Player Matchup

Yemoja
Yemoja
Arkariuem
Yemoja
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,388 Elo+
Party 1
Ra
Ra
Cootinn
Ra
Level 29
God Stats
4W - 7L
1,357 SR
Queue Stats
45W - 27L
1,524 Elo+
Party 3
Artemis
Artemis
NotShedew
Artemis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,499 Elo+
Party 1
Thor
Thor
QB2Z
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,192 Elo+
Party 1
Anubis
Anubis
TTVPharoah
Anubis
Level 108
God Stats
1W - 2L
1,195 SR
Queue Stats
60W - 48L
1,493 Elo+
Party 3
Team Averages
Level 69
1,410 SR
1,419 Elo+

VS

Team Averages
Level 93
1,513 SR
1,451 Elo+
Olorun
Olorun
BlueRez
Olorun
Level 70
God Stats
1W - 4L
1,333 SR
Queue Stats
1W - 6L
1,273 Elo+
Solo
Chernobog
Chernobog
Dolophonos
Chernobog
Level 128
God Stats
31W - 30L
1,659 SR
Queue Stats
399W - 361L
1,480 Elo+
Party 2
Geb
Geb
Fearful_Harmony_
Geb
Level 107
God Stats
37W - 22L
1,500 SR
Queue Stats
307W - 311L
1,516 Elo+
Solo
Ullr
Ullr
Klaus0136
Ullr
Level 51
God Stats
17W - 22L
1,587 SR
Queue Stats
212W - 216L
1,531 Elo+
Solo
Bacchus
Bacchus
barronjorn
Bacchus
Level 109
God Stats
65W - 57L
1,488 SR
Queue Stats
470W - 445L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arkariuem
Yemoja
11
0 / 1 / 6
7,119
509
2,566
8,594
6,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
5 / 0 / 7
8,484
606
12,699
7,392
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
NotShedew
Artemis
13
4 / 0 / 5
7,767
555
9,299
9,691
4,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
QB2Z
Thor
12
4 / 3 / 4
7,530
538
8,875
12,438
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
TTVPharoah
Anubis
15
8 / 0 / 3
9,648
689
11,798
10,443
5,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BlueRez
Olorun
11
0 / 5 / 0
6,380
456
6,381
11,463
4,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Dolophonos
Chernobog
11
2 / 4 / 0
7,017
501
4,783
9,458
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
1 / 7 / 0
6,263
447
6,983
16,202
9,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ullr
11
0 / 4 / 0
6,343
453
5,186
16,572
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
barronjorn
Bacchus
10
0 / 2 / 2
5,803
415
5,629
10,799
9,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
21
Kills
3
4
Deaths
22
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Arkariuem
Yemoja
0
1
6
3
L
Olorun
BlueRez
Olorun
0
5
0
0
W
5
0
7
8.5
L
Chernobog
Dolophonos
Chernobog
2
4
0
0.5
L
1
7
0
0.14
L
Ullr
0
4
0
0
W
Artemis
NotShedew
Artemis
4
0
5
6.5
W
Thor
QB2Z
Thor
4
3
4
2
W
Anubis
TTVPharoah
Anubis
8
0
3
9.5
L
Bacchus
barronjorn
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,237
Damage
28,962
48,558
Taken
64,494
24,309
Mitigated
32,710
19,640
Healing
12,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Arkariuem
Yemoja
2,566
498
2,614
1,705
8,594
6,079
286
2,811
5,767
14,426
0
L
Olorun
BlueRez
Olorun
6,381
3,077
240
1,548
11,463
4,237
50
5,537
5,583
48,642
0
W
12,699
706
1,016
2,400
7,392
3,584
466
3,387
3,913
63,435
0
L
Chernobog
Dolophonos
Chernobog
4,783
2,870
0
1,712
9,458
3,573
0
1,111
8,340
0
55,553
L
6,983
652
0
500
16,202
9,358
0
11,266
4,755
28,919
452
L
Ullr
5,186
1,711
0
6,181
16,572
5,717
17
5,734
10,476
0
55,530
W
Artemis
NotShedew
Artemis
9,299
4,562
0
3,126
9,691
4,053
852
2,435
7,208
0
56,559
W
Thor
QB2Z
Thor
8,875
1,789
0
1,534
12,438
4,930
0
4,340
8,048
0
46,066
W
Anubis
TTVPharoah
Anubis
11,798
742
0
7,245
10,443
5,663
287
4,924
5,081
80,492
0
L
Bacchus
barronjorn
Bacchus
5,629
232
0
2,123
10,799
9,825
0
2,488
8,277
17,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,548
Gold Earned
31,806
417
Minions Killed
341
0
Camps Cleared
0
1,404,707
Distance Traveled
1,317,436
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,119
509
23
2
0
250,015
0
L
Olorun
6,380
456
88
6
0
260,640
0
W
Ra
8,484
606
111
8
0
322,350
2
L
Chernobog
7,017
501
102
7
0
241,054
0
L
Geb
6,263
447
37
3
0
257,830
0
L
Ullr
6,343
453
90
6
0
285,421
0
W
Artemis
7,767
555
94
7
0
264,919
0
W
Thor
7,530
538
68
5
0
296,920
0
W
Anubis
9,648
689
121
9
0
270,503
5
L
Bacchus
5,803
415
24
2
0
272,491
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role