Player Matchup

Amaterasu
Amaterasu
Kevyyy
Amaterasu
Level 128
God Stats
3W - 5L
1,276 SR
Queue Stats
187W - 157L
1,610 Elo+
Solo
Mercury
Mercury
Sir_Rapture_
Mercury
Level 129
God Stats
1W - 4L
1,527 SR
Queue Stats
84W - 86L
1,475 Elo+
Party 1
Zeus
Zeus
Z_Enthusiast370
Zeus
Level 100
God Stats
1W - 2L
1,502 SR
Queue Stats
352W - 343L
1,488 Elo+
Party 3
Artemis
Artemis
berserker100x
Artemis
Level 139
God Stats
1W - 1L
1,731 SR
Queue Stats
99W - 104L
1,507 Elo+
Party 3
Kukulkan
Kukulkan
noDino
Kukulkan
Level 58
God Stats
12W - 4L
1,619 SR
Queue Stats
142W - 129L
1,521 Elo+
Party 1
Team Averages
Level 111
1,531 SR
1,520 Elo+

VS

Team Averages
Level 124
1,526 SR
1,516 Elo+
Anhur
Anhur
Not gayn8
Anhur
Level 129
God Stats
10W - 9L
1,680 SR
Queue Stats
467W - 408L
1,516 Elo+
Solo
Ares
Ares
cbgpatch
Ares
Level 116
God Stats
3W - 2L
1,604 SR
Queue Stats
158W - 126L
1,560 Elo+
Party 2
Janus
Janus
chickicur
Janus
Level 144
God Stats
20W - 11L
1,826 SR
Queue Stats
407W - 370L
1,569 Elo+
Party 2
Ravana
Ravana
moornrg
Ravana
Level 125
God Stats
1W - 4L
1,042 SR
Queue Stats
455W - 457L
1,519 Elo+
Solo
Cthulhu
Cthulhu
super_burstmode
Cthulhu
Level 107
God Stats
236W - 191L
1,480 SR
Queue Stats
302W - 273L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kevyyy
Amaterasu
6
0 / 0 / 0
3,368
674
1,192
5,581
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Sir_Rapture_
Mercury
6
0 / 0 / 0
3,324
665
798
3,958
1,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

2
0 / 0 / 0
2,794
559
234
748
130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
6
0 / 0 / 0
3,308
662
1,468
2,158
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
noDino
Kukulkan
8
0 / 1 / 0
4,120
824
1,074
2,542
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Not gayn8
Anhur
7
0 / 0 / 0
3,809
762
582
2,482
804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
6
0 / 0 / 0
3,847
769
1,242
3,726
2,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
chickicur
Janus
8
1 / 0 / 0
4,380
876
1,207
1,986
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
moornrg
Ravana
7
0 / 0 / 0
3,687
737
1,101
2,006
756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
4,035
807
3,121
4,372
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Kevyyy
Amaterasu
0
0
0
0
W
Anhur
Not gayn8
Anhur
0
0
0
0
L
Mercury
Sir_Rapture_
Mercury
0
0
0
0
L
0
0
0
0
L
Artemis
0
0
0
0
W
Ares
0
0
0
0
W
Janus
chickicur
Janus
1
0
0
1
W
Ravana
moornrg
Ravana
0
0
0
0
L
Kukulkan
noDino
Kukulkan
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,766
Damage
7,253
14,987
Taken
14,572
5,649
Mitigated
7,188
6,009
Healing
3,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Kevyyy
Amaterasu
1,192
391
0
2,981
5,581
2,864
0
2,237
3,076
0
17,206
W
Anhur
Not gayn8
Anhur
582
404
0
872
2,482
804
391
127
2,355
0
22,814
L
Mercury
Sir_Rapture_
Mercury
798
438
0
721
3,958
1,088
0
1,048
2,792
0
14,264
L
234
0
0
500
748
130
0
77
671
5,449
0
L
Artemis
1,468
497
0
1,326
2,158
684
0
1,033
1,125
0
12,998
W
Ares
1,242
282
0
686
3,726
2,430
120
107
3,619
10,422
0
W
Janus
chickicur
Janus
1,207
0
0
750
1,986
573
0
922
1,064
28,562
0
W
Ravana
moornrg
Ravana
1,101
568
0
317
2,006
756
0
152
1,854
0
20,090
L
Kukulkan
noDino
Kukulkan
1,074
236
0
481
2,542
883
0
617
1,901
32,148
0
W
3,121
910
0
794
4,372
2,625
0
0
4,372
22,916
148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,914
Gold Earned
19,758
161
Minions Killed
199
0
Camps Cleared
0
534,435
Distance Traveled
630,519
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,368
674
35
7
0
122,404
0
W
Anhur
3,809
762
44
9
0
99,421
0
L
Mercury
3,324
665
29
6
0
149,768
0
L
Zeus
2,794
559
13
3
0
41,480
0
L
Artemis
3,308
662
22
4
0
93,104
0
W
Ares
3,847
769
11
2
0
132,939
2
W
Janus
4,380
876
63
13
0
131,623
1
W
Ravana
3,687
737
39
8
0
147,553
0
L
Kukulkan
4,120
824
62
12
0
127,679
0
W
Cthulhu
4,035
807
42
8
0
118,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role