Player Matchup

Cthulhu
Cthulhu
ADirtyReaper
Cthulhu
Level 69
God Stats
3W - 0L
1,714 SR
Queue Stats
21W - 36L
1,310 Elo+
Party 1
Neith
Neith
Dwebby077
Neith
Level 66
God Stats
2W - 1L
1,471 SR
Queue Stats
23W - 37L
1,325 Elo+
Party 1
Zhong Kui
Zhong Kui
HvyMetalSenpai
Zhong Kui
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,434 Elo+
Party 1
Mercury
Mercury
TrizzyThaSavage
Mercury
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 135L
1,344 Elo+
Solo
Xing Tian
Xing Tian
deybid90
Xing Tian
Level 117
God Stats
2W - 3L
1,294 SR
Queue Stats
123W - 136L
1,410 Elo+
Solo
Team Averages
Level 87
1,496 SR
1,365 Elo+

VS

Team Averages
Level 114
1,416 SR
1,279 Elo+
Yu Huang
Yu Huang
GELITO408
Yu Huang
Level 163
God Stats
0W - 1L
1,306 SR
Queue Stats
1W - 11L
1,147 Elo+
Party 2
Skadi
Skadi
Grape Green
Skadi
Level 103
God Stats
10W - 12L
1,476 SR
Queue Stats
692W - 756L
1,396 Elo+
Solo
Merlin
Merlin
Jsandoval408
Merlin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,225 Elo+
Party 2
Mercury
Mercury
TAKAFISH650
Mercury
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,163 Elo+
Party 2
Izanami
Izanami
slicknutz27
Izanami
Level 69
God Stats
0W - 2L
1,300 SR
Queue Stats
160W - 183L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ADirtyReaper
Cthulhu
20
7 / 2 / 19
14,482
762
17,817
26,847
29,473
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Dwebby077
Neith
20
9 / 2 / 11
13,646
718
13,150
14,676
8,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
HvyMetalSenpai
Zhong Kui
20
10 / 3 / 15
14,404
758
30,225
21,752
20,113
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 7 / 14
12,817
675
8,545
13,957
6,888
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
deybid90
Xing Tian
20
2 / 3 / 21
13,679
720
9,880
20,700
28,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GELITO408
Yu Huang
20
2 / 6 / 10
12,147
639
19,349
17,821
8,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 5 / 5
11,277
594
11,105
16,388
7,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
18
0 / 8 / 8
11,348
597
15,819
15,955
7,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
TAKAFISH650
Mercury
17
9 / 8 / 3
11,569
609
12,784
19,284
9,664
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
slicknutz27
Izanami
18
2 / 4 / 6
11,460
603
14,506
15,109
6,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
49
31
Kills
17
17
Deaths
31
80
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ADirtyReaper
Cthulhu
7
2
19
8.25
W
Neith
Dwebby077
Neith
9
2
11
7.25
L
Yu Huang
GELITO408
Yu Huang
2
6
10
1.17
L
4
5
5
1.3
W
Zhong Kui
HvyMetalSenpai
Zhong Kui
10
3
15
5.83
L
Merlin
0
8
8
0.5
L
Mercury
TAKAFISH650
Mercury
9
8
3
1.31
W
3
7
14
1.43
W
Xing Tian
deybid90
Xing Tian
2
3
21
4.17
L
Izanami
slicknutz27
Izanami
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,617
Damage
73,563
97,932
Taken
84,557
93,311
Mitigated
40,201
43,500
Healing
18,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ADirtyReaper
Cthulhu
17,817
417
3,061
10,981
26,847
29,473
198
6,279
20,568
48,189
0
W
Neith
Dwebby077
Neith
13,150
5,625
2,303
6,172
14,676
8,253
3,873
6,929
7,747
0
32,307
L
Yu Huang
GELITO408
Yu Huang
19,349
1,360
1,752
4,910
17,821
8,861
0
10,654
7,167
44,493
0
L
11,105
4,070
306
2,120
16,388
7,482
0
10,215
6,173
0
18,599
W
Zhong Kui
HvyMetalSenpai
Zhong Kui
30,225
2,923
580
11,503
21,752
20,113
1,890
8,880
12,872
58,918
0
L
Merlin
15,819
850
610
1,002
15,955
7,566
0
12,822
3,133
39,858
0
L
Mercury
TAKAFISH650
Mercury
12,784
6,139
475
3,161
19,284
9,664
0
13,060
6,224
0
20,119
W
8,545
3,637
824
1,992
13,957
6,888
1,659
5,101
8,856
0
19,105
W
Xing Tian
deybid90
Xing Tian
9,880
598
3,353
2,731
20,700
28,584
495
7,979
12,721
19,995
875
L
Izanami
slicknutz27
Izanami
14,506
6,990
2,022
2,525
15,109
6,628
0
10,296
4,813
0
26,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,028
Gold Earned
57,801
213
Minions Killed
183
0
Camps Cleared
0
1,769,037
Distance Traveled
1,507,640
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,482
762
66
3
0
376,093
0
W
Neith
13,646
718
45
2
0
312,920
0
L
Yu Huang
12,147
639
53
3
0
317,684
0
L
Skadi
11,277
594
27
1
0
233,011
0
W
Zhong Kui
14,404
758
64
3
0
338,461
0
L
Merlin
11,348
597
47
2
0
275,848
0
L
Mercury
11,569
609
27
1
0
328,988
0
W
Mercury
12,817
675
24
1
0
380,525
0
W
Xing Tian
13,679
720
14
1
0
361,038
0
L
Izanami
11,460
603
29
2
0
352,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role