Player Matchup

Vulcan
Vulcan
Diobolique
Vulcan
Level 24
God Stats
8W - 4L
1,839 SR
Queue Stats
54W - 36L
1,618 Elo+
Party 2
Cabrakan
Cabrakan
MonacuhL
Cabrakan
Level 117
God Stats
11W - 2L
1,474 SR
Queue Stats
38W - 25L
1,592 Elo+
Party 2
Xbalanque
Xbalanque
skadidadi
Xbalanque
Level 17
God Stats
3W - 0L
1,410 SR
Queue Stats
16W - 7L
1,761 Elo+
Party 2
Team Averages
Level 53
1,575 SR
1,657 Elo+

VS

Team Averages
Level 42
1,468 SR
1,500 Elo+
Cerberus
Cerberus
Djfinendandy
Cerberus
Level 19
God Stats
0W - 2L
1,342 SR
Queue Stats
7W - 11L
1,384 Elo+
Party 1
Zhong Kui
Zhong Kui
Djmajorkey
Zhong Kui
Level 18
God Stats
1W - 2L
1,513 SR
Queue Stats
19W - 18L
1,533 Elo+
Party 1
Ne Zha
Ne Zha
MRoyalss
Ne Zha
Level 88
God Stats
1W - 1L
1,550 SR
Queue Stats
98W - 86L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Diobolique
Vulcan
16
9 / 2 / 11
13,314
1,024
21,464
11,700
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
MonacuhL
Cabrakan
15
4 / 4 / 14
11,749
904
12,828
14,167
12,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
skadidadi
Xbalanque
14
10 / 6 / 10
12,088
930
17,679
16,074
5,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Djfinendandy
Cerberus
12
2 / 10 / 8
9,799
754
8,205
23,909
24,054
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Djmajorkey
Zhong Kui
14
6 / 7 / 3
10,862
836
12,222
16,727
11,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
MRoyalss
Ne Zha
14
4 / 6 / 6
10,960
843
12,649
17,493
13,574
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
23
Kills
12
12
Deaths
23
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Diobolique
Vulcan
9
2
11
7.25
L
Cerberus
Djfinendandy
Cerberus
2
10
8
0.6
L
Zhong Kui
Djmajorkey
Zhong Kui
6
7
3
1.07
L
Ne Zha
MRoyalss
Ne Zha
4
6
6
1.17
W
Cabrakan
MonacuhL
Cabrakan
4
4
14
2.75
W
Xbalanque
skadidadi
Xbalanque
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,971
Damage
33,076
41,941
Taken
58,129
22,238
Mitigated
49,504
5,930
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Diobolique
Vulcan
21,464
5,822
0
1,321
11,700
4,041
1,921
4,366
7,334
69,646
0
L
Cerberus
Djfinendandy
Cerberus
8,205
617
0
3,200
23,909
24,054
0
13,242
10,282
20,023
991
L
Zhong Kui
Djmajorkey
Zhong Kui
12,222
1,414
0
1,087
16,727
11,876
0
9,144
7,265
38,815
0
L
Ne Zha
MRoyalss
Ne Zha
12,649
2,350
0
2,534
17,493
13,574
0
11,433
5,756
0
54,501
W
Cabrakan
MonacuhL
Cabrakan
12,828
792
0
2,331
14,167
12,973
0
8,114
6,053
36,101
0
W
Xbalanque
skadidadi
Xbalanque
17,679
11,805
0
2,278
16,074
5,224
144
7,367
8,707
0
50,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,151
Gold Earned
31,621
167
Minions Killed
164
0
Camps Cleared
0
721,099
Distance Traveled
651,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,314
1,024
102
8
0
292,366
0
L
Cerberus
9,799
754
40
3
0
213,860
0
L
Zhong Kui
10,862
836
64
5
0
205,020
0
L
Ne Zha
10,960
843
60
5
0
232,123
0
W
Cabrakan
11,749
904
35
3
0
210,843
0
W
Xbalanque
12,088
930
30
2
0
217,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role