Player Matchup

Cthulhu
Cthulhu
Flash539
Cthulhu
Level 56
God Stats
0W - 1L
1,721 SR
Queue Stats
10W - 10L
1,432 Elo+
Party 1
Ganesha
Ganesha
Monster_UltAssas
Ganesha
Level 101
God Stats
7W - 9L
1,489 SR
Queue Stats
168W - 165L
1,469 Elo+
Party 1
Charybdis
Charybdis
gigatron356
Charybdis
Level 127
God Stats
14W - 6L
1,698 SR
Queue Stats
218W - 236L
1,443 Elo+
Party 1
Team Averages
Level 95
1,636 SR
1,448 Elo+

VS

Team Averages
Level 70
1,616 SR
1,545 Elo+
Anubis
Anubis
IDragonbloodI
Anubis
Level 145
God Stats
139W - 129L
1,547 SR
Queue Stats
422W - 439L
1,511 Elo+
Solo
Charon
Charon
StunnaboiGetem
Charon
Level 16
God Stats
2W - 2L
1,651 SR
Queue Stats
13W - 7L
1,595 Elo+
Party 2
Medusa
Medusa
zimcappss
Medusa
Level 49
God Stats
3W - 0L
1,650 SR
Queue Stats
31W - 28L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flash539
Cthulhu
9
1 / 6 / 0
7,961
724
5,024
15,261
11,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 7 / 1
7,361
669
3,922
12,824
5,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
gigatron356
Charybdis
11
0 / 5 / 1
8,138
740
4,868
9,573
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 11
10,595
963
12,472
4,910
2,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 0 / 14
9,438
858
6,613
9,598
5,513
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
zimcappss
Medusa
12
10 / 1 / 5
10,477
952
14,914
8,889
2,990
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
18
18
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Flash539
Cthulhu
1
6
0
0.17
W
5
0
11
10.5
L
0
7
1
0.07
W
3
0
14
10
L
Charybdis
gigatron356
Charybdis
0
5
1
0.1
W
Medusa
zimcappss
Medusa
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,814
Damage
33,999
37,658
Taken
23,397
19,873
Mitigated
10,810
2,325
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Flash539
Cthulhu
5,024
400
102
451
15,261
11,014
0
9,124
6,137
14,487
0
W
12,472
256
0
3,243
4,910
2,307
228
1,402
3,207
64,420
0
L
3,922
214
0
788
12,824
5,780
0
5,351
7,473
11,039
0
W
6,613
762
0
1,747
9,598
5,513
31
3,270
5,701
12,199
709
L
Charybdis
gigatron356
Charybdis
4,868
2,196
0
984
9,573
3,079
0
4,448
5,125
0
39,840
W
Medusa
zimcappss
Medusa
14,914
9,184
0
809
8,889
2,990
910
3,152
5,308
0
39,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,460
Gold Earned
30,510
105
Minions Killed
139
0
Camps Cleared
0
554,467
Distance Traveled
663,993
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,961
724
31
3
0
196,186
0
W
Anubis
10,595
963
97
9
0
207,116
5
L
Ganesha
7,361
669
4
0
0
184,683
0
W
Charon
9,438
858
11
1
0
226,207
0
L
Charybdis
8,138
740
70
6
0
173,598
0
W
Medusa
10,477
952
31
3
0
230,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role