Player Matchup

Terra
Terra
Falcon5986
Terra
Level 102
God Stats
1W - 1L
1,827 SR
Queue Stats
20W - 16L
1,424 Elo+
Party 2
Ullr
Ullr
Gh0stnappa2203
Ullr
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SPrime25
Morgan Le Fay
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,265 Elo+
Party 2
Thanatos
Thanatos
VastKoopaKid5
Thanatos
Level 40
God Stats
0W - 1L
1,686 SR
Queue Stats
2W - 6L
1,310 Elo+
Party 2
Gilgamesh
Gilgamesh
austen57
Gilgamesh
Level 123
God Stats
0W - 1L
1,280 SR
Queue Stats
30W - 33L
1,265 Elo+
Party 2
Team Averages
Level 78
1,559 SR
1,353 Elo+

VS

Team Averages
Level 109
1,621 SR
1,415 Elo+
Tiamat
Tiamat
Aldruon
Tiamat
Level 155
God Stats
10W - 7L
1,798 SR
Queue Stats
509W - 478L
1,492 Elo+
Party 1
Nike
Nike
Coralcwayla
Nike
Level 141
God Stats
15W - 12L
1,500 SR
Queue Stats
251W - 259L
1,456 Elo+
Party 1
Arachne
Arachne
EarThisDirty
Arachne
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,319 Elo+
Solo
Anhur
Anhur
FG Flopz
Anhur
Level 85
God Stats
2W - 1L
1,805 SR
Queue Stats
48W - 63L
1,391 Elo+
Solo
Athena
Athena
wamerthehammer
Athena
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 93L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
0 / 2 / 0
7,233
517
5,416
12,898
11,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 2
5,536
395
1,813
7,624
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SPrime25
Morgan Le Fay
11
0 / 5 / 0
6,101
436
3,438
11,206
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
VastKoopaKid5
Thanatos
11
0 / 3 / 0
6,365
455
2,257
11,947
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
austen57
Gilgamesh
9
2 / 0 / 0
5,898
421
4,925
7,250
5,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aldruon
Tiamat
15
6 / 0 / 1
8,869
634
9,601
6,462
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 1
8,163
583
5,957
10,581
8,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
EarThisDirty
Arachne
13
3 / 0 / 2
7,508
536
5,883
8,521
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
FG Flopz
Anhur
12
1 / 1 / 1
7,048
503
4,996
8,938
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 2
7,437
531
5,059
9,387
7,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
13
13
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aldruon
Tiamat
6
0
1
6.5
W
2
0
1
2.5
W
Arachne
EarThisDirty
Arachne
3
0
2
4
W
Anhur
FG Flopz
Anhur
1
1
1
1.5
L
Terra
0
2
0
0
L
0
3
2
0.33
L
Morgan Le Fay
SPrime25
Morgan Le Fay
0
5
0
0
L
Thanatos
VastKoopaKid5
Thanatos
0
3
0
0
L
Gilgamesh
austen57
Gilgamesh
2
0
0
2
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,849
Damage
31,496
50,925
Taken
43,889
27,519
Mitigated
27,458
11,851
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aldruon
Tiamat
9,601
942
0
2,897
6,462
4,231
420
2,951
3,511
64,218
0
W
5,957
71
0
840
10,581
8,429
0
4,368
6,213
3,018
53,923
W
Arachne
EarThisDirty
Arachne
5,883
4,421
0
2,134
8,521
3,414
0
1,072
7,449
0
50,826
W
Anhur
FG Flopz
Anhur
4,996
2,050
0
2,962
8,938
3,395
463
0
8,673
0
53,128
L
Terra
5,416
827
6
766
12,898
11,985
0
1,038
11,855
51,259
463
L
1,813
1,336
0
1,683
7,624
2,166
0
2,217
5,407
0
19,413
L
Morgan Le Fay
SPrime25
Morgan Le Fay
3,438
323
0
1,848
11,206
4,030
22
7,171
3,473
34,706
0
L
Thanatos
VastKoopaKid5
Thanatos
2,257
855
0
6,202
11,947
4,053
0
1,924
9,907
0
47,422
L
Gilgamesh
austen57
Gilgamesh
4,925
946
309
1,037
7,250
5,285
0
2,842
4,408
0
20,676
W
5,059
1,367
188
1,578
9,387
7,989
127
0
8,976
34,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,133
Gold Earned
39,025
276
Minions Killed
442
0
Camps Cleared
0
1,379,633
Distance Traveled
1,465,830
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,869
634
127
9
0
281,688
0
W
Nike
8,163
583
100
7
0
265,170
4
W
Arachne
7,508
536
74
5
0
361,378
0
W
Anhur
7,048
503
80
6
0
276,138
3
L
Terra
7,233
517
86
6
0
289,840
0
L
Ullr
5,536
395
33
2
0
254,417
0
L
Morgan Le Fay
6,101
436
56
4
0
257,817
0
L
Thanatos
6,365
455
74
5
0
313,754
5
L
Gilgamesh
5,898
421
27
2
0
263,805
0
W
Athena
7,437
531
61
4
0
281,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role