Player Matchup

Amaterasu
Amaterasu
JETAMAN99
Amaterasu
Level 69
God Stats
0W - 1L
1,617 SR
Queue Stats
6W - 5L
1,563 Elo+
Party 1
Bacchus
Bacchus
MELEEFMX
Bacchus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 1
Nemesis
Nemesis
ShadowRyujin
Nemesis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
elitestarwars01
Tiamat
Level 109
God Stats
0W - 1L
1,521 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Freya
Freya
newbornbow
Freya
Level 109
God Stats
3W - 1L
1,857 SR
Queue Stats
7W - 5L
1,563 Elo+
Party 1
Team Averages
Level 103
1,599 SR
1,566 Elo+

VS

Team Averages
Level 125
1,506 SR
1,489 Elo+
Amaterasu
Amaterasu
Brntnf
Amaterasu
Level 112
God Stats
9W - 7L
1,738 SR
Queue Stats
368W - 378L
1,527 Elo+
Solo
Kali
Kali
The_kings_ofbob
Kali
Level 157
God Stats
4W - 0L
1,353 SR
Queue Stats
314W - 268L
1,506 Elo+
Solo
Ra
Ra
comacozyninja
Ra
Level 126
God Stats
7W - 5L
1,550 SR
Queue Stats
297W - 266L
1,509 Elo+
Solo
Olorun
Olorun
mr_darksouls64
Olorun
Level 121
God Stats
76W - 89L
1,401 SR
Queue Stats
304W - 305L
1,476 Elo+
Solo
Ymir
Ymir
pop2dadome
Ymir
Level 108
God Stats
101W - 110L
1,488 SR
Queue Stats
202W - 222L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JETAMAN99
Amaterasu
12
1 / 0 / 0
6,961
633
1,706
6,816
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
MELEEFMX
Bacchus
6
0 / 1 / 0
4,752
432
2,467
4,561
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
ShadowRyujin
Nemesis
9
0 / 3 / 0
5,351
486
3,144
8,612
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,221
475
3,313
5,407
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
8
0 / 2 / 0
4,975
452
4,051
7,149
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Brntnf
Amaterasu
10
4 / 0 / 2
6,341
576
5,460
9,423
4,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 1
6,714
610
3,460
7,832
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 0 / 2
7,384
671
3,293
7,697
3,200
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 3
6,635
603
5,037
4,300
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
0 / 1 / 0
5,491
499
2,541
5,295
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Brntnf
Amaterasu
4
0
2
5
L
Amaterasu
JETAMAN99
Amaterasu
1
0
0
1
L
Bacchus
MELEEFMX
Bacchus
0
1
0
0
L
Nemesis
ShadowRyujin
Nemesis
0
3
0
0
W
2
0
1
2.5
W
1
0
2
2
L
0
2
0
0
W
1
0
3
2.5
L
Freya
0
2
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,681
Damage
19,791
32,545
Taken
34,547
15,013
Mitigated
15,404
8,989
Healing
13,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Brntnf
Amaterasu
5,460
2,622
0
1,640
9,423
4,887
614
4,885
4,225
0
26,576
L
Amaterasu
JETAMAN99
Amaterasu
1,706
415
0
3,544
6,816
3,426
0
2,541
4,275
0
44,461
L
Bacchus
MELEEFMX
Bacchus
2,467
233
0
1,774
4,561
3,693
0
1,720
2,841
14,262
0
L
Nemesis
ShadowRyujin
Nemesis
3,144
1,356
0
944
8,612
3,096
0
1,989
6,614
0
40,364
W
3,460
1,892
0
1,736
7,832
3,046
0
552
7,268
0
57,094
W
3,293
713
164
4,795
7,697
3,200
526
2,887
4,802
74,751
0
L
3,313
170
0
1,253
5,407
2,407
0
2,185
3,192
34,525
0
W
5,037
2,538
668
2,985
4,300
1,667
2,596
1,081
3,139
45,362
5,074
L
Freya
4,051
1,253
0
1,474
7,149
2,391
0
2,335
4,801
24,182
92
W
2,541
245
0
1,255
5,295
2,604
0
0
5,295
29,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,260
Gold Earned
32,565
271
Minions Killed
393
0
Camps Cleared
0
986,002
Distance Traveled
1,046,377
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,341
576
32
3
0
230,520
3
L
Amaterasu
6,961
633
92
8
0
187,600
0
L
Bacchus
4,752
432
18
2
0
148,156
0
L
Nemesis
5,351
486
59
5
0
217,506
0
W
Kali
6,714
610
92
8
0
235,592
0
W
Ra
7,384
671
126
11
0
216,586
1
L
Tiamat
5,221
475
49
4
0
228,500
2
W
Olorun
6,635
603
92
8
0
200,741
2
L
Freya
4,975
452
53
5
0
204,240
0
W
Ymir
5,491
499
51
5
0
162,938
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role