Player Matchup

Amaterasu
Amaterasu
BLANK_INT3RLUDE
Amaterasu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 189L
1,462 Elo+
Solo
Mercury
Mercury
GenitalZ
Mercury
Level 62
God Stats
3W - 3L
1,762 SR
Queue Stats
92W - 72L
1,322 Elo+
Solo
Sol
Sol
JudgeMan1169
Sol
Level 118
God Stats
61W - 45L
1,562 SR
Queue Stats
250W - 231L
1,484 Elo+
Solo
Thoth
Thoth
PLAYBOYKILLA
Thoth
Level 127
God Stats
1W - 1L
1,392 SR
Queue Stats
30W - 20L
1,441 Elo+
Party 1
Bellona
Bellona
Wiijack
Bellona
Level 108
God Stats
5W - 2L
1,584 SR
Queue Stats
84W - 64L
1,484 Elo+
Party 1
Team Averages
Level 112
1,560 SR
1,438 Elo+

VS

Team Averages
Level 123
1,528 SR
1,465 Elo+
Khepri
Khepri
DrewYee
Khepri
Level 108
God Stats
0W - 2L
1,609 SR
Queue Stats
89W - 88L
1,516 Elo+
Party 3
Ao Kuang
Ao Kuang
FlagrntFomey
Ao Kuang
Level 127
God Stats
1W - 2L
1,358 SR
Queue Stats
84W - 93L
1,430 Elo+
Party 2
Hera
Hera
KobraCope
Hera
Level 136
God Stats
2W - 1L
1,698 SR
Queue Stats
51W - 52L
1,408 Elo+
Party 2
Medusa
Medusa
TaliZoraahh
Medusa
Level 158
God Stats
2W - 3L
1,582 SR
Queue Stats
125W - 135L
1,549 Elo+
Party 3
Ishtar
Ishtar
esteinthecity
Ishtar
Level 84
God Stats
8W - 17L
1,392 SR
Queue Stats
177W - 190L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BLANK_INT3RLUDE
Amaterasu
7
2 / 2 / 0
4,584
573
2,302
6,492
4,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
GenitalZ
Mercury
8
0 / 1 / 2
4,597
575
3,358
5,843
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 1 / 1
4,558
570
3,650
2,976
989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 1 / 0
5,097
637
3,040
2,937
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Wiijack
Bellona
9
2 / 0 / 0
5,593
699
3,633
3,870
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DrewYee
Khepri
7
1 / 1 / 2
4,537
567
2,021
6,915
3,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
FlagrntFomey
Ao Kuang
8
1 / 0 / 1
4,365
546
2,744
7,551
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hera
8
1 / 3 / 0
4,395
549
1,947
3,944
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
7
2 / 0 / 2
4,383
548
4,345
3,537
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
3,735
467
1,521
4,625
1,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
5
5
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BLANK_INT3RLUDE
Amaterasu
2
2
0
1
L
Khepri
DrewYee
Khepri
1
1
2
2
L
Ao Kuang
FlagrntFomey
Ao Kuang
1
0
1
1.5
W
Mercury
GenitalZ
Mercury
0
1
2
1
W
0
1
1
0.5
L
Hera
1
3
0
0.33
W
1
1
0
1
L
Medusa
2
0
2
3
W
Bellona
Wiijack
Bellona
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,983
Damage
12,578
22,118
Taken
26,572
11,472
Mitigated
9,309
6,023
Healing
7,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BLANK_INT3RLUDE
Amaterasu
2,302
1,063
0
1,703
6,492
4,502
0
1,794
4,698
0
10,806
L
Khepri
DrewYee
Khepri
2,021
280
0
2,822
6,915
3,253
0
2,779
4,136
13,724
0
L
Ao Kuang
FlagrntFomey
Ao Kuang
2,744
716
0
1,257
7,551
2,290
0
1,203
6,348
26,655
0
W
Mercury
GenitalZ
Mercury
3,358
2,136
0
715
5,843
1,938
0
1,905
3,938
0
33,317
W
3,650
1,150
0
1,209
2,976
989
0
1,096
1,880
26,668
3,517
L
Hera
1,947
500
0
660
3,944
1,029
0
1,143
2,801
26,033
0
W
3,040
156
0
250
2,937
1,024
0
1,917
1,020
31,696
0
L
Medusa
4,345
2,383
0
2,266
3,537
1,210
0
1,348
2,189
0
25,811
W
Bellona
Wiijack
Bellona
3,633
1,502
0
2,146
3,870
3,019
0
0
3,870
0
29,041
L
1,521
656
0
267
4,625
1,527
0
0
4,625
0
11,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,429
Gold Earned
21,415
236
Minions Killed
157
0
Camps Cleared
0
825,925
Distance Traveled
749,660
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
4,584
573
12
2
0
164,544
0
L
Khepri
4,537
567
23
3
0
158,275
4
L
Ao Kuang
4,365
546
41
5
0
169,139
0
W
Mercury
4,597
575
58
7
0
198,358
0
W
Sol
4,558
570
55
7
0
146,637
0
L
Hera
4,395
549
42
5
0
142,723
0
W
Thoth
5,097
637
52
7
0
168,056
2
L
Medusa
4,383
548
36
5
0
149,954
0
W
Bellona
5,593
699
59
7
0
148,330
0
L
Ishtar
3,735
467
15
2
0
129,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role