Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Ace_Wolff
Ares
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 316L
1,484 Elo+
Solo
Apollo
Apollo
Louisaka
Apollo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,507 Elo+
Party 1
Chronos
Chronos
Mr Soulmann
Chronos
Level 98
God Stats
2W - 1L
1,269 SR
Queue Stats
388W - 363L
1,521 Elo+
Solo
Arachne
Arachne
UrielLl14
Arachne
Level 142
God Stats
8W - 10L
1,515 SR
Queue Stats
462W - 448L
1,498 Elo+
Solo
Team Averages
Level 100
1,457 SR
1,502 Elo+

VS

Team Averages
Level 122
1,520 SR
1,525 Elo+
Cabrakan
Cabrakan
Dekyume
Cabrakan
Level 105
God Stats
7W - 5L
1,626 SR
Queue Stats
275W - 299L
1,543 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gianfranco412
Tsukuyomi
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 54L
1,546 Elo+
Solo
Chang'e
Chang'e
JR-TURTLNATOR336
Chang'e
Level 109
God Stats
16W - 19L
1,492 SR
Queue Stats
156W - 155L
1,532 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lelyumi
Ah Muzen Cab
Level 149
God Stats
6W - 10L
1,481 SR
Queue Stats
295W - 315L
1,543 Elo+
Party 2
Horus
Horus
will_king96
Horus
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 28L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
9 / 0 / 4
8,030
618
11,689
10,005
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
11
1 / 0 / 7
6,912
532
3,578
11,304
11,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Louisaka
Apollo
12
2 / 1 / 7
6,713
516
6,085
8,977
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Mr Soulmann
Chronos
12
2 / 2 / 2
7,370
567
9,810
9,277
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
UrielLl14
Arachne
12
0 / 2 / 0
6,345
488
2,805
9,953
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dekyume
Cabrakan
9
2 / 4 / 0
6,462
497
2,806
9,379
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Gianfranco412
Tsukuyomi
11
0 / 5 / 2
6,137
472
5,570
12,762
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 1
7,091
545
7,624
9,610
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
lelyumi
Ah Muzen Cab
10
0 / 4 / 1
6,219
478
5,873
8,433
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 0 / 0
8,485
653
6,341
7,603
6,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
5
5
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
0
4
11
W
Ares
1
0
7
4.5
L
Cabrakan
Dekyume
Cabrakan
2
4
0
0.5
L
Tsukuyomi
Gianfranco412
Tsukuyomi
0
5
2
0.2
L
1
1
1
1.5
W
Apollo
Louisaka
Apollo
2
1
7
5.5
W
Chronos
Mr Soulmann
Chronos
2
2
2
1.5
W
Arachne
UrielLl14
Arachne
0
2
0
0
L
Ah Muzen Cab
lelyumi
Ah Muzen Cab
0
4
1
0.13
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,967
Damage
28,214
49,516
Taken
47,787
27,286
Mitigated
23,444
19,975
Healing
13,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,689
4,860
0
7,625
10,005
4,447
108
1,866
8,139
0
58,344
W
Ares
3,578
285
0
2,598
11,304
11,394
0
1,848
9,456
24,067
0
L
Cabrakan
Dekyume
Cabrakan
2,806
356
0
2,162
9,379
7,754
0
1,352
8,014
13,451
0
L
Tsukuyomi
Gianfranco412
Tsukuyomi
5,570
1,578
0
3,255
12,762
3,872
0
5,330
7,204
0
34,239
L
7,624
293
754
4,145
9,610
2,674
47
4,653
4,699
52,086
0
W
Apollo
Louisaka
Apollo
6,085
3,624
0
3,976
8,977
3,823
609
1,977
7,000
0
49,952
W
Chronos
Mr Soulmann
Chronos
9,810
848
70
1,272
9,277
3,662
230
4,739
4,538
54,287
0
W
Arachne
UrielLl14
Arachne
2,805
2,304
0
4,434
9,953
3,960
0
0
9,953
0
42,508
L
Ah Muzen Cab
lelyumi
Ah Muzen Cab
5,873
3,039
0
910
8,433
3,136
0
407
8,026
0
48,319
L
6,341
2,775
40
2,716
7,603
6,008
34
1,113
6,456
0
78,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,370
Gold Earned
34,394
393
Minions Killed
359
0
Camps Cleared
0
1,332,714
Distance Traveled
1,287,480
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,030
618
76
6
0
331,496
0
W
Ares
6,912
532
34
3
0
271,591
4
L
Cabrakan
6,462
497
19
1
0
205,540
0
L
Tsukuyomi
6,137
472
38
3
0
280,939
3
L
Chang'e
7,091
545
99
8
0
280,506
0
W
Apollo
6,713
516
101
8
0
264,917
0
W
Chronos
7,370
567
105
8
0
246,824
0
W
Arachne
6,345
488
77
6
0
217,886
0
L
Ah Muzen Cab
6,219
478
74
6
0
241,017
2
L
Horus
8,485
653
129
10
0
279,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role