Player Matchup

Medusa
Medusa
Diablo_Slayer_77
Medusa
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 21L
1,394 Elo+
Party 1
Mulan
Mulan
Fastkenyan
Mulan
Level 113
God Stats
11W - 12L
1,504 SR
Queue Stats
109W - 120L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
REM-RYUK
Kukulkan
Level 143
God Stats
8W - 8L
1,502 SR
Queue Stats
120W - 134L
1,434 Elo+
Solo
Horus
Horus
SmootEatsCheeks
Horus
Level 6
God Stats
7W - 5L
1,437 SR
Queue Stats
23W - 13L
1,365 Elo+
Party 1
Baba Yaga
Baba Yaga
SynysterSilent
Baba Yaga
Level 117
God Stats
1W - 1L
1,620 SR
Queue Stats
68W - 80L
1,455 Elo+
Party 1
Team Averages
Level 97
1,513 SR
1,427 Elo+

VS

Team Averages
Level 100
1,642 SR
1,479 Elo+
Anubis
Anubis
HIBANA SEMP
Anubis
Level 62
God Stats
0W - 1L
1,764 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
USELESSwesley09
Charybdis
Level 48
God Stats
0W - 1L
1,842 SR
Queue Stats
7W - 14L
1,339 Elo+
Party 2
Ymir
Ymir
Yah Yeetimus
Ymir
Level 137
God Stats
1W - 2L
1,777 SR
Queue Stats
35W - 40L
1,501 Elo+
Party 2
Sol
Sol
kekezaur
Sol
Level 117
God Stats
2W - 2L
1,683 SR
Queue Stats
88W - 93L
1,546 Elo+
Solo
Bellona
Bellona
oImprovised
Bellona
Level 135
God Stats
0W - 1L
1,143 SR
Queue Stats
31W - 37L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
4,920
820
1,755
3,087
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
10
0 / 0 / 3
5,066
844
2,148
3,588
2,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
REM-RYUK
Kukulkan
11
1 / 0 / 1
5,173
862
1,865
3,711
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 0 / 2
5,577
930
3,414
2,961
1,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
SynysterSilent
Baba Yaga
10
2 / 0 / 1
5,256
876
4,314
2,115
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 2 / 0
4,661
777
1,725
2,557
1,177
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
USELESSwesley09
Charybdis
9
0 / 4 / 0
4,385
731
935
5,507
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 1 / 0
4,956
826
2,681
3,857
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 0
2,597
433
0
0
0
Bellona
oImprovised
Bellona
11
0 / 0 / 0
5,240
873
1,849
4,545
3,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
7
Kills
0
0
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
Mulan
0
0
3
1.5
L
Anubis
0
2
0
0
W
Kukulkan
REM-RYUK
Kukulkan
1
0
1
1.5
W
4
0
2
5
W
Baba Yaga
SynysterSilent
Baba Yaga
2
0
1
2.5
L
Charybdis
USELESSwesley09
Charybdis
0
4
0
0
L
0
1
0
0
L
0
0
0
0
L
Bellona
oImprovised
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,496
Damage
7,190
15,462
Taken
16,466
7,147
Mitigated
9,102
3,938
Healing
3,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,755
554
0
678
3,087
1,152
675
243
2,844
0
10,474
W
Mulan
2,148
135
0
1,604
3,588
2,110
0
1,293
2,295
0
12,537
L
Anubis
1,725
159
0
156
2,557
1,177
0
1,360
1,114
10,610
0
W
Kukulkan
REM-RYUK
Kukulkan
1,865
515
0
620
3,711
1,434
463
1,135
2,576
18,636
0
W
3,414
943
196
434
2,961
1,755
155
706
2,255
0
6,466
W
Baba Yaga
SynysterSilent
Baba Yaga
4,314
244
0
406
2,115
696
138
1,029
1,086
16,347
0
L
Charybdis
USELESSwesley09
Charybdis
935
343
0
340
5,507
1,558
0
2,337
3,170
0
6,953
L
2,681
517
0
957
3,857
2,862
0
1,367
2,344
11,256
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
oImprovised
Bellona
1,849
309
0
1,738
4,545
3,505
0
1,115
3,391
0
16,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,992
Gold Earned
21,839
125
Minions Killed
79
0
Camps Cleared
0
689,010
Distance Traveled
472,787
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,920
820
19
3
0
138,942
0
W
Mulan
5,066
844
29
5
0
134,935
0
L
Anubis
4,661
777
24
4
0
109,034
0
W
Kukulkan
5,173
862
39
7
0
127,018
2
W
Horus
5,577
930
6
1
0
141,183
0
W
Baba Yaga
5,256
876
32
5
0
146,932
0
L
Charybdis
4,385
731
11
2
0
88,748
0
L
Ymir
4,956
826
13
2
0
129,533
0
L
Sol
2,597
433
0
0
0
0
0
L
Bellona
5,240
873
31
5
0
145,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role