Player Matchup

Ullr
Ullr
BigTruss
Ullr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,141 Elo+
Party 2
Medusa
Medusa
BlackChico601
Medusa
Level 47
God Stats
0W - 1L
1,261 SR
Queue Stats
1W - 5L
1,213 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JrDawson
Kumbhakarna
Level 142
God Stats
2W - 2L
1,468 SR
Queue Stats
50W - 55L
1,329 Elo+
Party 2
Surtr
Surtr
SGxChief64
Surtr
Level 115
God Stats
4W - 15L
1,208 SR
Queue Stats
11W - 30L
1,264 Elo+
Party 2
Kukulkan
Kukulkan
SGxMikeLowry
Kukulkan
Level 109
God Stats
0W - 2L
1,594 SR
Queue Stats
2W - 11L
1,195 Elo+
Party 2
Team Averages
Level 106
1,406 SR
1,228 Elo+

VS

Team Averages
Level 149
1,363 SR
1,414 Elo+
Merlin
Merlin
ForceGhost29
Merlin
Level 146
God Stats
1W - 2L
1,217 SR
Queue Stats
31W - 31L
1,360 Elo+
Solo
Hel
Hel
JEEBEEdeebee
Hel
Level 218
God Stats
14W - 17L
1,472 SR
Queue Stats
250W - 331L
1,425 Elo+
Party 1
Artio
Artio
XxBloodX35xX
Artio
Level 129
God Stats
1W - 0L
1,195 SR
Queue Stats
16W - 20L
1,425 Elo+
Solo
Arachne
Arachne
YawnWhoCares
Arachne
Level 129
God Stats
21W - 15L
1,546 SR
Queue Stats
312W - 349L
1,457 Elo+
Party 1
Chernobog
Chernobog
br0k0ly0
Chernobog
Level 122
God Stats
2W - 2L
1,382 SR
Queue Stats
98W - 109L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 3 / 5
7,015
702
3,898
8,297
3,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 5 / 4
7,674
767
9,762
10,422
4,343
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
JrDawson
Kumbhakarna
13
0 / 0 / 7
7,102
710
3,869
9,815
9,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
13
2 / 4 / 7
7,336
734
7,152
13,760
11,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
SGxMikeLowry
Kukulkan
15
4 / 3 / 1
8,045
805
9,541
6,114
2,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 2 / 8
7,981
798
9,994
7,488
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 0 / 8
8,705
871
8,705
6,207
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 7
8,406
841
5,252
14,480
15,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
YawnWhoCares
Arachne
14
5 / 3 / 4
8,202
820
7,197
10,819
7,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
br0k0ly0
Chernobog
15
1 / 3 / 10
7,973
797
9,930
13,121
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
11
Kills
15
15
Deaths
11
24
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
3
5
1.17
L
4
5
4
1.2
W
Merlin
2
2
8
3
W
4
0
8
8
L
Kumbhakarna
JrDawson
Kumbhakarna
0
0
7
3.5
L
Surtr
2
4
7
1.38
L
Kukulkan
SGxMikeLowry
Kukulkan
4
3
1
1.5
W
3
3
7
2.17
W
Arachne
YawnWhoCares
Arachne
5
3
4
2.33
W
Chernobog
br0k0ly0
Chernobog
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,222
Damage
41,078
48,408
Taken
52,115
31,539
Mitigated
34,469
4,737
Healing
16,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
3,898
1,574
0
809
8,297
3,229
54
4,855
3,342
0
12,359
L
9,762
4,744
0
570
10,422
4,343
0
3,538
6,758
0
21,170
W
Merlin
9,994
1,099
0
0
7,488
3,197
760
2,768
4,720
30,210
0
W
8,705
171
2,750
3,432
6,207
2,789
419
1,872
4,335
37,966
0
L
Kumbhakarna
JrDawson
Kumbhakarna
3,869
569
0
383
9,815
9,982
0
5,164
4,549
9,871
0
L
Surtr
7,152
1,697
0
2,576
13,760
11,002
16
7,075
6,611
345
23,119
L
Kukulkan
SGxMikeLowry
Kukulkan
9,541
507
138
261
6,114
2,983
323
2,815
3,197
36,414
0
W
5,252
178
1,553
2,569
14,480
15,545
120
2,827
11,653
10,301
0
W
Arachne
YawnWhoCares
Arachne
7,197
5,151
0
2,187
10,819
7,055
638
1,798
9,021
0
15,343
W
Chernobog
br0k0ly0
Chernobog
9,930
6,273
0
4,179
13,121
5,883
684
4,295
8,826
0
31,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,172
Gold Earned
41,267
167
Minions Killed
211
0
Camps Cleared
0
928,952
Distance Traveled
1,088,805
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,015
702
23
2
0
165,471
0
L
Medusa
7,674
767
31
3
0
168,454
0
W
Merlin
7,981
798
46
5
0
202,437
4
W
Hel
8,705
871
83
8
0
237,263
2
L
Kumbhakarna
7,102
710
9
1
0
225,874
0
L
Surtr
7,336
734
38
4
0
185,817
0
L
Kukulkan
8,045
805
66
7
0
183,336
0
W
Artio
8,406
841
12
1
0
215,933
0
W
Arachne
8,202
820
24
2
0
202,861
0
W
Chernobog
7,973
797
46
5
0
230,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role