Player Matchup

Odin
Odin
GAME OVER4746
Odin
Level 22
God Stats
3W - 1L
1,465 SR
Queue Stats
55W - 73L
1,350 Elo+
Solo
King Arthur
King Arthur
Gameonrini
King Arthur
Level 128
God Stats
6W - 6L
1,585 SR
Queue Stats
302W - 297L
1,531 Elo+
Party 1
Hachiman
Hachiman
Prince-Adriel
Hachiman
Level 127
God Stats
0W - 2L
1,180 SR
Queue Stats
54W - 52L
1,421 Elo+
Party 1
Artio
Artio
Tr0lLbAdGeR
Artio
Level 120
God Stats
1W - 1L
1,752 SR
Queue Stats
27W - 21L
1,459 Elo+
Solo
Ne Zha
Ne Zha
halfyoukai
Ne Zha
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 58L
1,415 Elo+
Solo
Team Averages
Level 105
1,497 SR
1,435 Elo+

VS

Team Averages
Level 77
1,456 SR
1,401 Elo+
Cupid
Cupid
ElaCR
Cupid
Level 127
God Stats
3W - 2L
1,398 SR
Queue Stats
87W - 79L
1,445 Elo+
Party 2
Neith
Neith
Nandahm
Neith
Level 109
God Stats
1W - 1L
1,384 SR
Queue Stats
64W - 61L
1,416 Elo+
Party 2
Cabrakan
Cabrakan
Norcal97
Cabrakan
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 90L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
SavageWolfxx
Kuzenbo
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 80L
1,306 Elo+
Party 3
Arachne
Arachne
ancienttortuga
Arachne
Level 98
God Stats
8W - 1L
1,500 SR
Queue Stats
104W - 87L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 3
7,923
566
3,903
15,910
10,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Gameonrini
King Arthur
17
2 / 9 / 1
9,702
693
7,895
23,178
22,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Prince-Adriel
Hachiman
15
1 / 6 / 7
8,968
641
12,234
12,386
5,724
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 7 / 4
9,897
707
11,769
20,278
29,421
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
halfyoukai
Ne Zha
14
2 / 7 / 3
8,619
616
10,618
13,049
6,327
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ElaCR
Cupid
19
10 / 2 / 26
11,578
827
23,193
12,842
6,837
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Nandahm
Neith
18
6 / 2 / 24
10,999
786
14,888
10,426
5,274
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Norcal97
Cabrakan
16
6 / 3 / 28
10,722
766
12,603
14,280
15,384
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
SavageWolfxx
Kuzenbo
18
7 / 1 / 25
12,024
859
8,941
15,509
22,237
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 3 / 23
11,106
793
15,414
15,620
10,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
164
9
Kills
38
38
Deaths
11
18
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Cupid
ElaCR
Cupid
10
2
26
11.5
L
0
9
3
0.17
L
King Arthur
Gameonrini
King Arthur
2
9
1
0.28
W
Neith
Nandahm
Neith
6
2
24
9
W
Cabrakan
Norcal97
Cabrakan
6
3
28
6.67
L
Hachiman
Prince-Adriel
Hachiman
1
6
7
0.75
W
Kuzenbo
SavageWolfxx
Kuzenbo
7
1
25
19.5
L
4
7
4
0.86
W
9
3
23
6.83
L
Ne Zha
halfyoukai
Ne Zha
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,419
Damage
75,039
84,801
Taken
68,677
73,983
Mitigated
60,503
14,905
Healing
35,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
ElaCR
Cupid
23,193
9,386
6,021
3,405
12,842
6,837
2,654
3,365
9,477
0
48,687
L
3,903
1,082
21
707
15,910
10,126
0
3,584
12,255
0
12,937
L
King Arthur
Gameonrini
King Arthur
7,895
653
1,655
2,913
23,178
22,385
28
6,675
16,143
0
23,277
W
Neith
Nandahm
Neith
14,888
5,403
763
2,956
10,426
5,274
2,479
1,679
8,747
0
39,667
W
Cabrakan
Norcal97
Cabrakan
12,603
944
1,212
1,585
14,280
15,384
831
2,138
12,142
21,877
0
L
Hachiman
Prince-Adriel
Hachiman
12,234
5,907
1,144
2,120
12,386
5,724
31
2,163
10,114
0
36,842
W
Kuzenbo
SavageWolfxx
Kuzenbo
8,941
2,955
5,315
4,669
15,509
22,237
837
2,252
13,257
16,975
41
L
11,769
707
1,982
2,989
20,278
29,421
0
5,411
14,633
27,343
0
W
15,414
12,145
3,463
6,180
15,620
10,771
1,397
2,335
13,285
0
22,918
L
Ne Zha
halfyoukai
Ne Zha
10,618
3,131
430
944
13,049
6,327
0
3,670
9,204
0
22,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,109
Gold Earned
56,429
161
Minions Killed
157
0
Camps Cleared
0
1,023,448
Distance Traveled
1,225,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,578
827
51
4
0
238,717
0
L
Odin
7,923
566
26
2
0
203,092
0
L
King Arthur
9,702
693
34
2
0
202,761
0
W
Neith
10,999
786
41
3
0
231,269
0
W
Cabrakan
10,722
766
22
2
0
242,461
0
L
Hachiman
8,968
641
58
4
0
185,185
0
W
Kuzenbo
12,024
859
21
2
0
250,303
0
L
Artio
9,897
707
25
2
0
205,621
0
W
Arachne
11,106
793
22
2
0
262,280
0
L
Ne Zha
8,619
616
18
1
0
226,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role