Player Matchup

Neith
Neith
FakeDocMain
Neith
Level 16
God Stats
1W - 3L
1,583 SR
Queue Stats
3W - 9L
1,410 Elo+
Party 1
Cliodhna
Cliodhna
Kylershu
Cliodhna
Level 66
God Stats
0W - 2L
1,305 SR
Queue Stats
37W - 38L
1,570 Elo+
Party 1
Horus
Horus
SeaBuckYT
Horus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,469 Elo+
Party 1
Bastet
Bastet
gagemann
Bastet
Level 69
God Stats
1W - 1L
1,736 SR
Queue Stats
12W - 19L
1,481 Elo+
Party 1
Anubis
Anubis
jabuckler7
Anubis
Level 109
God Stats
3W - 3L
1,541 SR
Queue Stats
56W - 74L
1,472 Elo+
Party 1
Team Averages
Level 69
1,533 SR
1,480 Elo+

VS

Team Averages
Level 54
1,586 SR
1,527 Elo+
Kukulkan
Kukulkan
Inveous
Kukulkan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 52L
1,498 Elo+
Party 3
Kuzenbo
Kuzenbo
Luffy24368
Kuzenbo
Level 61
God Stats
5W - 5L
1,648 SR
Queue Stats
184W - 195L
1,584 Elo+
Solo
King Arthur
King Arthur
akiller1995
King Arthur
Level 101
God Stats
2W - 1L
1,645 SR
Queue Stats
28W - 23L
1,505 Elo+
Party 2
Jing Wei
Jing Wei
castawaywilson
Jing Wei
Level 68
God Stats
9W - 7L
1,638 SR
Queue Stats
246W - 231L
1,561 Elo+
Party 3
Cu Chulainn
Cu Chulainn
taigerwao
Cu Chulainn
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,667
451
2,199
11,339
4,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Kylershu
Cliodhna
13
1 / 3 / 2
8,955
527
10,290
11,972
7,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
SeaBuckYT
Horus
11
1 / 1 / 1
7,528
443
2,544
11,599
9,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
gagemann
Bastet
14
2 / 2 / 2
8,609
506
7,395
15,786
6,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
jabuckler7
Anubis
15
4 / 5 / 0
9,266
545
8,784
13,055
7,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Inveous
Kukulkan
15
7 / 5 / 2
9,075
534
13,454
8,822
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Luffy24368
Kuzenbo
12
4 / 1 / 5
8,564
504
6,793
10,168
12,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
akiller1995
King Arthur
15
2 / 1 / 4
9,016
530
9,778
14,513
12,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
14
2 / 1 / 5
8,955
527
4,905
6,254
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
taigerwao
Cu Chulainn
16
2 / 0 / 6
9,011
530
9,440
13,215
9,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
17
17
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Kukulkan
Inveous
Kukulkan
7
5
2
1.6
L
Cliodhna
Kylershu
Cliodhna
1
3
2
0.67
W
Kuzenbo
Luffy24368
Kuzenbo
4
1
5
6.5
L
Horus
SeaBuckYT
Horus
1
1
1
1.5
W
King Arthur
akiller1995
King Arthur
2
1
4
4
W
Jing Wei
2
1
5
4.5
L
Bastet
gagemann
Bastet
2
2
2
1.5
L
Anubis
jabuckler7
Anubis
4
5
0
0.8
W
Cu Chulainn
taigerwao
Cu Chulainn
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,212
Damage
44,370
63,751
Taken
52,972
35,666
Mitigated
40,781
19,184
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,199
556
0
1,585
11,339
4,539
140
5,504
5,835
0
46,985
W
Kukulkan
Inveous
Kukulkan
13,454
1,128
0
840
8,822
2,903
630
4,135
4,687
55,935
0
L
Cliodhna
Kylershu
Cliodhna
10,290
861
0
3,263
11,972
7,028
348
661
11,311
0
64,275
W
Kuzenbo
Luffy24368
Kuzenbo
6,793
2,416
0
2,881
10,168
12,943
48
1,142
9,026
21,215
0
L
Horus
SeaBuckYT
Horus
2,544
1,126
846
3,602
11,599
9,964
60
3,872
7,727
0
16,537
W
King Arthur
akiller1995
King Arthur
9,778
282
0
1,976
14,513
12,712
33
155
14,358
211
59,156
W
Jing Wei
4,905
3,815
0
1,407
6,254
2,467
962
888
5,366
0
67,081
L
Bastet
gagemann
Bastet
7,395
2,202
0
4,786
15,786
6,688
0
4,676
11,110
0
68,981
L
Anubis
jabuckler7
Anubis
8,784
641
0
5,102
13,055
7,447
475
6,191
6,864
88,169
0
W
Cu Chulainn
taigerwao
Cu Chulainn
9,440
1,642
0
3,085
13,215
9,756
0
2,464
10,751
446
92,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,025
Gold Earned
44,621
447
Minions Killed
437
0
Camps Cleared
0
1,687,606
Distance Traveled
1,794,838
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,667
451
77
5
0
335,285
0
W
Kukulkan
9,075
534
86
5
0
353,104
0
L
Cliodhna
8,955
527
110
6
0
329,742
0
W
Kuzenbo
8,564
504
19
1
0
355,892
7
L
Horus
7,528
443
34
2
0
339,982
12
W
King Arthur
9,016
530
111
7
0
355,550
3
W
Jing Wei
8,955
527
109
6
0
337,374
5
L
Bastet
8,609
506
97
6
0
378,486
0
L
Anubis
9,266
545
129
8
0
304,111
0
W
Cu Chulainn
9,011
530
112
7
0
392,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role