elo+
Party 1
Anhur
Anhur
h20fan
Anhur
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 25L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CabbageVendor
Cernunnos
20
8 / 5 / 3
13,270
632
23,735
22,603
9,960
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

19
7 / 2 / 5
13,119
625
17,793
21,485
8,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
SgtXan
Osiris
17
3 / 3 / 4
12,413
591
20,900
29,032
24,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
T3o38
Athena
16
1 / 4 / 14
11,266
536
6,019
22,834
23,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
samgood1
Bakasura
17
3 / 5 / 6
11,549
550
10,505
22,465
10,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
6 / 3 / 4
10,041
478
11,317
15,519
6,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
QiGuard
Charon
15
2 / 4 / 11
9,884
471
10,449
19,807
23,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Viniluck
Amaterasu
15
1 / 4 / 2
9,394
447
13,266
27,490
30,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Wolfxie
Nu Wa
15
3 / 6 / 9
9,633
459
19,945
15,580
6,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
h20fan
Anhur
17
5 / 5 / 5
10,263
489
12,771
23,225
11,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
48
22
Kills
17
19
Deaths
22
32
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CabbageVendor
Cernunnos
8
5
3
1.9
W
7
2
5
4.75
L
Loki
6
3
4
2.67
L
Charon
QiGuard
Charon
2
4
11
1.88
W
Osiris
SgtXan
Osiris
3
3
4
1.67
W
Athena
T3o38
Athena
1
4
14
2
L
Amaterasu
Viniluck
Amaterasu
1
4
2
0.5
L
Nu Wa
Wolfxie
Nu Wa
3
6
9
1.25
L
Anhur
h20fan
Anhur
5
5
5
1.5
W
Bakasura
samgood1
Bakasura
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,952
Damage
67,748
118,419
Taken
101,621
77,078
Mitigated
78,903
48,925
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CabbageVendor
Cernunnos
23,735
15,541
0
12,061
22,603
9,960
5,021
6,661
15,698
0
137,967
W
17,793
6,253
0
13,695
21,485
8,876
3,886
7,605
13,348
118,306
0
L
Loki
11,317
1,819
0
1,145
15,519
6,791
183
3,492
11,972
0
68,092
L
Charon
QiGuard
Charon
10,449
1,140
0
2,242
19,807
23,533
0
6,290
13,347
31,103
0
W
Osiris
SgtXan
Osiris
20,900
10,123
0
10,518
29,032
24,583
689
4,715
22,933
0
117,545
W
Athena
T3o38
Athena
6,019
1,692
557
5,731
22,834
23,257
69
6,305
16,029
24,661
0
L
Amaterasu
Viniluck
Amaterasu
13,266
6,767
0
7,500
27,490
30,301
210
3,678
23,090
0
70,108
L
Nu Wa
Wolfxie
Nu Wa
19,945
2,703
304
1,990
15,580
6,874
431
5,369
9,770
65,466
0
L
Anhur
h20fan
Anhur
12,771
6,358
0
2,887
23,225
11,404
0
4,983
17,562
0
92,515
W
Bakasura
samgood1
Bakasura
10,505
7,277
0
6,363
22,465
10,402
2,636
4,482
17,577
0
66,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,617
Gold Earned
49,215
609
Minions Killed
493
0
Camps Cleared
0
2,001,723
Distance Traveled
1,982,215
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,270
632
155
7
0
368,146
0
W
Sol
13,119
625
146
7
0
385,734
6
L
Loki
10,041
478
86
4
0
437,050
0
L
Charon
9,884
471
29
1
0
407,178
3
W
Osiris
12,413
591
143
7
0
384,960
4
W
Athena
11,266
536
36
2
0
441,532
0
L
Amaterasu
9,394
447
126
6
0
379,267
2
L
Nu Wa
9,633
459
114
5
0
387,967
0
L
Anhur
10,263
489
138
7
0
370,753
3
W
Bakasura
11,549
550
129
6
0
421,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role